Searched defs:caseID (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 1650 …ilerCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache… in ShaderCompilerCase() 2146 …ightCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache… in ShaderCompilerLightCase() 2206 …tureCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache… in ShaderCompilerTextureCase() 2272 …LoopCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache… in ShaderCompilerLoopCase() 2300 …OperCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache… in ShaderCompilerOperCase() 2336 …brotCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache… in ShaderCompilerMandelbrotCase() 2361 …ilerCase (Context& context, const char* name, const char* description, int caseID, InvalidityType … in InvalidShaderCompilerCase() 2655 …ightCase (Context& context, const char* name, const char* description, int caseID, InvalidityType … in InvalidShaderCompilerLightCase() 2683 …tureCase (Context& context, const char* name, const char* description, int caseID, InvalidityType … in InvalidShaderCompilerTextureCase() 2711 …LoopCase (Context& context, const char* name, const char* description, int caseID, InvalidityType … in InvalidShaderCompilerLoopCase() [all …]
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 1670 …ilerCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache… in ShaderCompilerCase() 2166 …ightCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache… in ShaderCompilerLightCase() 2226 …tureCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache… in ShaderCompilerTextureCase() 2292 …LoopCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache… in ShaderCompilerLoopCase() 2320 …OperCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache… in ShaderCompilerOperCase() 2356 …brotCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache… in ShaderCompilerMandelbrotCase() 2381 …ilerCase (Context& context, const char* name, const char* description, int caseID, InvalidityType … in InvalidShaderCompilerCase() 2675 …ightCase (Context& context, const char* name, const char* description, int caseID, InvalidityType … in InvalidShaderCompilerLightCase() 2703 …tureCase (Context& context, const char* name, const char* description, int caseID, InvalidityType … in InvalidShaderCompilerTextureCase() 2731 …LoopCase (Context& context, const char* name, const char* description, int caseID, InvalidityType … in InvalidShaderCompilerLoopCase() [all …]
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