Searched defs:avoidCache (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 1650 …ext& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhit… in ShaderCompilerCase() 2146 …ext& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhit… in ShaderCompilerLightCase() 2206 …ext& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhit… in ShaderCompilerTextureCase() 2272 …ext& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhit… in ShaderCompilerLoopCase() 2300 …ext& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhit… in ShaderCompilerOperCase() 2336 …ext& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhit… in ShaderCompilerMandelbrotCase()
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 1670 …ext& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhit… in ShaderCompilerCase() 2166 …ext& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhit… in ShaderCompilerLightCase() 2226 …ext& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhit… in ShaderCompilerTextureCase() 2292 …ext& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhit… in ShaderCompilerLoopCase() 2320 …ext& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhit… in ShaderCompilerOperCase() 2356 …ext& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhit… in ShaderCompilerMandelbrotCase()
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