Searched defs:availableLevels (Results 1 – 4 of 4) sorted by relevance
331 int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDepth(); in getWeight() local371 …int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDe… in BinaryVecOp() local960 …int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDept… in EqualityComparisonOp() local
532 int availableLevels = state.getShaderParameters().maxStatementDepth - state.getStatementDepth(); in getWeight() local
127 int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDepth(); in getWeight() local
1401 int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDepth(); in getWeight() local1627 int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDepth(); in getWeight() local