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Searched defs:cellCol (Results 1 – 5 of 5) sorted by relevance

/external/skia/gm/
Dhardstop_gradients.cpp58 static void shade_rect(SkCanvas* canvas, sk_sp<SkShader> shader, int cellRow, int cellCol) { in shade_rect()
70 static void create_gradient_points(int cellRow, int cellCol, SkPoint points[2]) { in create_gradient_points()
143 for (int cellCol = 0; cellCol < NUM_COLS; cellCol++) { in onDraw() local
Danalytic_gradients.cpp106 static void shade_rect(SkCanvas* canvas, sk_sp<SkShader> shader, int cellRow, int cellCol) { in shade_rect()
141 for (int cellCol = 0; cellCol < NUM_COLS; cellCol++) { in onDraw() local
/external/skqp/gm/
Dhardstop_gradients.cpp58 static void shade_rect(SkCanvas* canvas, sk_sp<SkShader> shader, int cellRow, int cellCol) { in shade_rect()
70 static void create_gradient_points(int cellRow, int cellCol, SkPoint points[2]) { in create_gradient_points()
143 for (int cellCol = 0; cellCol < NUM_COLS; cellCol++) { in onDraw() local
Danalytic_gradients.cpp106 static void shade_rect(SkCanvas* canvas, sk_sp<SkShader> shader, int cellRow, int cellCol) { in shade_rect()
141 for (int cellCol = 0; cellCol < NUM_COLS; cellCol++) { in onDraw() local
/external/dng_sdk/source/
Ddng_mosaic_info.cpp1282 for (uint32 cellCol = 0; cellCol < cellCols; cellCol++) in ProcessArea() local