Searched defs:channelMap (Results 1 – 3 of 3) sorted by relevance
234 type channelMap struct { struct235 mu sync.RWMutex236 topLevelChannels map[int64]struct{}237 servers map[int64]*server238 channels map[int64]*channel239 subChannels map[int64]*subChannel240 listenSockets map[int64]*listenSocket241 normalSockets map[int64]*normalSocket244 func (c *channelMap) addServer(id int64, s *server) {251 func (c *channelMap) addChannel(id int64, cn *channel, isTopChannel bool, pid int64, ref string) {[all …]
1600 const TextureSwizzle::Channel* channelMap = getBorderColorReadSwizzle(format.order).components; in getTextureBorderColorFloat() local1636 const TextureSwizzle::Channel* channelMap = getBorderColorReadSwizzle(format.order).components; in getTextureBorderColorInt() local1665 const TextureSwizzle::Channel* channelMap = getBorderColorReadSwizzle(format.order).components; in getTextureBorderColorUint() local
1046 const TextureSwizzle::Channel* channelMap = getChannelReadSwizzle(m_format.order).components; in getPixel() local1132 const TextureSwizzle::Channel* channelMap = getChannelReadSwizzle(m_format.order).components; in getPixelInt() local