/external/v8/tools/turbolizer/src/ |
D | text-view.ts | 95 const blockId = anyToString(anyBlockId); constant 103 const blockId = anyToString(anyBlockId); constant 114 const blockId = this.nodeIdToBlockId[nodeId]; constant 125 for (const [blockId, elements] of this.blockIdToHtmlElementsMap.entries()) { constant 165 const blockId = style.blockId(text); constant
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D | disassembly-view.ts | 37 const [nodes, blockId] = sourceResolver.nodesForPCOffset(offset) constant 77 blockId: function (text) { constant 86 const blockId = matches[0]; constant
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D | source-resolver.ts | 322 for (const [blockId, range] of Object.entries<[number, number]>(blockIdToInstructionRange)) { constant 334 const X = this.blockIdToInstructionRange[blockId]; constant
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/external/u-boot/fs/yaffs2/ |
D | yaffs_nandif.c | 139 int ynandif_MarkNANDBlockBad(struct yaffs_dev *dev, int blockId) in ynandif_MarkNANDBlockBad() 146 int ynandif_EraseBlockInNAND(struct yaffs_dev *dev, int blockId) in ynandif_EraseBlockInNAND() 155 static int ynandif_IsBlockOk(struct yaffs_dev *dev, int blockId) in ynandif_IsBlockOk() 162 int ynandif_QueryNANDBlock(struct yaffs_dev *dev, int blockId, in ynandif_QueryNANDBlock()
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/external/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.h | 76 int blockId; member 96 int blockId; member
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D | OutputASM.cpp | 278 …Uniform::Uniform(const TType& type, const std::string &name, int registerIndex, int blockId, const… in Uniform() 284 … TLayoutBlockStorage layout, bool isRowMajorLayout, int registerIndex, int blockId) : in UniformBlock() 2330 int blockId = getBlockId(arg); in getArgumentInfo() local 3625 …Type &type, const TString &name, int registerIndex, bool samplersOnly, int blockId, BlockLayoutEnc… in declareUniform()
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/external/swiftshader/third_party/SPIRV-Tools/source/opt/ |
D | merge_return_pass.cpp | 91 auto blockId = block->GetLabelInst()->result_id(); in ProcessStructured() local 115 auto blockId = block->id(); in ProcessStructured() local
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/external/deqp-deps/SPIRV-Tools/source/opt/ |
D | merge_return_pass.cpp | 91 auto blockId = block->GetLabelInst()->result_id(); in ProcessStructured() local 115 auto blockId = block->id(); in ProcessStructured() local
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/external/v4l2_codec2/ |
D | C2VDAComponent.cpp | 699 void C2VDAComponent::updateUndequeuedBlockIds(int32_t blockId) { in updateUndequeuedBlockIds() 895 C2VDAComponent::GraphicBlockInfo* C2VDAComponent::getGraphicBlockById(int32_t blockId) { in getGraphicBlockById()
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/external/skqp/src/sksl/ |
D | SkSLCompiler.cpp | 384 void Compiler::scanCFG(CFG* cfg, BlockId blockId, std::set<BlockId>* workList) { in scanCFG()
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/external/skia/src/sksl/ |
D | SkSLCompiler.cpp | 384 void Compiler::scanCFG(CFG* cfg, BlockId blockId, std::set<BlockId>* workList) { in scanCFG()
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/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/ |
D | ShadowArscAssetManager.java | 619 int blockId = ShadowArscAssetManager in getResourceBagValue() local
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 489 for(unsigned int blockId = 0; blockId < MAX_UNIFORM_BUFFER_BINDINGS; blockId++) in resetUniformBlockBindings() local
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