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Searched defs:boundID (Results 1 – 2 of 2) sorted by relevance

/external/skia/tests/
DTextureBindingsResetTest.cpp55 GrGLuint boundID = ~0; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local
/external/skia/src/gpu/gl/
DGrGLGpu.cpp201 GrGpuResource::UniqueID GrGLGpu::TextureUnitBindings::boundID(GrGLenum target) const { in boundID() function in GrGLGpu::TextureUnitBindings