1 /*
2 * Permission is hereby granted, free of charge, to any person obtaining a
3 * copy of this software and associated documentation files (the "Software"),
4 * to deal in the Software without restriction, including without limitation
5 * on the rights to use, copy, modify, merge, publish, distribute, sub
6 * license, and/or sell copies of the Software, and to permit persons to whom
7 * the Software is furnished to do so, subject to the following conditions:
8 *
9 * The above copyright notice and this permission notice (including the next
10 * paragraph) shall be included in all copies or substantial portions of the
11 * Software.
12 *
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19 * USE OR OTHER DEALINGS IN THE SOFTWARE.
20 *
21 * Authors:
22 * Adam Rak <adam.rak@streamnovation.com>
23 */
24
25 #include "pipe/p_defines.h"
26 #include "pipe/p_state.h"
27 #include "pipe/p_context.h"
28 #include "util/u_blitter.h"
29 #include "util/list.h"
30 #include "util/u_transfer.h"
31 #include "util/u_surface.h"
32 #include "util/u_pack_color.h"
33 #include "util/u_math.h"
34 #include "util/u_memory.h"
35 #include "util/u_inlines.h"
36 #include "util/u_framebuffer.h"
37 #include "r600_shader.h"
38 #include "r600_pipe.h"
39 #include "r600_formats.h"
40 #include "compute_memory_pool.h"
41 #include "evergreen_compute.h"
42 #include "evergreen_compute_internal.h"
43 #include <inttypes.h>
44
45 #define ITEM_ALIGNMENT 1024
46 /**
47 * Creates a new pool.
48 */
compute_memory_pool_new(struct r600_screen * rscreen)49 struct compute_memory_pool* compute_memory_pool_new(
50 struct r600_screen * rscreen)
51 {
52 struct compute_memory_pool* pool = (struct compute_memory_pool*)
53 CALLOC(sizeof(struct compute_memory_pool), 1);
54 if (!pool)
55 return NULL;
56
57 COMPUTE_DBG(rscreen, "* compute_memory_pool_new()\n");
58
59 pool->screen = rscreen;
60 pool->item_list = (struct list_head *)
61 CALLOC(sizeof(struct list_head), 1);
62 pool->unallocated_list = (struct list_head *)
63 CALLOC(sizeof(struct list_head), 1);
64 list_inithead(pool->item_list);
65 list_inithead(pool->unallocated_list);
66 return pool;
67 }
68
69 /**
70 * Initializes the pool with a size of \a initial_size_in_dw.
71 * \param pool The pool to be initialized.
72 * \param initial_size_in_dw The initial size.
73 * \see compute_memory_grow_defrag_pool
74 */
compute_memory_pool_init(struct compute_memory_pool * pool,unsigned initial_size_in_dw)75 static void compute_memory_pool_init(struct compute_memory_pool * pool,
76 unsigned initial_size_in_dw)
77 {
78
79 COMPUTE_DBG(pool->screen, "* compute_memory_pool_init() initial_size_in_dw = %u\n",
80 initial_size_in_dw);
81
82 pool->size_in_dw = initial_size_in_dw;
83 pool->bo = r600_compute_buffer_alloc_vram(pool->screen,
84 pool->size_in_dw * 4);
85 }
86
87 /**
88 * Frees all stuff in the pool and the pool struct itself too.
89 */
compute_memory_pool_delete(struct compute_memory_pool * pool)90 void compute_memory_pool_delete(struct compute_memory_pool* pool)
91 {
92 COMPUTE_DBG(pool->screen, "* compute_memory_pool_delete()\n");
93 free(pool->shadow);
94 if (pool->bo) {
95 pool->screen->b.b.resource_destroy((struct pipe_screen *)
96 pool->screen, (struct pipe_resource *)pool->bo);
97 }
98 /* In theory, all of the items were freed in compute_memory_free.
99 * Just delete the list heads
100 */
101 free(pool->item_list);
102 free(pool->unallocated_list);
103 /* And then the pool itself */
104 free(pool);
105 }
106
107 /**
108 * Searches for an empty space in the pool, return with the pointer to the
109 * allocatable space in the pool.
110 * \param size_in_dw The size of the space we are looking for.
111 * \return -1 on failure
112 */
compute_memory_prealloc_chunk(struct compute_memory_pool * pool,int64_t size_in_dw)113 int64_t compute_memory_prealloc_chunk(
114 struct compute_memory_pool* pool,
115 int64_t size_in_dw)
116 {
117 struct compute_memory_item *item;
118
119 int last_end = 0;
120
121 assert(size_in_dw <= pool->size_in_dw);
122
123 COMPUTE_DBG(pool->screen, "* compute_memory_prealloc_chunk() size_in_dw = %"PRIi64"\n",
124 size_in_dw);
125
126 LIST_FOR_EACH_ENTRY(item, pool->item_list, link) {
127 if (last_end + size_in_dw <= item->start_in_dw) {
128 return last_end;
129 }
130
131 last_end = item->start_in_dw + align(item->size_in_dw, ITEM_ALIGNMENT);
132 }
133
134 if (pool->size_in_dw - last_end < size_in_dw) {
135 return -1;
136 }
137
138 return last_end;
139 }
140
141 /**
142 * Search for the chunk where we can link our new chunk after it.
143 * \param start_in_dw The position of the item we want to add to the pool.
144 * \return The item that is just before the passed position
145 */
compute_memory_postalloc_chunk(struct compute_memory_pool * pool,int64_t start_in_dw)146 struct list_head *compute_memory_postalloc_chunk(
147 struct compute_memory_pool* pool,
148 int64_t start_in_dw)
149 {
150 struct compute_memory_item *item;
151 struct compute_memory_item *next;
152 struct list_head *next_link;
153
154 COMPUTE_DBG(pool->screen, "* compute_memory_postalloc_chunck() start_in_dw = %"PRIi64"\n",
155 start_in_dw);
156
157 /* Check if we can insert it in the front of the list */
158 item = LIST_ENTRY(struct compute_memory_item, pool->item_list->next, link);
159 if (LIST_IS_EMPTY(pool->item_list) || item->start_in_dw > start_in_dw) {
160 return pool->item_list;
161 }
162
163 LIST_FOR_EACH_ENTRY(item, pool->item_list, link) {
164 next_link = item->link.next;
165
166 if (next_link != pool->item_list) {
167 next = container_of(next_link, item, link);
168 if (item->start_in_dw < start_in_dw
169 && next->start_in_dw > start_in_dw) {
170 return &item->link;
171 }
172 }
173 else {
174 /* end of chain */
175 assert(item->start_in_dw < start_in_dw);
176 return &item->link;
177 }
178 }
179
180 assert(0 && "unreachable");
181 return NULL;
182 }
183
184 /**
185 * Reallocates and defragments the pool, conserves data.
186 * \returns -1 if it fails, 0 otherwise
187 * \see compute_memory_finalize_pending
188 */
compute_memory_grow_defrag_pool(struct compute_memory_pool * pool,struct pipe_context * pipe,int new_size_in_dw)189 int compute_memory_grow_defrag_pool(struct compute_memory_pool *pool,
190 struct pipe_context *pipe, int new_size_in_dw)
191 {
192 new_size_in_dw = align(new_size_in_dw, ITEM_ALIGNMENT);
193
194 COMPUTE_DBG(pool->screen, "* compute_memory_grow_defrag_pool() "
195 "new_size_in_dw = %d (%d bytes)\n",
196 new_size_in_dw, new_size_in_dw * 4);
197
198 assert(new_size_in_dw >= pool->size_in_dw);
199
200 if (!pool->bo) {
201 compute_memory_pool_init(pool, MAX2(new_size_in_dw, 1024 * 16));
202 } else {
203 struct r600_resource *temp = NULL;
204
205 temp = r600_compute_buffer_alloc_vram(pool->screen, new_size_in_dw * 4);
206
207 if (temp != NULL) {
208 struct pipe_resource *src = (struct pipe_resource *)pool->bo;
209 struct pipe_resource *dst = (struct pipe_resource *)temp;
210
211 COMPUTE_DBG(pool->screen, " Growing and defragmenting the pool "
212 "using a temporary resource\n");
213
214 compute_memory_defrag(pool, src, dst, pipe);
215
216 pool->screen->b.b.resource_destroy(
217 (struct pipe_screen *)pool->screen,
218 src);
219
220 pool->bo = temp;
221 pool->size_in_dw = new_size_in_dw;
222 }
223 else {
224 COMPUTE_DBG(pool->screen, " The creation of the temporary resource failed\n"
225 " Falling back to using 'shadow'\n");
226
227 compute_memory_shadow(pool, pipe, 1);
228 pool->shadow = realloc(pool->shadow, new_size_in_dw * 4);
229 if (pool->shadow == NULL)
230 return -1;
231
232 pool->size_in_dw = new_size_in_dw;
233 pool->screen->b.b.resource_destroy(
234 (struct pipe_screen *)pool->screen,
235 (struct pipe_resource *)pool->bo);
236 pool->bo = r600_compute_buffer_alloc_vram(pool->screen, pool->size_in_dw * 4);
237 compute_memory_shadow(pool, pipe, 0);
238
239 if (pool->status & POOL_FRAGMENTED) {
240 struct pipe_resource *src = (struct pipe_resource *)pool->bo;
241 compute_memory_defrag(pool, src, src, pipe);
242 }
243 }
244 }
245
246 return 0;
247 }
248
249 /**
250 * Copy pool from device to host, or host to device.
251 * \param device_to_host 1 for device->host, 0 for host->device
252 * \see compute_memory_grow_defrag_pool
253 */
compute_memory_shadow(struct compute_memory_pool * pool,struct pipe_context * pipe,int device_to_host)254 void compute_memory_shadow(struct compute_memory_pool* pool,
255 struct pipe_context * pipe, int device_to_host)
256 {
257 struct compute_memory_item chunk;
258
259 COMPUTE_DBG(pool->screen, "* compute_memory_shadow() device_to_host = %d\n",
260 device_to_host);
261
262 chunk.id = 0;
263 chunk.start_in_dw = 0;
264 chunk.size_in_dw = pool->size_in_dw;
265 compute_memory_transfer(pool, pipe, device_to_host, &chunk,
266 pool->shadow, 0, pool->size_in_dw*4);
267 }
268
269 /**
270 * Moves all the items marked for promotion from the \a unallocated_list
271 * to the \a item_list.
272 * \return -1 if it fails, 0 otherwise
273 * \see evergreen_set_global_binding
274 */
compute_memory_finalize_pending(struct compute_memory_pool * pool,struct pipe_context * pipe)275 int compute_memory_finalize_pending(struct compute_memory_pool* pool,
276 struct pipe_context * pipe)
277 {
278 struct compute_memory_item *item, *next;
279
280 int64_t allocated = 0;
281 int64_t unallocated = 0;
282 int64_t last_pos;
283
284 int err = 0;
285
286 COMPUTE_DBG(pool->screen, "* compute_memory_finalize_pending()\n");
287
288 LIST_FOR_EACH_ENTRY(item, pool->item_list, link) {
289 COMPUTE_DBG(pool->screen, " + list: offset = %"PRIi64" id = %"PRIi64" size = %"PRIi64" "
290 "(%"PRIi64" bytes)\n", item->start_in_dw, item->id,
291 item->size_in_dw, item->size_in_dw * 4);
292 }
293
294 /* Calculate the total allocated size */
295 LIST_FOR_EACH_ENTRY(item, pool->item_list, link) {
296 allocated += align(item->size_in_dw, ITEM_ALIGNMENT);
297 }
298
299 /* Calculate the total unallocated size of the items that
300 * will be promoted to the pool */
301 LIST_FOR_EACH_ENTRY(item, pool->unallocated_list, link) {
302 if (item->status & ITEM_FOR_PROMOTING)
303 unallocated += align(item->size_in_dw, ITEM_ALIGNMENT);
304 }
305
306 if (unallocated == 0) {
307 return 0;
308 }
309
310 if (pool->size_in_dw < allocated + unallocated) {
311 err = compute_memory_grow_defrag_pool(pool, pipe, allocated + unallocated);
312 if (err == -1)
313 return -1;
314 }
315 else if (pool->status & POOL_FRAGMENTED) {
316 struct pipe_resource *src = (struct pipe_resource *)pool->bo;
317 compute_memory_defrag(pool, src, src, pipe);
318 }
319
320 /* After defragmenting the pool, allocated is equal to the first available
321 * position for new items in the pool */
322 last_pos = allocated;
323
324 /* Loop through all the unallocated items, check if they are marked
325 * for promoting, allocate space for them and add them to the item_list. */
326 LIST_FOR_EACH_ENTRY_SAFE(item, next, pool->unallocated_list, link) {
327 if (item->status & ITEM_FOR_PROMOTING) {
328 err = compute_memory_promote_item(pool, item, pipe, last_pos);
329 item->status &= ~ITEM_FOR_PROMOTING;
330
331 last_pos += align(item->size_in_dw, ITEM_ALIGNMENT);
332
333 if (err == -1)
334 return -1;
335 }
336 }
337
338 return 0;
339 }
340
341 /**
342 * Defragments the pool, so that there's no gap between items.
343 * \param pool The pool to be defragmented
344 * \param src The origin resource
345 * \param dst The destination resource
346 * \see compute_memory_grow_defrag_pool and compute_memory_finalize_pending
347 */
compute_memory_defrag(struct compute_memory_pool * pool,struct pipe_resource * src,struct pipe_resource * dst,struct pipe_context * pipe)348 void compute_memory_defrag(struct compute_memory_pool *pool,
349 struct pipe_resource *src, struct pipe_resource *dst,
350 struct pipe_context *pipe)
351 {
352 struct compute_memory_item *item;
353 int64_t last_pos;
354
355 COMPUTE_DBG(pool->screen, "* compute_memory_defrag()\n");
356
357 last_pos = 0;
358 LIST_FOR_EACH_ENTRY(item, pool->item_list, link) {
359 if (src != dst || item->start_in_dw != last_pos) {
360 assert(last_pos <= item->start_in_dw);
361
362 compute_memory_move_item(pool, src, dst,
363 item, last_pos, pipe);
364 }
365
366 last_pos += align(item->size_in_dw, ITEM_ALIGNMENT);
367 }
368
369 pool->status &= ~POOL_FRAGMENTED;
370 }
371
372 /**
373 * Moves an item from the \a unallocated_list to the \a item_list.
374 * \param item The item that will be promoted.
375 * \return -1 if it fails, 0 otherwise
376 * \see compute_memory_finalize_pending
377 */
compute_memory_promote_item(struct compute_memory_pool * pool,struct compute_memory_item * item,struct pipe_context * pipe,int64_t start_in_dw)378 int compute_memory_promote_item(struct compute_memory_pool *pool,
379 struct compute_memory_item *item, struct pipe_context *pipe,
380 int64_t start_in_dw)
381 {
382 struct pipe_screen *screen = (struct pipe_screen *)pool->screen;
383 struct r600_context *rctx = (struct r600_context *)pipe;
384 struct pipe_resource *src = (struct pipe_resource *)item->real_buffer;
385 struct pipe_resource *dst = (struct pipe_resource *)pool->bo;
386 struct pipe_box box;
387
388 COMPUTE_DBG(pool->screen, "* compute_memory_promote_item()\n"
389 " + Promoting Item: %"PRIi64" , starting at: %"PRIi64" (%"PRIi64" bytes) "
390 "size: %"PRIi64" (%"PRIi64" bytes)\n\t\t\tnew start: %"PRIi64" (%"PRIi64" bytes)\n",
391 item->id, item->start_in_dw, item->start_in_dw * 4,
392 item->size_in_dw, item->size_in_dw * 4,
393 start_in_dw, start_in_dw * 4);
394
395 /* Remove the item from the unallocated list */
396 list_del(&item->link);
397
398 /* Add it back to the item_list */
399 list_addtail(&item->link, pool->item_list);
400 item->start_in_dw = start_in_dw;
401
402 if (src) {
403 u_box_1d(0, item->size_in_dw * 4, &box);
404
405 rctx->b.b.resource_copy_region(pipe,
406 dst, 0, item->start_in_dw * 4, 0 ,0,
407 src, 0, &box);
408
409 /* We check if the item is mapped for reading.
410 * In this case, we need to keep the temporary buffer 'alive'
411 * because it is possible to keep a map active for reading
412 * while a kernel (that reads from it) executes */
413 if (!(item->status & ITEM_MAPPED_FOR_READING)) {
414 pool->screen->b.b.resource_destroy(screen, src);
415 item->real_buffer = NULL;
416 }
417 }
418
419 return 0;
420 }
421
422 /**
423 * Moves an item from the \a item_list to the \a unallocated_list.
424 * \param item The item that will be demoted
425 * \see r600_compute_global_transfer_map
426 */
compute_memory_demote_item(struct compute_memory_pool * pool,struct compute_memory_item * item,struct pipe_context * pipe)427 void compute_memory_demote_item(struct compute_memory_pool *pool,
428 struct compute_memory_item *item, struct pipe_context *pipe)
429 {
430 struct r600_context *rctx = (struct r600_context *)pipe;
431 struct pipe_resource *src = (struct pipe_resource *)pool->bo;
432 struct pipe_resource *dst;
433 struct pipe_box box;
434
435 COMPUTE_DBG(pool->screen, "* compute_memory_demote_item()\n"
436 " + Demoting Item: %"PRIi64", starting at: %"PRIi64" (%"PRIi64" bytes) "
437 "size: %"PRIi64" (%"PRIi64" bytes)\n", item->id, item->start_in_dw,
438 item->start_in_dw * 4, item->size_in_dw, item->size_in_dw * 4);
439
440 /* First, we remove the item from the item_list */
441 list_del(&item->link);
442
443 /* Now we add it to the unallocated list */
444 list_addtail(&item->link, pool->unallocated_list);
445
446 /* We check if the intermediate buffer exists, and if it
447 * doesn't, we create it again */
448 if (item->real_buffer == NULL) {
449 item->real_buffer = r600_compute_buffer_alloc_vram(
450 pool->screen, item->size_in_dw * 4);
451 }
452
453 dst = (struct pipe_resource *)item->real_buffer;
454
455 /* We transfer the memory from the item in the pool to the
456 * temporary buffer */
457 u_box_1d(item->start_in_dw * 4, item->size_in_dw * 4, &box);
458
459 rctx->b.b.resource_copy_region(pipe,
460 dst, 0, 0, 0, 0,
461 src, 0, &box);
462
463 /* Remember to mark the buffer as 'pending' by setting start_in_dw to -1 */
464 item->start_in_dw = -1;
465
466 if (item->link.next != pool->item_list) {
467 pool->status |= POOL_FRAGMENTED;
468 }
469 }
470
471 /**
472 * Moves the item \a item forward from the resource \a src to the
473 * resource \a dst at \a new_start_in_dw
474 *
475 * This function assumes two things:
476 * 1) The item is \b only moved forward, unless src is different from dst
477 * 2) The item \b won't change it's position inside the \a item_list
478 *
479 * \param item The item that will be moved
480 * \param new_start_in_dw The new position of the item in \a item_list
481 * \see compute_memory_defrag
482 */
compute_memory_move_item(struct compute_memory_pool * pool,struct pipe_resource * src,struct pipe_resource * dst,struct compute_memory_item * item,uint64_t new_start_in_dw,struct pipe_context * pipe)483 void compute_memory_move_item(struct compute_memory_pool *pool,
484 struct pipe_resource *src, struct pipe_resource *dst,
485 struct compute_memory_item *item, uint64_t new_start_in_dw,
486 struct pipe_context *pipe)
487 {
488 struct pipe_screen *screen = (struct pipe_screen *)pool->screen;
489 struct r600_context *rctx = (struct r600_context *)pipe;
490 struct pipe_box box;
491
492 MAYBE_UNUSED struct compute_memory_item *prev;
493
494 COMPUTE_DBG(pool->screen, "* compute_memory_move_item()\n"
495 " + Moving item %"PRIi64" from %"PRIi64" (%"PRIi64" bytes) to %"PRIu64" (%"PRIu64" bytes)\n",
496 item->id, item->start_in_dw, item->start_in_dw * 4,
497 new_start_in_dw, new_start_in_dw * 4);
498
499 if (pool->item_list != item->link.prev) {
500 prev = container_of(item->link.prev, item, link);
501 assert(prev->start_in_dw + prev->size_in_dw <= new_start_in_dw);
502 }
503
504 u_box_1d(item->start_in_dw * 4, item->size_in_dw * 4, &box);
505
506 /* If the ranges don't overlap, or we are copying from one resource
507 * to another, we can just copy the item directly */
508 if (src != dst || new_start_in_dw + item->size_in_dw <= item->start_in_dw) {
509
510 rctx->b.b.resource_copy_region(pipe,
511 dst, 0, new_start_in_dw * 4, 0, 0,
512 src, 0, &box);
513 } else {
514 /* The ranges overlap, we will try first to use an intermediate
515 * resource to move the item */
516 struct pipe_resource *tmp = (struct pipe_resource *)
517 r600_compute_buffer_alloc_vram(pool->screen, item->size_in_dw * 4);
518
519 if (tmp != NULL) {
520 rctx->b.b.resource_copy_region(pipe,
521 tmp, 0, 0, 0, 0,
522 src, 0, &box);
523
524 box.x = 0;
525
526 rctx->b.b.resource_copy_region(pipe,
527 dst, 0, new_start_in_dw * 4, 0, 0,
528 tmp, 0, &box);
529
530 pool->screen->b.b.resource_destroy(screen, tmp);
531
532 } else {
533 /* The allocation of the temporary resource failed,
534 * falling back to use mappings */
535 uint32_t *map;
536 int64_t offset;
537 struct pipe_transfer *trans;
538
539 offset = item->start_in_dw - new_start_in_dw;
540
541 u_box_1d(new_start_in_dw * 4, (offset + item->size_in_dw) * 4, &box);
542
543 map = pipe->transfer_map(pipe, src, 0, PIPE_TRANSFER_READ_WRITE,
544 &box, &trans);
545
546 assert(map);
547 assert(trans);
548
549 memmove(map, map + offset, item->size_in_dw * 4);
550
551 pipe->transfer_unmap(pipe, trans);
552 }
553 }
554
555 item->start_in_dw = new_start_in_dw;
556 }
557
558 /**
559 * Frees the memory asociated to the item with id \a id from the pool.
560 * \param id The id of the item to be freed.
561 */
compute_memory_free(struct compute_memory_pool * pool,int64_t id)562 void compute_memory_free(struct compute_memory_pool* pool, int64_t id)
563 {
564 struct compute_memory_item *item, *next;
565 struct pipe_screen *screen = (struct pipe_screen *)pool->screen;
566 struct pipe_resource *res;
567
568 COMPUTE_DBG(pool->screen, "* compute_memory_free() id + %"PRIi64" \n", id);
569
570 LIST_FOR_EACH_ENTRY_SAFE(item, next, pool->item_list, link) {
571
572 if (item->id == id) {
573
574 if (item->link.next != pool->item_list) {
575 pool->status |= POOL_FRAGMENTED;
576 }
577
578 list_del(&item->link);
579
580 if (item->real_buffer) {
581 res = (struct pipe_resource *)item->real_buffer;
582 pool->screen->b.b.resource_destroy(
583 screen, res);
584 }
585
586 free(item);
587
588 return;
589 }
590 }
591
592 LIST_FOR_EACH_ENTRY_SAFE(item, next, pool->unallocated_list, link) {
593
594 if (item->id == id) {
595 list_del(&item->link);
596
597 if (item->real_buffer) {
598 res = (struct pipe_resource *)item->real_buffer;
599 pool->screen->b.b.resource_destroy(
600 screen, res);
601 }
602
603 free(item);
604
605 return;
606 }
607 }
608
609 fprintf(stderr, "Internal error, invalid id %"PRIi64" "
610 "for compute_memory_free\n", id);
611
612 assert(0 && "error");
613 }
614
615 /**
616 * Creates pending allocations for new items, these items are
617 * placed in the unallocated_list.
618 * \param size_in_dw The size, in double words, of the new item.
619 * \return The new item
620 * \see r600_compute_global_buffer_create
621 */
compute_memory_alloc(struct compute_memory_pool * pool,int64_t size_in_dw)622 struct compute_memory_item* compute_memory_alloc(
623 struct compute_memory_pool* pool,
624 int64_t size_in_dw)
625 {
626 struct compute_memory_item *new_item = NULL;
627
628 COMPUTE_DBG(pool->screen, "* compute_memory_alloc() size_in_dw = %"PRIi64" (%"PRIi64" bytes)\n",
629 size_in_dw, 4 * size_in_dw);
630
631 new_item = (struct compute_memory_item *)
632 CALLOC(sizeof(struct compute_memory_item), 1);
633 if (!new_item)
634 return NULL;
635
636 new_item->size_in_dw = size_in_dw;
637 new_item->start_in_dw = -1; /* mark pending */
638 new_item->id = pool->next_id++;
639 new_item->pool = pool;
640 new_item->real_buffer = NULL;
641
642 list_addtail(&new_item->link, pool->unallocated_list);
643
644 COMPUTE_DBG(pool->screen, " + Adding item %p id = %"PRIi64" size = %"PRIi64" (%"PRIi64" bytes)\n",
645 new_item, new_item->id, new_item->size_in_dw,
646 new_item->size_in_dw * 4);
647 return new_item;
648 }
649
650 /**
651 * Transfer data host<->device, offset and size is in bytes.
652 * \param device_to_host 1 for device->host, 0 for host->device.
653 * \see compute_memory_shadow
654 */
compute_memory_transfer(struct compute_memory_pool * pool,struct pipe_context * pipe,int device_to_host,struct compute_memory_item * chunk,void * data,int offset_in_chunk,int size)655 void compute_memory_transfer(
656 struct compute_memory_pool* pool,
657 struct pipe_context * pipe,
658 int device_to_host,
659 struct compute_memory_item* chunk,
660 void* data,
661 int offset_in_chunk,
662 int size)
663 {
664 int64_t aligned_size = pool->size_in_dw;
665 struct pipe_resource* gart = (struct pipe_resource*)pool->bo;
666 int64_t internal_offset = chunk->start_in_dw*4 + offset_in_chunk;
667
668 struct pipe_transfer *xfer;
669 uint32_t *map;
670
671 assert(gart);
672
673 COMPUTE_DBG(pool->screen, "* compute_memory_transfer() device_to_host = %d, "
674 "offset_in_chunk = %d, size = %d\n", device_to_host,
675 offset_in_chunk, size);
676
677 if (device_to_host) {
678 map = pipe->transfer_map(pipe, gart, 0, PIPE_TRANSFER_READ,
679 &(struct pipe_box) { .width = aligned_size * 4,
680 .height = 1, .depth = 1 }, &xfer);
681 assert(xfer);
682 assert(map);
683 memcpy(data, map + internal_offset, size);
684 pipe->transfer_unmap(pipe, xfer);
685 } else {
686 map = pipe->transfer_map(pipe, gart, 0, PIPE_TRANSFER_WRITE,
687 &(struct pipe_box) { .width = aligned_size * 4,
688 .height = 1, .depth = 1 }, &xfer);
689 assert(xfer);
690 assert(map);
691 memcpy(map + internal_offset, data, size);
692 pipe->transfer_unmap(pipe, xfer);
693 }
694 }
695
696 /**
697 * Transfer data between chunk<->data, it is for VRAM<->GART transfers
698 */
compute_memory_transfer_direct(struct compute_memory_pool * pool,int chunk_to_data,struct compute_memory_item * chunk,struct r600_resource * data,int offset_in_chunk,int offset_in_data,int size)699 void compute_memory_transfer_direct(
700 struct compute_memory_pool* pool,
701 int chunk_to_data,
702 struct compute_memory_item* chunk,
703 struct r600_resource* data,
704 int offset_in_chunk,
705 int offset_in_data,
706 int size)
707 {
708 ///TODO: DMA
709 }
710