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Searched defs:bindRenderTarget (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLCaps.cpp854 std::function<bool ()> bindRenderTarget, in readPixelsSupported()
DGrGLGpu.cpp2255 auto bindRenderTarget = [this, target]() -> bool { in readPixelsSupported() local
2270 auto bindRenderTarget = [this, rtConfig, &temp]() -> bool { in readPixelsSupported() local
/external/skia/src/gpu/gl/
DGrGLCaps.cpp866 std::function<bool ()> bindRenderTarget, in readPixelsSupported()
DGrGLGpu.cpp2286 auto bindRenderTarget = [this, target]() -> bool { in readPixelsSupported() local
2301 auto bindRenderTarget = [this, rtConfig, &temp]() -> bool { in readPixelsSupported() local