1 /*
2 * Copyright (c) 2012 The WebM project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10 #ifndef VPX_VP9_COMMON_VP9_MVREF_COMMON_H_
11 #define VPX_VP9_COMMON_VP9_MVREF_COMMON_H_
12
13 #include "vp9/common/vp9_onyxc_int.h"
14 #include "vp9/common/vp9_blockd.h"
15
16 #ifdef __cplusplus
17 extern "C" {
18 #endif
19
20 #define LEFT_TOP_MARGIN ((VP9_ENC_BORDER_IN_PIXELS - VP9_INTERP_EXTEND) << 3)
21 #define RIGHT_BOTTOM_MARGIN \
22 ((VP9_ENC_BORDER_IN_PIXELS - VP9_INTERP_EXTEND) << 3)
23
24 #define MVREF_NEIGHBOURS 8
25
26 typedef struct position {
27 int row;
28 int col;
29 } POSITION;
30
31 typedef enum {
32 BOTH_ZERO = 0,
33 ZERO_PLUS_PREDICTED = 1,
34 BOTH_PREDICTED = 2,
35 NEW_PLUS_NON_INTRA = 3,
36 BOTH_NEW = 4,
37 INTRA_PLUS_NON_INTRA = 5,
38 BOTH_INTRA = 6,
39 INVALID_CASE = 9
40 } motion_vector_context;
41
42 // This is used to figure out a context for the ref blocks. The code flattens
43 // an array that would have 3 possible counts (0, 1 & 2) for 3 choices by
44 // adding 9 for each intra block, 3 for each zero mv and 1 for each new
45 // motion vector. This single number is then converted into a context
46 // with a single lookup ( counter_to_context ).
47 static const int mode_2_counter[MB_MODE_COUNT] = {
48 9, // DC_PRED
49 9, // V_PRED
50 9, // H_PRED
51 9, // D45_PRED
52 9, // D135_PRED
53 9, // D117_PRED
54 9, // D153_PRED
55 9, // D207_PRED
56 9, // D63_PRED
57 9, // TM_PRED
58 0, // NEARESTMV
59 0, // NEARMV
60 3, // ZEROMV
61 1, // NEWMV
62 };
63
64 // There are 3^3 different combinations of 3 counts that can be either 0,1 or
65 // 2. However the actual count can never be greater than 2 so the highest
66 // counter we need is 18. 9 is an invalid counter that's never used.
67 static const int counter_to_context[19] = {
68 BOTH_PREDICTED, // 0
69 NEW_PLUS_NON_INTRA, // 1
70 BOTH_NEW, // 2
71 ZERO_PLUS_PREDICTED, // 3
72 NEW_PLUS_NON_INTRA, // 4
73 INVALID_CASE, // 5
74 BOTH_ZERO, // 6
75 INVALID_CASE, // 7
76 INVALID_CASE, // 8
77 INTRA_PLUS_NON_INTRA, // 9
78 INTRA_PLUS_NON_INTRA, // 10
79 INVALID_CASE, // 11
80 INTRA_PLUS_NON_INTRA, // 12
81 INVALID_CASE, // 13
82 INVALID_CASE, // 14
83 INVALID_CASE, // 15
84 INVALID_CASE, // 16
85 INVALID_CASE, // 17
86 BOTH_INTRA // 18
87 };
88
89 static const POSITION mv_ref_blocks[BLOCK_SIZES][MVREF_NEIGHBOURS] = {
90 // 4X4
91 { { -1, 0 },
92 { 0, -1 },
93 { -1, -1 },
94 { -2, 0 },
95 { 0, -2 },
96 { -2, -1 },
97 { -1, -2 },
98 { -2, -2 } },
99 // 4X8
100 { { -1, 0 },
101 { 0, -1 },
102 { -1, -1 },
103 { -2, 0 },
104 { 0, -2 },
105 { -2, -1 },
106 { -1, -2 },
107 { -2, -2 } },
108 // 8X4
109 { { -1, 0 },
110 { 0, -1 },
111 { -1, -1 },
112 { -2, 0 },
113 { 0, -2 },
114 { -2, -1 },
115 { -1, -2 },
116 { -2, -2 } },
117 // 8X8
118 { { -1, 0 },
119 { 0, -1 },
120 { -1, -1 },
121 { -2, 0 },
122 { 0, -2 },
123 { -2, -1 },
124 { -1, -2 },
125 { -2, -2 } },
126 // 8X16
127 { { 0, -1 },
128 { -1, 0 },
129 { 1, -1 },
130 { -1, -1 },
131 { 0, -2 },
132 { -2, 0 },
133 { -2, -1 },
134 { -1, -2 } },
135 // 16X8
136 { { -1, 0 },
137 { 0, -1 },
138 { -1, 1 },
139 { -1, -1 },
140 { -2, 0 },
141 { 0, -2 },
142 { -1, -2 },
143 { -2, -1 } },
144 // 16X16
145 { { -1, 0 },
146 { 0, -1 },
147 { -1, 1 },
148 { 1, -1 },
149 { -1, -1 },
150 { -3, 0 },
151 { 0, -3 },
152 { -3, -3 } },
153 // 16X32
154 { { 0, -1 },
155 { -1, 0 },
156 { 2, -1 },
157 { -1, -1 },
158 { -1, 1 },
159 { 0, -3 },
160 { -3, 0 },
161 { -3, -3 } },
162 // 32X16
163 { { -1, 0 },
164 { 0, -1 },
165 { -1, 2 },
166 { -1, -1 },
167 { 1, -1 },
168 { -3, 0 },
169 { 0, -3 },
170 { -3, -3 } },
171 // 32X32
172 { { -1, 1 },
173 { 1, -1 },
174 { -1, 2 },
175 { 2, -1 },
176 { -1, -1 },
177 { -3, 0 },
178 { 0, -3 },
179 { -3, -3 } },
180 // 32X64
181 { { 0, -1 },
182 { -1, 0 },
183 { 4, -1 },
184 { -1, 2 },
185 { -1, -1 },
186 { 0, -3 },
187 { -3, 0 },
188 { 2, -1 } },
189 // 64X32
190 { { -1, 0 },
191 { 0, -1 },
192 { -1, 4 },
193 { 2, -1 },
194 { -1, -1 },
195 { -3, 0 },
196 { 0, -3 },
197 { -1, 2 } },
198 // 64X64
199 { { -1, 3 },
200 { 3, -1 },
201 { -1, 4 },
202 { 4, -1 },
203 { -1, -1 },
204 { -1, 0 },
205 { 0, -1 },
206 { -1, 6 } }
207 };
208
209 static const int idx_n_column_to_subblock[4][2] = {
210 { 1, 2 }, { 1, 3 }, { 3, 2 }, { 3, 3 }
211 };
212
213 // clamp_mv_ref
214 #define MV_BORDER (16 << 3) // Allow 16 pels in 1/8th pel units
215
clamp_mv_ref(MV * mv,const MACROBLOCKD * xd)216 static INLINE void clamp_mv_ref(MV *mv, const MACROBLOCKD *xd) {
217 clamp_mv(mv, xd->mb_to_left_edge - MV_BORDER,
218 xd->mb_to_right_edge + MV_BORDER, xd->mb_to_top_edge - MV_BORDER,
219 xd->mb_to_bottom_edge + MV_BORDER);
220 }
221
222 // This function returns either the appropriate sub block or block's mv
223 // on whether the block_size < 8x8 and we have check_sub_blocks set.
get_sub_block_mv(const MODE_INFO * candidate,int which_mv,int search_col,int block_idx)224 static INLINE int_mv get_sub_block_mv(const MODE_INFO *candidate, int which_mv,
225 int search_col, int block_idx) {
226 return block_idx >= 0 && candidate->sb_type < BLOCK_8X8
227 ? candidate
228 ->bmi[idx_n_column_to_subblock[block_idx][search_col == 0]]
229 .as_mv[which_mv]
230 : candidate->mv[which_mv];
231 }
232
233 // Performs mv sign inversion if indicated by the reference frame combination.
scale_mv(const MODE_INFO * mi,int ref,const MV_REFERENCE_FRAME this_ref_frame,const int * ref_sign_bias)234 static INLINE int_mv scale_mv(const MODE_INFO *mi, int ref,
235 const MV_REFERENCE_FRAME this_ref_frame,
236 const int *ref_sign_bias) {
237 int_mv mv = mi->mv[ref];
238 if (ref_sign_bias[mi->ref_frame[ref]] != ref_sign_bias[this_ref_frame]) {
239 mv.as_mv.row *= -1;
240 mv.as_mv.col *= -1;
241 }
242 return mv;
243 }
244
245 // This macro is used to add a motion vector mv_ref list if it isn't
246 // already in the list. If it's the second motion vector it will also
247 // skip all additional processing and jump to Done!
248 #define ADD_MV_REF_LIST(mv, refmv_count, mv_ref_list, Done) \
249 do { \
250 if (refmv_count) { \
251 if ((mv).as_int != (mv_ref_list)[0].as_int) { \
252 (mv_ref_list)[(refmv_count)] = (mv); \
253 goto Done; \
254 } \
255 } else { \
256 (mv_ref_list)[(refmv_count)++] = (mv); \
257 } \
258 } while (0)
259
260 // If either reference frame is different, not INTRA, and they
261 // are different from each other scale and add the mv to our list.
262 #define IF_DIFF_REF_FRAME_ADD_MV(mbmi, ref_frame, ref_sign_bias, refmv_count, \
263 mv_ref_list, Done) \
264 do { \
265 if (is_inter_block(mbmi)) { \
266 if ((mbmi)->ref_frame[0] != ref_frame) \
267 ADD_MV_REF_LIST(scale_mv((mbmi), 0, ref_frame, ref_sign_bias), \
268 refmv_count, mv_ref_list, Done); \
269 if (has_second_ref(mbmi) && (mbmi)->ref_frame[1] != ref_frame && \
270 (mbmi)->mv[1].as_int != (mbmi)->mv[0].as_int) \
271 ADD_MV_REF_LIST(scale_mv((mbmi), 1, ref_frame, ref_sign_bias), \
272 refmv_count, mv_ref_list, Done); \
273 } \
274 } while (0)
275
276 // Checks that the given mi_row, mi_col and search point
277 // are inside the borders of the tile.
is_inside(const TileInfo * const tile,int mi_col,int mi_row,int mi_rows,const POSITION * mi_pos)278 static INLINE int is_inside(const TileInfo *const tile, int mi_col, int mi_row,
279 int mi_rows, const POSITION *mi_pos) {
280 return !(mi_row + mi_pos->row < 0 ||
281 mi_col + mi_pos->col < tile->mi_col_start ||
282 mi_row + mi_pos->row >= mi_rows ||
283 mi_col + mi_pos->col >= tile->mi_col_end);
284 }
285
286 // TODO(jingning): this mv clamping function should be block size dependent.
clamp_mv2(MV * mv,const MACROBLOCKD * xd)287 static INLINE void clamp_mv2(MV *mv, const MACROBLOCKD *xd) {
288 clamp_mv(mv, xd->mb_to_left_edge - LEFT_TOP_MARGIN,
289 xd->mb_to_right_edge + RIGHT_BOTTOM_MARGIN,
290 xd->mb_to_top_edge - LEFT_TOP_MARGIN,
291 xd->mb_to_bottom_edge + RIGHT_BOTTOM_MARGIN);
292 }
293
lower_mv_precision(MV * mv,int allow_hp)294 static INLINE void lower_mv_precision(MV *mv, int allow_hp) {
295 const int use_hp = allow_hp && use_mv_hp(mv);
296 if (!use_hp) {
297 if (mv->row & 1) mv->row += (mv->row > 0 ? -1 : 1);
298 if (mv->col & 1) mv->col += (mv->col > 0 ? -1 : 1);
299 }
300 }
301
302 typedef void (*find_mv_refs_sync)(void *const data, int mi_row);
303 void vp9_find_mv_refs(const VP9_COMMON *cm, const MACROBLOCKD *xd,
304 MODE_INFO *mi, MV_REFERENCE_FRAME ref_frame,
305 int_mv *mv_ref_list, int mi_row, int mi_col,
306 uint8_t *mode_context);
307
308 // check a list of motion vectors by sad score using a number rows of pixels
309 // above and a number cols of pixels in the left to select the one with best
310 // score to use as ref motion vector
311 void vp9_find_best_ref_mvs(MACROBLOCKD *xd, int allow_hp, int_mv *mvlist,
312 int_mv *nearest_mv, int_mv *near_mv);
313
314 void vp9_append_sub8x8_mvs_for_idx(VP9_COMMON *cm, MACROBLOCKD *xd, int block,
315 int ref, int mi_row, int mi_col,
316 int_mv *nearest_mv, int_mv *near_mv,
317 uint8_t *mode_context);
318
319 #ifdef __cplusplus
320 } // extern "C"
321 #endif
322
323 #endif // VPX_VP9_COMMON_VP9_MVREF_COMMON_H_
324