Searched defs:bRotate (Results 1 – 7 of 7) sorted by relevance
476 const bool bRotate) in PVRTMatrixPerspectiveFovLHF()533 const bool bRotate) in PVRTMatrixPerspectiveFovRHF()590 const bool bRotate) in PVRTMatrixOrthoLHF()636 const bool bRotate) in PVRTMatrixOrthoRHF()
480 const bool bRotate) in PVRTMatrixPerspectiveFovLHX()535 const bool bRotate) in PVRTMatrixPerspectiveFovRHX()590 const bool bRotate) in PVRTMatrixOrthoLHX()643 const bool bRotate) in PVRTMatrixOrthoRHX()
335 const bool bRotate, in SetTextures()383 const bool bRotate, in SetTextures()
95 EPVRTError CPVRTBackground::Init(const SPVRTContext * const pContext, bool bRotate, CPVRTString *ps… in Init()
484 bool bRotate = PVRShellGet(prefIsRotated) && PVRShellGet(prefFullScreen); in InitView() local613 bool bRotate = PVRShellGet(prefIsRotated) && PVRShellGet(prefFullScreen); in RenderScene() local
397 bool bRotate = PVRShellGet(prefIsRotated) && PVRShellGet(prefFullScreen); in InitView() local
538 bool bRotate = PVRShellGet(prefIsRotated) && PVRShellGet(prefFullScreen); in InitView() local