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Searched defs:backend_instruction (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_shader.h98 struct backend_instruction : public exec_node { struct
134 const void *ir;
135 const char *annotation;
143 uint8_t exec_size;
152 uint8_t group;
154 uint32_t offset; /**< spill/unspill offset or texture offset bitfield */
155 uint8_t mlen; /**< SEND message length */
156 int8_t base_mrf; /**< First MRF in the SEND message, if mlen is nonzero. */
157 uint8_t target; /**< MRT target. */
158 unsigned size_written; /**< Data written to the destination register in bytes. */
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