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1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This pass is responsible for finalizing the functions frame layout, saving
11 // callee saved registers, and for emitting prolog & epilog code for the
12 // function.
13 //
14 // This pass must be run after register allocation.  After this pass is
15 // executed, it is illegal to construct MO_FrameIndex operands.
16 //
17 // This pass provides an optional shrink wrapping variant of prolog/epilog
18 // insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp.
19 //
20 //===----------------------------------------------------------------------===//
21 
22 #define DEBUG_TYPE "pei"
23 #include "PrologEpilogInserter.h"
24 #include "llvm/InlineAsm.h"
25 #include "llvm/CodeGen/MachineDominators.h"
26 #include "llvm/CodeGen/MachineLoopInfo.h"
27 #include "llvm/CodeGen/MachineInstr.h"
28 #include "llvm/CodeGen/MachineFrameInfo.h"
29 #include "llvm/CodeGen/MachineRegisterInfo.h"
30 #include "llvm/CodeGen/RegisterScavenging.h"
31 #include "llvm/Target/TargetMachine.h"
32 #include "llvm/Target/TargetOptions.h"
33 #include "llvm/Target/TargetRegisterInfo.h"
34 #include "llvm/Target/TargetFrameLowering.h"
35 #include "llvm/Target/TargetInstrInfo.h"
36 #include "llvm/Support/CommandLine.h"
37 #include "llvm/Support/Compiler.h"
38 #include "llvm/Support/Debug.h"
39 #include "llvm/ADT/IndexedMap.h"
40 #include "llvm/ADT/SmallSet.h"
41 #include "llvm/ADT/Statistic.h"
42 #include "llvm/ADT/STLExtras.h"
43 #include <climits>
44 
45 using namespace llvm;
46 
47 char PEI::ID = 0;
48 
49 INITIALIZE_PASS_BEGIN(PEI, "prologepilog",
50                 "Prologue/Epilogue Insertion", false, false)
51 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
52 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
53 INITIALIZE_PASS_END(PEI, "prologepilog",
54                 "Prologue/Epilogue Insertion", false, false)
55 
56 STATISTIC(NumVirtualFrameRegs, "Number of virtual frame regs encountered");
57 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
58 STATISTIC(NumBytesStackSpace,
59           "Number of bytes used for stack in all functions");
60 
61 /// createPrologEpilogCodeInserter - This function returns a pass that inserts
62 /// prolog and epilog code, and eliminates abstract frame references.
63 ///
createPrologEpilogCodeInserter()64 FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); }
65 
66 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
67 /// frame indexes with appropriate references.
68 ///
runOnMachineFunction(MachineFunction & Fn)69 bool PEI::runOnMachineFunction(MachineFunction &Fn) {
70   const Function* F = Fn.getFunction();
71   const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
72   const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
73 
74   RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
75   FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
76 
77   // Calculate the MaxCallFrameSize and AdjustsStack variables for the
78   // function's frame information. Also eliminates call frame pseudo
79   // instructions.
80   calculateCallsInformation(Fn);
81 
82   // Allow the target machine to make some adjustments to the function
83   // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
84   TFI->processFunctionBeforeCalleeSavedScan(Fn, RS);
85 
86   // Scan the function for modified callee saved registers and insert spill code
87   // for any callee saved registers that are modified.
88   calculateCalleeSavedRegisters(Fn);
89 
90   // Determine placement of CSR spill/restore code:
91   //  - With shrink wrapping, place spills and restores to tightly
92   //    enclose regions in the Machine CFG of the function where
93   //    they are used.
94   //  - Without shink wrapping (default), place all spills in the
95   //    entry block, all restores in return blocks.
96   placeCSRSpillsAndRestores(Fn);
97 
98   // Add the code to save and restore the callee saved registers
99   if (!F->hasFnAttr(Attribute::Naked))
100     insertCSRSpillsAndRestores(Fn);
101 
102   // Allow the target machine to make final modifications to the function
103   // before the frame layout is finalized.
104   TFI->processFunctionBeforeFrameFinalized(Fn);
105 
106   // Calculate actual frame offsets for all abstract stack objects...
107   calculateFrameObjectOffsets(Fn);
108 
109   // Add prolog and epilog code to the function.  This function is required
110   // to align the stack frame as necessary for any stack variables or
111   // called functions.  Because of this, calculateCalleeSavedRegisters()
112   // must be called before this function in order to set the AdjustsStack
113   // and MaxCallFrameSize variables.
114   if (!F->hasFnAttr(Attribute::Naked))
115     insertPrologEpilogCode(Fn);
116 
117   // Replace all MO_FrameIndex operands with physical register references
118   // and actual offsets.
119   //
120   replaceFrameIndices(Fn);
121 
122   // If register scavenging is needed, as we've enabled doing it as a
123   // post-pass, scavenge the virtual registers that frame index elimiation
124   // inserted.
125   if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging)
126     scavengeFrameVirtualRegs(Fn);
127 
128   delete RS;
129   clearAllSets();
130   return true;
131 }
132 
133 #if 0
134 void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
135   AU.setPreservesCFG();
136   if (ShrinkWrapping || ShrinkWrapFunc != "") {
137     AU.addRequired<MachineLoopInfo>();
138     AU.addRequired<MachineDominatorTree>();
139   }
140   AU.addPreserved<MachineLoopInfo>();
141   AU.addPreserved<MachineDominatorTree>();
142   MachineFunctionPass::getAnalysisUsage(AU);
143 }
144 #endif
145 
146 /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack
147 /// variables for the function's frame information and eliminate call frame
148 /// pseudo instructions.
calculateCallsInformation(MachineFunction & Fn)149 void PEI::calculateCallsInformation(MachineFunction &Fn) {
150   const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
151   const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
152   const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
153   MachineFrameInfo *MFI = Fn.getFrameInfo();
154 
155   unsigned MaxCallFrameSize = 0;
156   bool AdjustsStack = MFI->adjustsStack();
157 
158   // Get the function call frame set-up and tear-down instruction opcode
159   int FrameSetupOpcode   = TII.getCallFrameSetupOpcode();
160   int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
161 
162   // Early exit for targets which have no call frame setup/destroy pseudo
163   // instructions.
164   if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
165     return;
166 
167   std::vector<MachineBasicBlock::iterator> FrameSDOps;
168   for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
169     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
170       if (I->getOpcode() == FrameSetupOpcode ||
171           I->getOpcode() == FrameDestroyOpcode) {
172         assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
173                " instructions should have a single immediate argument!");
174         unsigned Size = I->getOperand(0).getImm();
175         if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
176         AdjustsStack = true;
177         FrameSDOps.push_back(I);
178       } else if (I->isInlineAsm()) {
179         // Some inline asm's need a stack frame, as indicated by operand 1.
180         unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
181         if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
182           AdjustsStack = true;
183       }
184 
185   MFI->setAdjustsStack(AdjustsStack);
186   MFI->setMaxCallFrameSize(MaxCallFrameSize);
187 
188   for (std::vector<MachineBasicBlock::iterator>::iterator
189          i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
190     MachineBasicBlock::iterator I = *i;
191 
192     // If call frames are not being included as part of the stack frame, and
193     // the target doesn't indicate otherwise, remove the call frame pseudos
194     // here. The sub/add sp instruction pairs are still inserted, but we don't
195     // need to track the SP adjustment for frame index elimination.
196     if (TFI->canSimplifyCallFramePseudos(Fn))
197       RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
198   }
199 }
200 
201 
202 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved
203 /// registers.
calculateCalleeSavedRegisters(MachineFunction & Fn)204 void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
205   const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
206   const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
207   MachineFrameInfo *MFI = Fn.getFrameInfo();
208 
209   // Get the callee saved register list...
210   const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn);
211 
212   // These are used to keep track the callee-save area. Initialize them.
213   MinCSFrameIndex = INT_MAX;
214   MaxCSFrameIndex = 0;
215 
216   // Early exit for targets which have no callee saved registers.
217   if (CSRegs == 0 || CSRegs[0] == 0)
218     return;
219 
220   // In Naked functions we aren't going to save any registers.
221   if (Fn.getFunction()->hasFnAttr(Attribute::Naked))
222     return;
223 
224   std::vector<CalleeSavedInfo> CSI;
225   for (unsigned i = 0; CSRegs[i]; ++i) {
226     unsigned Reg = CSRegs[i];
227     if (Fn.getRegInfo().isPhysRegUsed(Reg)) {
228       // If the reg is modified, save it!
229       CSI.push_back(CalleeSavedInfo(Reg));
230     } else {
231       for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
232            *AliasSet; ++AliasSet) {  // Check alias registers too.
233         if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) {
234           CSI.push_back(CalleeSavedInfo(Reg));
235           break;
236         }
237       }
238     }
239   }
240 
241   if (CSI.empty())
242     return;   // Early exit if no callee saved registers are modified!
243 
244   unsigned NumFixedSpillSlots;
245   const TargetFrameLowering::SpillSlot *FixedSpillSlots =
246     TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
247 
248   // Now that we know which registers need to be saved and restored, allocate
249   // stack slots for them.
250   for (std::vector<CalleeSavedInfo>::iterator
251          I = CSI.begin(), E = CSI.end(); I != E; ++I) {
252     unsigned Reg = I->getReg();
253     const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
254 
255     int FrameIdx;
256     if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) {
257       I->setFrameIdx(FrameIdx);
258       continue;
259     }
260 
261     // Check to see if this physreg must be spilled to a particular stack slot
262     // on this target.
263     const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
264     while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
265            FixedSlot->Reg != Reg)
266       ++FixedSlot;
267 
268     if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
269       // Nope, just spill it anywhere convenient.
270       unsigned Align = RC->getAlignment();
271       unsigned StackAlign = TFI->getStackAlignment();
272 
273       // We may not be able to satisfy the desired alignment specification of
274       // the TargetRegisterClass if the stack alignment is smaller. Use the
275       // min.
276       Align = std::min(Align, StackAlign);
277       FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
278       if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
279       if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
280     } else {
281       // Spill it to the stack where we must.
282       FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true);
283     }
284 
285     I->setFrameIdx(FrameIdx);
286   }
287 
288   MFI->setCalleeSavedInfo(CSI);
289 }
290 
291 /// insertCSRSpillsAndRestores - Insert spill and restore code for
292 /// callee saved registers used in the function, handling shrink wrapping.
293 ///
insertCSRSpillsAndRestores(MachineFunction & Fn)294 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
295   // Get callee saved register information.
296   MachineFrameInfo *MFI = Fn.getFrameInfo();
297   const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
298 
299   MFI->setCalleeSavedInfoValid(true);
300 
301   // Early exit if no callee saved registers are modified!
302   if (CSI.empty())
303     return;
304 
305   const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
306   const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
307   const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
308   MachineBasicBlock::iterator I;
309 
310   if (! ShrinkWrapThisFunction) {
311     // Spill using target interface.
312     I = EntryBlock->begin();
313     if (!TFI->spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) {
314       for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
315         // Add the callee-saved register as live-in.
316         // It's killed at the spill.
317         EntryBlock->addLiveIn(CSI[i].getReg());
318 
319         // Insert the spill to the stack frame.
320         unsigned Reg = CSI[i].getReg();
321         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
322         TII.storeRegToStackSlot(*EntryBlock, I, Reg, true,
323                                 CSI[i].getFrameIdx(), RC, TRI);
324       }
325     }
326 
327     // Restore using target interface.
328     for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) {
329       MachineBasicBlock* MBB = ReturnBlocks[ri];
330       I = MBB->end(); --I;
331 
332       // Skip over all terminator instructions, which are part of the return
333       // sequence.
334       MachineBasicBlock::iterator I2 = I;
335       while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
336         I = I2;
337 
338       bool AtStart = I == MBB->begin();
339       MachineBasicBlock::iterator BeforeI = I;
340       if (!AtStart)
341         --BeforeI;
342 
343       // Restore all registers immediately before the return and any
344       // terminators that precede it.
345       if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
346         for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
347           unsigned Reg = CSI[i].getReg();
348           const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
349           TII.loadRegFromStackSlot(*MBB, I, Reg,
350                                    CSI[i].getFrameIdx(),
351                                    RC, TRI);
352           assert(I != MBB->begin() &&
353                  "loadRegFromStackSlot didn't insert any code!");
354           // Insert in reverse order.  loadRegFromStackSlot can insert
355           // multiple instructions.
356           if (AtStart)
357             I = MBB->begin();
358           else {
359             I = BeforeI;
360             ++I;
361           }
362         }
363       }
364     }
365     return;
366   }
367 
368   // Insert spills.
369   std::vector<CalleeSavedInfo> blockCSI;
370   for (CSRegBlockMap::iterator BI = CSRSave.begin(),
371          BE = CSRSave.end(); BI != BE; ++BI) {
372     MachineBasicBlock* MBB = BI->first;
373     CSRegSet save = BI->second;
374 
375     if (save.empty())
376       continue;
377 
378     blockCSI.clear();
379     for (CSRegSet::iterator RI = save.begin(),
380            RE = save.end(); RI != RE; ++RI) {
381       blockCSI.push_back(CSI[*RI]);
382     }
383     assert(blockCSI.size() > 0 &&
384            "Could not collect callee saved register info");
385 
386     I = MBB->begin();
387 
388     // When shrink wrapping, use stack slot stores/loads.
389     for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
390       // Add the callee-saved register as live-in.
391       // It's killed at the spill.
392       MBB->addLiveIn(blockCSI[i].getReg());
393 
394       // Insert the spill to the stack frame.
395       unsigned Reg = blockCSI[i].getReg();
396       const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
397       TII.storeRegToStackSlot(*MBB, I, Reg,
398                               true,
399                               blockCSI[i].getFrameIdx(),
400                               RC, TRI);
401     }
402   }
403 
404   for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
405          BE = CSRRestore.end(); BI != BE; ++BI) {
406     MachineBasicBlock* MBB = BI->first;
407     CSRegSet restore = BI->second;
408 
409     if (restore.empty())
410       continue;
411 
412     blockCSI.clear();
413     for (CSRegSet::iterator RI = restore.begin(),
414            RE = restore.end(); RI != RE; ++RI) {
415       blockCSI.push_back(CSI[*RI]);
416     }
417     assert(blockCSI.size() > 0 &&
418            "Could not find callee saved register info");
419 
420     // If MBB is empty and needs restores, insert at the _beginning_.
421     if (MBB->empty()) {
422       I = MBB->begin();
423     } else {
424       I = MBB->end();
425       --I;
426 
427       // Skip over all terminator instructions, which are part of the
428       // return sequence.
429       if (! I->getDesc().isTerminator()) {
430         ++I;
431       } else {
432         MachineBasicBlock::iterator I2 = I;
433         while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
434           I = I2;
435       }
436     }
437 
438     bool AtStart = I == MBB->begin();
439     MachineBasicBlock::iterator BeforeI = I;
440     if (!AtStart)
441       --BeforeI;
442 
443     // Restore all registers immediately before the return and any
444     // terminators that precede it.
445     for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
446       unsigned Reg = blockCSI[i].getReg();
447       const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
448       TII.loadRegFromStackSlot(*MBB, I, Reg,
449                                blockCSI[i].getFrameIdx(),
450                                RC, TRI);
451       assert(I != MBB->begin() &&
452              "loadRegFromStackSlot didn't insert any code!");
453       // Insert in reverse order.  loadRegFromStackSlot can insert
454       // multiple instructions.
455       if (AtStart)
456         I = MBB->begin();
457       else {
458         I = BeforeI;
459         ++I;
460       }
461     }
462   }
463 }
464 
465 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
466 static inline void
AdjustStackOffset(MachineFrameInfo * MFI,int FrameIdx,bool StackGrowsDown,int64_t & Offset,unsigned & MaxAlign)467 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
468                   bool StackGrowsDown, int64_t &Offset,
469                   unsigned &MaxAlign) {
470   // If the stack grows down, add the object size to find the lowest address.
471   if (StackGrowsDown)
472     Offset += MFI->getObjectSize(FrameIdx);
473 
474   unsigned Align = MFI->getObjectAlignment(FrameIdx);
475 
476   // If the alignment of this object is greater than that of the stack, then
477   // increase the stack alignment to match.
478   MaxAlign = std::max(MaxAlign, Align);
479 
480   // Adjust to alignment boundary.
481   Offset = (Offset + Align - 1) / Align * Align;
482 
483   if (StackGrowsDown) {
484     DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n");
485     MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
486   } else {
487     DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n");
488     MFI->setObjectOffset(FrameIdx, Offset);
489     Offset += MFI->getObjectSize(FrameIdx);
490   }
491 }
492 
493 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
494 /// abstract stack objects.
495 ///
calculateFrameObjectOffsets(MachineFunction & Fn)496 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
497   const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
498 
499   bool StackGrowsDown =
500     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
501 
502   // Loop over all of the stack objects, assigning sequential addresses...
503   MachineFrameInfo *MFI = Fn.getFrameInfo();
504 
505   // Start at the beginning of the local area.
506   // The Offset is the distance from the stack top in the direction
507   // of stack growth -- so it's always nonnegative.
508   int LocalAreaOffset = TFI.getOffsetOfLocalArea();
509   if (StackGrowsDown)
510     LocalAreaOffset = -LocalAreaOffset;
511   assert(LocalAreaOffset >= 0
512          && "Local area offset should be in direction of stack growth");
513   int64_t Offset = LocalAreaOffset;
514 
515   // If there are fixed sized objects that are preallocated in the local area,
516   // non-fixed objects can't be allocated right at the start of local area.
517   // We currently don't support filling in holes in between fixed sized
518   // objects, so we adjust 'Offset' to point to the end of last fixed sized
519   // preallocated object.
520   for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
521     int64_t FixedOff;
522     if (StackGrowsDown) {
523       // The maximum distance from the stack pointer is at lower address of
524       // the object -- which is given by offset. For down growing stack
525       // the offset is negative, so we negate the offset to get the distance.
526       FixedOff = -MFI->getObjectOffset(i);
527     } else {
528       // The maximum distance from the start pointer is at the upper
529       // address of the object.
530       FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
531     }
532     if (FixedOff > Offset) Offset = FixedOff;
533   }
534 
535   // First assign frame offsets to stack objects that are used to spill
536   // callee saved registers.
537   if (StackGrowsDown) {
538     for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
539       // If the stack grows down, we need to add the size to find the lowest
540       // address of the object.
541       Offset += MFI->getObjectSize(i);
542 
543       unsigned Align = MFI->getObjectAlignment(i);
544       // Adjust to alignment boundary
545       Offset = (Offset+Align-1)/Align*Align;
546 
547       MFI->setObjectOffset(i, -Offset);        // Set the computed offset
548     }
549   } else {
550     int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
551     for (int i = MaxCSFI; i >= MinCSFI ; --i) {
552       unsigned Align = MFI->getObjectAlignment(i);
553       // Adjust to alignment boundary
554       Offset = (Offset+Align-1)/Align*Align;
555 
556       MFI->setObjectOffset(i, Offset);
557       Offset += MFI->getObjectSize(i);
558     }
559   }
560 
561   unsigned MaxAlign = MFI->getMaxAlignment();
562 
563   // Make sure the special register scavenging spill slot is closest to the
564   // frame pointer if a frame pointer is required.
565   const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
566   if (RS && TFI.hasFP(Fn) && RegInfo->useFPForScavengingIndex(Fn) &&
567       !RegInfo->needsStackRealignment(Fn)) {
568     int SFI = RS->getScavengingFrameIndex();
569     if (SFI >= 0)
570       AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
571   }
572 
573   // FIXME: Once this is working, then enable flag will change to a target
574   // check for whether the frame is large enough to want to use virtual
575   // frame index registers. Functions which don't want/need this optimization
576   // will continue to use the existing code path.
577   if (MFI->getUseLocalStackAllocationBlock()) {
578     unsigned Align = MFI->getLocalFrameMaxAlign();
579 
580     // Adjust to alignment boundary.
581     Offset = (Offset + Align - 1) / Align * Align;
582 
583     DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
584 
585     // Resolve offsets for objects in the local block.
586     for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
587       std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
588       int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
589       DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
590             FIOffset << "]\n");
591       MFI->setObjectOffset(Entry.first, FIOffset);
592     }
593     // Allocate the local block
594     Offset += MFI->getLocalFrameSize();
595 
596     MaxAlign = std::max(Align, MaxAlign);
597   }
598 
599   // Make sure that the stack protector comes before the local variables on the
600   // stack.
601   SmallSet<int, 16> LargeStackObjs;
602   if (MFI->getStackProtectorIndex() >= 0) {
603     AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
604                       Offset, MaxAlign);
605 
606     // Assign large stack objects first.
607     for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
608       if (MFI->isObjectPreAllocated(i) &&
609           MFI->getUseLocalStackAllocationBlock())
610         continue;
611       if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
612         continue;
613       if (RS && (int)i == RS->getScavengingFrameIndex())
614         continue;
615       if (MFI->isDeadObjectIndex(i))
616         continue;
617       if (MFI->getStackProtectorIndex() == (int)i)
618         continue;
619       if (!MFI->MayNeedStackProtector(i))
620         continue;
621 
622       AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
623       LargeStackObjs.insert(i);
624     }
625   }
626 
627   // Then assign frame offsets to stack objects that are not used to spill
628   // callee saved registers.
629   for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
630     if (MFI->isObjectPreAllocated(i) &&
631         MFI->getUseLocalStackAllocationBlock())
632       continue;
633     if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
634       continue;
635     if (RS && (int)i == RS->getScavengingFrameIndex())
636       continue;
637     if (MFI->isDeadObjectIndex(i))
638       continue;
639     if (MFI->getStackProtectorIndex() == (int)i)
640       continue;
641     if (LargeStackObjs.count(i))
642       continue;
643 
644     AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
645   }
646 
647   // Make sure the special register scavenging spill slot is closest to the
648   // stack pointer.
649   if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn) ||
650              !RegInfo->useFPForScavengingIndex(Fn))) {
651     int SFI = RS->getScavengingFrameIndex();
652     if (SFI >= 0)
653       AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
654   }
655 
656   if (!TFI.targetHandlesStackFrameRounding()) {
657     // If we have reserved argument space for call sites in the function
658     // immediately on entry to the current function, count it as part of the
659     // overall stack size.
660     if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
661       Offset += MFI->getMaxCallFrameSize();
662 
663     // Round up the size to a multiple of the alignment.  If the function has
664     // any calls or alloca's, align to the target's StackAlignment value to
665     // ensure that the callee's frame or the alloca data is suitably aligned;
666     // otherwise, for leaf functions, align to the TransientStackAlignment
667     // value.
668     unsigned StackAlign;
669     if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
670         (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
671       StackAlign = TFI.getStackAlignment();
672     else
673       StackAlign = TFI.getTransientStackAlignment();
674 
675     // If the frame pointer is eliminated, all frame offsets will be relative to
676     // SP not FP. Align to MaxAlign so this works.
677     StackAlign = std::max(StackAlign, MaxAlign);
678     unsigned AlignMask = StackAlign - 1;
679     Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
680   }
681 
682   // Update frame info to pretend that this is part of the stack...
683   int64_t StackSize = Offset - LocalAreaOffset;
684   MFI->setStackSize(StackSize);
685   NumBytesStackSpace += StackSize;
686 }
687 
688 /// insertPrologEpilogCode - Scan the function for modified callee saved
689 /// registers, insert spill code for these callee saved registers, then add
690 /// prolog and epilog code to the function.
691 ///
insertPrologEpilogCode(MachineFunction & Fn)692 void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
693   const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
694 
695   // Add prologue to the function...
696   TFI.emitPrologue(Fn);
697 
698   // Add epilogue to restore the callee-save registers in each exiting block
699   for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
700     // If last instruction is a return instruction, add an epilogue
701     if (!I->empty() && I->back().getDesc().isReturn())
702       TFI.emitEpilogue(Fn, *I);
703   }
704 
705   // Emit additional code that is required to support segmented stacks, if
706   // we've been asked for it.  This, when linked with a runtime with support
707   // for segmented stacks (libgcc is one), will result in allocating stack
708   // space in small chunks instead of one large contiguous block.
709   if (EnableSegmentedStacks)
710     TFI.adjustForSegmentedStacks(Fn);
711 }
712 
713 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
714 /// register references and actual offsets.
715 ///
replaceFrameIndices(MachineFunction & Fn)716 void PEI::replaceFrameIndices(MachineFunction &Fn) {
717   if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
718 
719   const TargetMachine &TM = Fn.getTarget();
720   assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
721   const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
722   const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
723   const TargetFrameLowering *TFI = TM.getFrameLowering();
724   bool StackGrowsDown =
725     TFI->getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
726   int FrameSetupOpcode   = TII.getCallFrameSetupOpcode();
727   int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
728 
729   for (MachineFunction::iterator BB = Fn.begin(),
730          E = Fn.end(); BB != E; ++BB) {
731 #ifndef NDEBUG
732     int SPAdjCount = 0; // frame setup / destroy count.
733 #endif
734     int SPAdj = 0;  // SP offset due to call frame setup / destroy.
735     if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB);
736 
737     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
738 
739       if (I->getOpcode() == FrameSetupOpcode ||
740           I->getOpcode() == FrameDestroyOpcode) {
741 #ifndef NDEBUG
742         // Track whether we see even pairs of them
743         SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1;
744 #endif
745         // Remember how much SP has been adjusted to create the call
746         // frame.
747         int Size = I->getOperand(0).getImm();
748 
749         if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
750             (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
751           Size = -Size;
752 
753         SPAdj += Size;
754 
755         MachineBasicBlock::iterator PrevI = BB->end();
756         if (I != BB->begin()) PrevI = prior(I);
757         TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
758 
759         // Visit the instructions created by eliminateCallFramePseudoInstr().
760         if (PrevI == BB->end())
761           I = BB->begin();     // The replaced instr was the first in the block.
762         else
763           I = llvm::next(PrevI);
764         continue;
765       }
766 
767       MachineInstr *MI = I;
768       bool DoIncr = true;
769       for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
770         if (MI->getOperand(i).isFI()) {
771           // Some instructions (e.g. inline asm instructions) can have
772           // multiple frame indices and/or cause eliminateFrameIndex
773           // to insert more than one instruction. We need the register
774           // scavenger to go through all of these instructions so that
775           // it can update its register information. We keep the
776           // iterator at the point before insertion so that we can
777           // revisit them in full.
778           bool AtBeginning = (I == BB->begin());
779           if (!AtBeginning) --I;
780 
781           // If this instruction has a FrameIndex operand, we need to
782           // use that target machine register info object to eliminate
783           // it.
784           TRI.eliminateFrameIndex(MI, SPAdj,
785                                   FrameIndexVirtualScavenging ?  NULL : RS);
786 
787           // Reset the iterator if we were at the beginning of the BB.
788           if (AtBeginning) {
789             I = BB->begin();
790             DoIncr = false;
791           }
792 
793           MI = 0;
794           break;
795         }
796 
797       if (DoIncr && I != BB->end()) ++I;
798 
799       // Update register states.
800       if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
801     }
802 
803     // If we have evenly matched pairs of frame setup / destroy instructions,
804     // make sure the adjustments come out to zero. If we don't have matched
805     // pairs, we can't be sure the missing bit isn't in another basic block
806     // due to a custom inserter playing tricks, so just asserting SPAdj==0
807     // isn't sufficient. See tMOVCC on Thumb1, for example.
808     assert((SPAdjCount || SPAdj == 0) &&
809            "Unbalanced call frame setup / destroy pairs?");
810   }
811 }
812 
813 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers
814 /// with physical registers. Use the register scavenger to find an
815 /// appropriate register to use.
scavengeFrameVirtualRegs(MachineFunction & Fn)816 void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
817   // Run through the instructions and find any virtual registers.
818   for (MachineFunction::iterator BB = Fn.begin(),
819        E = Fn.end(); BB != E; ++BB) {
820     RS->enterBasicBlock(BB);
821 
822     unsigned VirtReg = 0;
823     unsigned ScratchReg = 0;
824     int SPAdj = 0;
825 
826     // The instruction stream may change in the loop, so check BB->end()
827     // directly.
828     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
829       MachineInstr *MI = I;
830       for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
831         if (MI->getOperand(i).isReg()) {
832           MachineOperand &MO = MI->getOperand(i);
833           unsigned Reg = MO.getReg();
834           if (Reg == 0)
835             continue;
836           if (!TargetRegisterInfo::isVirtualRegister(Reg))
837             continue;
838 
839           ++NumVirtualFrameRegs;
840 
841           // Have we already allocated a scratch register for this virtual?
842           if (Reg != VirtReg) {
843             // When we first encounter a new virtual register, it
844             // must be a definition.
845             assert(MI->getOperand(i).isDef() &&
846                    "frame index virtual missing def!");
847             // Scavenge a new scratch register
848             VirtReg = Reg;
849             const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
850             ScratchReg = RS->scavengeRegister(RC, I, SPAdj);
851             ++NumScavengedRegs;
852           }
853           // Replace this reference to the virtual register with the
854           // scratch register.
855           assert (ScratchReg && "Missing scratch register!");
856           MI->getOperand(i).setReg(ScratchReg);
857 
858         }
859       }
860       RS->forward(I);
861       ++I;
862     }
863   }
864 }
865