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Searched defs:bit_offset (Results 1 – 4 of 4) sorted by relevance

/art/libartbase/base/
Dbit_memory_region.h49 ALWAYS_INLINE BitMemoryRegion(MemoryRegion region, size_t bit_offset, size_t bit_length) in BitMemoryRegion()
69 ALWAYS_INLINE BitMemoryRegion Subregion(size_t bit_offset, size_t bit_length) const { in Subregion()
78 ALWAYS_INLINE BitMemoryRegion Subregion(size_t bit_offset) const { in Subregion()
88 ALWAYS_INLINE bool LoadBit(size_t bit_offset) const { in LoadBit()
96 ALWAYS_INLINE void StoreBit(size_t bit_offset, bool value) { in StoreBit()
109 ALWAYS_INLINE uint32_t LoadBits(size_t bit_offset, size_t bit_length) const { in LoadBits()
130 ALWAYS_INLINE void StoreBits(size_t bit_offset, uint32_t value, size_t bit_length) { in StoreBits()
155 ALWAYS_INLINE void StoreBits(size_t bit_offset, const BitMemoryRegion& src, size_t bit_length) { in StoreBits()
168 ALWAYS_INLINE size_t PopCount(size_t bit_offset, size_t bit_length) const { in PopCount()
230 size_t bit_offset = finished_region_.size_in_bits(); in ReadRegion() local
Dbit_memory_region_test.cc56 for (size_t bit_offset = 0; bit_offset < 2 * sizeof(uint32_t) * kBitsPerByte; ++bit_offset) { in TEST() local
78 for (size_t bit_offset = 0; bit_offset < 3 * sizeof(uint32_t) * kBitsPerByte; ++bit_offset) { in TEST() local
Dmemory_region.h144 ALWAYS_INLINE uint8_t* ComputeBitPointer(uintptr_t bit_offset, uint8_t* bit_mask) const { in ComputeBitPointer()
/art/runtime/
Dstack_map.cc39 ssize_t bit_offset = reader.NumberOfReadBits() - reader.ReadVarint(); in DecodeTable() local
81 size_t bit_offset = writer_.NumberOfWrittenBits(); in Dedupe() local
193 size_t bit_offset = reader.NumberOfReadBits(); in CollectSizeStats() local