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Searched defs:attribindex (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp160 const GLClientState::BufferBinding& GLClientState::getCurrAttributeBindingInfo(int attribindex) { in getCurrAttributeBindingInfo()
164 void GLClientState::setVertexAttribBinding(int attribindex, int bindingindex) { in setVertexAttribBinding()
/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_entry.cpp2841 void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex) in glVertexAttribBinding()
2847 void glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint… in glVertexAttribFormat()
2853 void glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) in glVertexAttribIFormat()
DGL2Encoder.cpp5297 void GL2Encoder::s_glVertexAttribFormat(void* self, GLuint attribindex, GLint size, GLenum type, GL… in s_glVertexAttribFormat()
5308 void GL2Encoder::s_glVertexAttribIFormat(void* self, GLuint attribindex, GLint size, GLenum type, G… in s_glVertexAttribIFormat()
5329 void GL2Encoder::s_glVertexAttribBinding(void* self, GLuint attribindex, GLuint bindingindex) { in s_glVertexAttribBinding()
Dgl2_enc.cpp10579 void glVertexAttribBinding_enc(void *self , GLuint attribindex, GLuint bindingindex) in glVertexAttribBinding_enc()
10605 void glVertexAttribFormat_enc(void *self , GLuint attribindex, GLint size, GLenum type, GLboolean n… in glVertexAttribFormat_enc()
10634 void glVertexAttribIFormat_enc(void *self , GLuint attribindex, GLint size, GLenum type, GLuint rel… in glVertexAttribIFormat_enc()
/device/google/cuttlefish_common/guest/libs/eglwrapper/
Dgles3_wrapper_entry.cpp2791 void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex) in glVertexAttribBinding()
2797 void glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint… in glVertexAttribFormat()
2803 void glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) in glVertexAttribIFormat()