Searched defs:cellHeight (Results 1 – 12 of 12) sorted by relevance
25 private float cellHeight; field in FixedTableModel26 protected FixedTableModel(float cellWidth, float cellHeight, TableOrder order) { in FixedTableModel()49 public void setCellHeight(float cellHeight) { in setCellHeight()
48 private Float cellHeight; field in DynamicTableModel
188 inline tcu::IVec4 computeVertexIndices (float cellWidth, float cellHeight, int gridVtxWidth, int gr… in computeVertexIndices()196 inline tcu::Vec2 computeGridCellWeights (float cellWidth, float cellHeight, int x, int y) in computeGridCellWeights()306 float cellHeight = (float)height / (float)m_gridHeight; in execute() local
229 double cellHeight = (d.height - labelHeight - 1) / numWeeks; in paint() local
617 double cellHeight = (d.height - labelHeight - 1) / numWeeks; in paint() local
278 const int cellHeight = viewportHeight / gridHeight; in iterate() local783 const int cellHeight = viewportHeight / gridHeight; in iterate() local1002 const int cellHeight = viewportHeight / gridHeight; in iterate() local1521 const int cellHeight = viewportHeight / gridHeight; in iterate() local
318 int cellHeight = height/gridSize; in iterate() local
318 int cellHeight = viewport.height / gridHeight; in iterate() local1263 const int cellHeight = viewport.height / gridHeight; in iterate() local1513 const int cellHeight = viewport.height / gridHeight; in iterate() local2136 const int cellHeight = viewport.height / gridHeight; in iterate() local
315 int cellHeight = height/gridSize; in iterate() local
274 int cellHeight = viewport.height / gridHeight; in iterate() local
278 int cellHeight = viewport.height / gridHeight; in iterate() local
270 int cellHeight = viewport.height / gridHeight; in iterate() local