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Searched defs:bufferFence (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DRenderSurface.cpp141 sp<GraphicBuffer> RenderSurface::dequeueBuffer(base::unique_fd* bufferFence) { in dequeueBuffer()
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp624 const sp<Fence>& bufferFence) { in bindExternalTextureBuffer()
657 const sp<Fence>& bufferFence) { in bindExternalTextureBufferLocked()
874 const bool useFramebufferCache, base::unique_fd&& bufferFence, in drawLayers()
/frameworks/av/media/ndk/
DNdkImageReader.cpp529 sp<Fence> bufferFence = Fence::merge("AImageReader", unlockFence, releaseFence); in releaseImageLocked() local
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp5985 base::unique_fd bufferFence; in renderScreenImplLocked() local