Searched defs:bufferFence (Results 1 – 4 of 4) sorted by relevance
141 sp<GraphicBuffer> RenderSurface::dequeueBuffer(base::unique_fd* bufferFence) { in dequeueBuffer()
624 const sp<Fence>& bufferFence) { in bindExternalTextureBuffer()657 const sp<Fence>& bufferFence) { in bindExternalTextureBufferLocked()874 const bool useFramebufferCache, base::unique_fd&& bufferFence, in drawLayers()
529 sp<Fence> bufferFence = Fence::merge("AImageReader", unlockFence, releaseFence); in releaseImageLocked() local
5985 base::unique_fd bufferFence; in renderScreenImplLocked() local