/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/ |
D | ShadowLinearGradient.java | 15 private int color0; field in ShadowLinearGradient 21 float x0, float y0, float x1, float y1, int color0, int color1, Shader.TileMode tile) { in __constructor__()
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/external/skia/tests/ |
D | RectangleTextureTest.cpp | 51 GrColor color0 = GrColorPackRGBA(0xA, 0xB, 0xC, 0xD); in test_clear() local
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/external/skqp/tests/ |
D | RectangleTextureTest.cpp | 51 GrColor color0 = GrColorPackRGBA(0xA, 0xB, 0xC, 0xD); in test_clear() local
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/external/skia/modules/sksg/src/ |
D | SkSGColorFilter.cpp | 92 sk_sp<SkColorFilter> Make2ColorGradient(const sk_sp<Color>& color0, const sk_sp<Color>& color1) { in Make2ColorGradient()
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/external/skqp/samplecode/ |
D | SampleVertices.cpp | 29 SkPMColor color0 = SkPreMultiplyARGB(0x80, 0x80, 0xff, 0x80); in make_shader0() local
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/external/skia/samplecode/ |
D | SampleVertices.cpp | 29 SkPMColor color0 = SkPreMultiplyARGB(0x80, 0x80, 0xff, 0x80); in make_shader0() local
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/external/mesa3d/src/mesa/main/ |
D | texcompress_s3tc_tmp.h | 56 const GLushort color0 = img_block_src[0] | (img_block_src[1] << 8); in dxt135_decode_imageblock() local 385 GLushort color0, color1, tempcolor; in storedxtencodedblock() local
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/external/dng_sdk/source/ |
D | dng_negative.cpp | 2562 void dng_negative::SetColorKeys (ColorKeyCode color0, in SetColorKeys() 2588 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0]; in SetBayerMosaic() local 2650 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0]; in SetFujiMosaic() local 2702 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0]; in SetFujiMosaic6x6() local
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D | dng_mosaic_info.cpp | 1440 uint8 color0 = fCFAPlaneColor [0]; in SetFourColorBayer() local
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/external/mesa3d/src/intel/compiler/ |
D | brw_fs_visitor.cpp | 360 fs_reg color0, fs_reg color1, in emit_single_fb_write()
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D | brw_fs.cpp | 3796 const fs_reg &color0 = inst->src[FB_WRITE_LOGICAL_SRC_COLOR0]; in lower_fb_write_logical_send() local
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/external/deqp/modules/glshared/ |
D | glsTextureBufferCase.cpp | 233 const tcu::Vec4 color0 = vtxColor0; in shadeFragments() local 278 const tcu::Vec4 color0 = 0.5f * (vtxColor0 + texColor0); in shadeFragments() local
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/external/skqp/src/core/ |
D | SkBitmapProcState.cpp | 377 SkPMColor color0, in filter_32_alpha()
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/external/skia/src/core/ |
D | SkBitmapProcState.cpp | 377 SkPMColor color0, in filter_32_alpha()
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/external/deqp/framework/common/ |
D | tcuCompressedTexture.cpp | 1498 const deUint32 color0 = bgr16torgba32(color0_16); in decompressBc1() local 1551 const deUint32 color0 = bgr16torgba32(color0_16); in decompressBc2() local 1625 const deUint32 color0 = bgr16torgba32(color0_16); in decompressBc3() local
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_fs.c | 486 int color0 = find_output_by_semantic(&shader->info.base, in generate_fs_loop() local 508 int color0 = find_output_by_semantic(&shader->info.base, in generate_fs_loop() local
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/external/skqp/gm/ |
D | gradients.cpp | 843 const SkColor color0 = 0xFF000000; variable
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/external/skia/gm/ |
D | gradients.cpp | 843 const SkColor color0 = 0xFF000000; variable
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