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Searched defs:blockId (Results 1 – 13 of 13) sorted by relevance

/external/v8/tools/turbolizer/src/
Dtext-view.ts95 const blockId = anyToString(anyBlockId); constant
103 const blockId = anyToString(anyBlockId); constant
114 const blockId = this.nodeIdToBlockId[nodeId]; constant
125 for (const [blockId, elements] of this.blockIdToHtmlElementsMap.entries()) { constant
165 const blockId = style.blockId(text); constant
Ddisassembly-view.ts37 const [nodes, blockId] = sourceResolver.nodesForPCOffset(offset) constant
77 blockId: function (text) { constant
86 const blockId = matches[0]; constant
Dsource-resolver.ts322 for (const [blockId, range] of Object.entries<[number, number]>(blockIdToInstructionRange)) { constant
334 const X = this.blockIdToInstructionRange[blockId]; constant
/external/u-boot/fs/yaffs2/
Dyaffs_nandif.c139 int ynandif_MarkNANDBlockBad(struct yaffs_dev *dev, int blockId) in ynandif_MarkNANDBlockBad()
146 int ynandif_EraseBlockInNAND(struct yaffs_dev *dev, int blockId) in ynandif_EraseBlockInNAND()
155 static int ynandif_IsBlockOk(struct yaffs_dev *dev, int blockId) in ynandif_IsBlockOk()
162 int ynandif_QueryNANDBlock(struct yaffs_dev *dev, int blockId, in ynandif_QueryNANDBlock()
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.h76 int blockId; member
96 int blockId; member
DOutputASM.cpp278 …Uniform::Uniform(const TType& type, const std::string &name, int registerIndex, int blockId, const… in Uniform()
284 … TLayoutBlockStorage layout, bool isRowMajorLayout, int registerIndex, int blockId) : in UniformBlock()
2330 int blockId = getBlockId(arg); in getArgumentInfo() local
3625 …Type &type, const TString &name, int registerIndex, bool samplersOnly, int blockId, BlockLayoutEnc… in declareUniform()
/external/swiftshader/third_party/SPIRV-Tools/source/opt/
Dmerge_return_pass.cpp91 auto blockId = block->GetLabelInst()->result_id(); in ProcessStructured() local
115 auto blockId = block->id(); in ProcessStructured() local
/external/deqp-deps/SPIRV-Tools/source/opt/
Dmerge_return_pass.cpp91 auto blockId = block->GetLabelInst()->result_id(); in ProcessStructured() local
115 auto blockId = block->id(); in ProcessStructured() local
/external/v4l2_codec2/
DC2VDAComponent.cpp699 void C2VDAComponent::updateUndequeuedBlockIds(int32_t blockId) { in updateUndequeuedBlockIds()
895 C2VDAComponent::GraphicBlockInfo* C2VDAComponent::getGraphicBlockById(int32_t blockId) { in getGraphicBlockById()
/external/skqp/src/sksl/
DSkSLCompiler.cpp384 void Compiler::scanCFG(CFG* cfg, BlockId blockId, std::set<BlockId>* workList) { in scanCFG()
/external/skia/src/sksl/
DSkSLCompiler.cpp384 void Compiler::scanCFG(CFG* cfg, BlockId blockId, std::set<BlockId>* workList) { in scanCFG()
/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/
DShadowArscAssetManager.java619 int blockId = ShadowArscAssetManager in getResourceBagValue() local
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp489 for(unsigned int blockId = 0; blockId < MAX_UNIFORM_BUFFER_BINDINGS; blockId++) in resetUniformBlockBindings() local