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Searched defs:channelMap (Results 1 – 3 of 3) sorted by relevance

/external/syzkaller/vendor/google.golang.org/grpc/internal/channelz/
Dfuncs.go234 type channelMap struct { struct
235 mu sync.RWMutex
236 topLevelChannels map[int64]struct{}
237 servers map[int64]*server
238 channels map[int64]*channel
239 subChannels map[int64]*subChannel
240 listenSockets map[int64]*listenSocket
241 normalSockets map[int64]*normalSocket
244 func (c *channelMap) addServer(id int64, s *server) {
251 func (c *channelMap) addChannel(id int64, cn *channel, isTopChannel bool, pid int64, ref string) {
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/external/deqp/framework/common/
DtcuTextureUtil.cpp1600 const TextureSwizzle::Channel* channelMap = getBorderColorReadSwizzle(format.order).components; in getTextureBorderColorFloat() local
1636 const TextureSwizzle::Channel* channelMap = getBorderColorReadSwizzle(format.order).components; in getTextureBorderColorInt() local
1665 const TextureSwizzle::Channel* channelMap = getBorderColorReadSwizzle(format.order).components; in getTextureBorderColorUint() local
DtcuTexture.cpp1046 const TextureSwizzle::Channel* channelMap = getChannelReadSwizzle(m_format.order).components; in getPixel() local
1132 const TextureSwizzle::Channel* channelMap = getChannelReadSwizzle(m_format.order).components; in getPixelInt() local