Searched defs:availableMemory (Results 1 – 3 of 3) sorted by relevance
1126 uint64_t& availableMemory) in GetGraphicsMemory()
1192 int availableMemory = textureMemory - Direct3DResource8::getMemoryUsage(); in GetAvailableTextureMem() local
1337 int availableMemory = textureMemory - Direct3DResource9::getMemoryUsage(); in GetAvailableTextureMem() local