Searched defs:attribValue (Results 1 – 5 of 5) sorted by relevance
194 …const tcu::Vec4 attribValue = rr::readVertexAttribFloat(inputs[attribNdx], packet->instanceNdx, … in shadeVertices() local
779 void calcShaderColorCoord (tcu::Vec2& coord, tcu::Vec3& color, const tcu::Vector<T, 4>& attribValue… in calcShaderColorCoord()
1156 void calcShaderColorCoord (tcu::Vec2& coord, tcu::Vec3& color, const tcu::Vector<T, 4>& attribValue… in calcShaderColorCoord()3214 …rr::GenericVec4 attribValue = RandomArrayGenerator::generateAttributeValue(seed, attribSpec.inputT… in iterate() local
141 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in verifyCurrentVertexAttribf() local161 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribIi() local181 StateQueryMemoryWriteGuard<GLuint[4]> attribValue; in verifyCurrentVertexAttribIui() local201 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribConversion() local984 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in test() local
122 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in verifyCurrentVertexAttribf() local142 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribConversion() local822 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in test() local