1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "recovery_ui/screen_ui.h"
18
19 #include <dirent.h>
20 #include <errno.h>
21 #include <fcntl.h>
22 #include <stdarg.h>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <sys/stat.h>
27 #include <sys/time.h>
28 #include <sys/types.h>
29 #include <time.h>
30 #include <unistd.h>
31
32 #include <algorithm>
33 #include <chrono>
34 #include <memory>
35 #include <string>
36 #include <thread>
37 #include <unordered_map>
38 #include <vector>
39
40 #include <android-base/logging.h>
41 #include <android-base/properties.h>
42 #include <android-base/stringprintf.h>
43 #include <android-base/strings.h>
44
45 #include "minui/minui.h"
46 #include "otautil/paths.h"
47 #include "recovery_ui/device.h"
48 #include "recovery_ui/ui.h"
49
50 // Return the current time as a double (including fractions of a second).
now()51 static double now() {
52 struct timeval tv;
53 gettimeofday(&tv, nullptr);
54 return tv.tv_sec + tv.tv_usec / 1000000.0;
55 }
56
Menu(size_t initial_selection,const DrawInterface & draw_func)57 Menu::Menu(size_t initial_selection, const DrawInterface& draw_func)
58 : selection_(initial_selection), draw_funcs_(draw_func) {}
59
selection() const60 size_t Menu::selection() const {
61 return selection_;
62 }
63
TextMenu(bool scrollable,size_t max_items,size_t max_length,const std::vector<std::string> & headers,const std::vector<std::string> & items,size_t initial_selection,int char_height,const DrawInterface & draw_funcs)64 TextMenu::TextMenu(bool scrollable, size_t max_items, size_t max_length,
65 const std::vector<std::string>& headers, const std::vector<std::string>& items,
66 size_t initial_selection, int char_height, const DrawInterface& draw_funcs)
67 : Menu(initial_selection, draw_funcs),
68 scrollable_(scrollable),
69 max_display_items_(max_items),
70 max_item_length_(max_length),
71 text_headers_(headers),
72 menu_start_(0),
73 char_height_(char_height) {
74 CHECK_LE(max_items, static_cast<size_t>(std::numeric_limits<int>::max()));
75
76 // It's fine to have more entries than text_rows_ if scrollable menu is supported.
77 size_t items_count = scrollable_ ? items.size() : std::min(items.size(), max_display_items_);
78 for (size_t i = 0; i < items_count; ++i) {
79 text_items_.emplace_back(items[i].substr(0, max_item_length_));
80 }
81
82 CHECK(!text_items_.empty());
83 }
84
text_headers() const85 const std::vector<std::string>& TextMenu::text_headers() const {
86 return text_headers_;
87 }
88
TextItem(size_t index) const89 std::string TextMenu::TextItem(size_t index) const {
90 CHECK_LT(index, text_items_.size());
91
92 return text_items_[index];
93 }
94
MenuStart() const95 size_t TextMenu::MenuStart() const {
96 return menu_start_;
97 }
98
MenuEnd() const99 size_t TextMenu::MenuEnd() const {
100 return std::min(ItemsCount(), menu_start_ + max_display_items_);
101 }
102
ItemsCount() const103 size_t TextMenu::ItemsCount() const {
104 return text_items_.size();
105 }
106
ItemsOverflow(std::string * cur_selection_str) const107 bool TextMenu::ItemsOverflow(std::string* cur_selection_str) const {
108 if (!scrollable_ || ItemsCount() <= max_display_items_) {
109 return false;
110 }
111
112 *cur_selection_str =
113 android::base::StringPrintf("Current item: %zu/%zu", selection_ + 1, ItemsCount());
114 return true;
115 }
116
117 // TODO(xunchang) modify the function parameters to button up & down.
Select(int sel)118 int TextMenu::Select(int sel) {
119 CHECK_LE(ItemsCount(), static_cast<size_t>(std::numeric_limits<int>::max()));
120 int count = ItemsCount();
121
122 // Wraps the selection at boundary if the menu is not scrollable.
123 if (!scrollable_) {
124 if (sel < 0) {
125 selection_ = count - 1;
126 } else if (sel >= count) {
127 selection_ = 0;
128 } else {
129 selection_ = sel;
130 }
131
132 return selection_;
133 }
134
135 if (sel < 0) {
136 selection_ = 0;
137 } else if (sel >= count) {
138 selection_ = count - 1;
139 } else {
140 if (static_cast<size_t>(sel) < menu_start_) {
141 menu_start_--;
142 } else if (static_cast<size_t>(sel) >= MenuEnd()) {
143 menu_start_++;
144 }
145 selection_ = sel;
146 }
147
148 return selection_;
149 }
150
DrawHeader(int x,int y) const151 int TextMenu::DrawHeader(int x, int y) const {
152 int offset = 0;
153
154 draw_funcs_.SetColor(UIElement::HEADER);
155 if (!scrollable()) {
156 offset += draw_funcs_.DrawWrappedTextLines(x, y + offset, text_headers());
157 } else {
158 offset += draw_funcs_.DrawTextLines(x, y + offset, text_headers());
159 // Show the current menu item number in relation to total number if items don't fit on the
160 // screen.
161 std::string cur_selection_str;
162 if (ItemsOverflow(&cur_selection_str)) {
163 offset += draw_funcs_.DrawTextLine(x, y + offset, cur_selection_str, true);
164 }
165 }
166
167 return offset;
168 }
169
DrawItems(int x,int y,int screen_width,bool long_press) const170 int TextMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
171 int offset = 0;
172
173 draw_funcs_.SetColor(UIElement::MENU);
174 // Do not draw the horizontal rule for wear devices.
175 if (!scrollable()) {
176 offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
177 }
178 for (size_t i = MenuStart(); i < MenuEnd(); ++i) {
179 bool bold = false;
180 if (i == selection()) {
181 // Draw the highlight bar.
182 draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
183
184 int bar_height = char_height_ + 4;
185 draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
186
187 // Bold white text for the selected item.
188 draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
189 bold = true;
190 }
191 offset += draw_funcs_.DrawTextLine(x, y + offset, TextItem(i), bold);
192
193 draw_funcs_.SetColor(UIElement::MENU);
194 }
195 offset += draw_funcs_.DrawHorizontalRule(y + offset);
196
197 return offset;
198 }
199
GraphicMenu(const GRSurface * graphic_headers,const std::vector<const GRSurface * > & graphic_items,size_t initial_selection,const DrawInterface & draw_funcs)200 GraphicMenu::GraphicMenu(const GRSurface* graphic_headers,
201 const std::vector<const GRSurface*>& graphic_items,
202 size_t initial_selection, const DrawInterface& draw_funcs)
203 : Menu(initial_selection, draw_funcs) {
204 graphic_headers_ = graphic_headers->Clone();
205 graphic_items_.reserve(graphic_items.size());
206 for (const auto& item : graphic_items) {
207 graphic_items_.emplace_back(item->Clone());
208 }
209 }
210
Select(int sel)211 int GraphicMenu::Select(int sel) {
212 CHECK_LE(graphic_items_.size(), static_cast<size_t>(std::numeric_limits<int>::max()));
213 int count = graphic_items_.size();
214
215 // Wraps the selection at boundary if the menu is not scrollable.
216 if (sel < 0) {
217 selection_ = count - 1;
218 } else if (sel >= count) {
219 selection_ = 0;
220 } else {
221 selection_ = sel;
222 }
223
224 return selection_;
225 }
226
DrawHeader(int x,int y) const227 int GraphicMenu::DrawHeader(int x, int y) const {
228 draw_funcs_.SetColor(UIElement::HEADER);
229 draw_funcs_.DrawTextIcon(x, y, graphic_headers_.get());
230 return graphic_headers_->height;
231 }
232
DrawItems(int x,int y,int screen_width,bool long_press) const233 int GraphicMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
234 int offset = 0;
235
236 draw_funcs_.SetColor(UIElement::MENU);
237 offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
238
239 for (size_t i = 0; i < graphic_items_.size(); i++) {
240 auto& item = graphic_items_[i];
241 if (i == selection_) {
242 draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
243
244 int bar_height = item->height + 4;
245 draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
246
247 // Bold white text for the selected item.
248 draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
249 }
250 draw_funcs_.DrawTextIcon(x, y + offset, item.get());
251 offset += item->height;
252
253 draw_funcs_.SetColor(UIElement::MENU);
254 }
255 offset += draw_funcs_.DrawHorizontalRule(y + offset);
256
257 return offset;
258 }
259
Validate(size_t max_width,size_t max_height,const GRSurface * graphic_headers,const std::vector<const GRSurface * > & graphic_items)260 bool GraphicMenu::Validate(size_t max_width, size_t max_height, const GRSurface* graphic_headers,
261 const std::vector<const GRSurface*>& graphic_items) {
262 int offset = 0;
263 if (!ValidateGraphicSurface(max_width, max_height, offset, graphic_headers)) {
264 return false;
265 }
266 offset += graphic_headers->height;
267
268 for (const auto& item : graphic_items) {
269 if (!ValidateGraphicSurface(max_width, max_height, offset, item)) {
270 return false;
271 }
272 offset += item->height;
273 }
274
275 return true;
276 }
277
ValidateGraphicSurface(size_t max_width,size_t max_height,int y,const GRSurface * surface)278 bool GraphicMenu::ValidateGraphicSurface(size_t max_width, size_t max_height, int y,
279 const GRSurface* surface) {
280 if (!surface) {
281 fprintf(stderr, "Graphic surface can not be null\n");
282 return false;
283 }
284
285 if (surface->pixel_bytes != 1 || surface->width != surface->row_bytes) {
286 fprintf(stderr, "Invalid graphic surface, pixel bytes: %zu, width: %zu row_bytes: %zu\n",
287 surface->pixel_bytes, surface->width, surface->row_bytes);
288 return false;
289 }
290
291 if (surface->width > max_width || surface->height > max_height - y) {
292 fprintf(stderr,
293 "Graphic surface doesn't fit into the screen. width: %zu, height: %zu, max_width: %zu,"
294 " max_height: %zu, vertical offset: %d\n",
295 surface->width, surface->height, max_width, max_height, y);
296 return false;
297 }
298
299 return true;
300 }
301
ScreenRecoveryUI()302 ScreenRecoveryUI::ScreenRecoveryUI() : ScreenRecoveryUI(false) {}
303
304 constexpr int kDefaultMarginHeight = 0;
305 constexpr int kDefaultMarginWidth = 0;
306 constexpr int kDefaultAnimationFps = 30;
307
ScreenRecoveryUI(bool scrollable_menu)308 ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu)
309 : margin_width_(
310 android::base::GetIntProperty("ro.recovery.ui.margin_width", kDefaultMarginWidth)),
311 margin_height_(
312 android::base::GetIntProperty("ro.recovery.ui.margin_height", kDefaultMarginHeight)),
313 animation_fps_(
314 android::base::GetIntProperty("ro.recovery.ui.animation_fps", kDefaultAnimationFps)),
315 density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
316 current_icon_(NONE),
317 current_frame_(0),
318 intro_done_(false),
319 progressBarType(EMPTY),
320 progressScopeStart(0),
321 progressScopeSize(0),
322 progress(0),
323 pagesIdentical(false),
324 text_cols_(0),
325 text_rows_(0),
326 text_(nullptr),
327 text_col_(0),
328 text_row_(0),
329 show_text(false),
330 show_text_ever(false),
331 scrollable_menu_(scrollable_menu),
332 file_viewer_text_(nullptr),
333 stage(-1),
334 max_stage(-1),
335 locale_(""),
336 rtl_locale_(false) {}
337
~ScreenRecoveryUI()338 ScreenRecoveryUI::~ScreenRecoveryUI() {
339 progress_thread_stopped_ = true;
340 if (progress_thread_.joinable()) {
341 progress_thread_.join();
342 }
343 // No-op if gr_init() (via Init()) was not called or had failed.
344 gr_exit();
345 }
346
GetCurrentFrame() const347 const GRSurface* ScreenRecoveryUI::GetCurrentFrame() const {
348 if (current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) {
349 return intro_done_ ? loop_frames_[current_frame_].get() : intro_frames_[current_frame_].get();
350 }
351 return error_icon_.get();
352 }
353
GetCurrentText() const354 const GRSurface* ScreenRecoveryUI::GetCurrentText() const {
355 switch (current_icon_) {
356 case ERASING:
357 return erasing_text_.get();
358 case ERROR:
359 return error_text_.get();
360 case INSTALLING_UPDATE:
361 return installing_text_.get();
362 case NO_COMMAND:
363 return no_command_text_.get();
364 case NONE:
365 abort();
366 }
367 }
368
PixelsFromDp(int dp) const369 int ScreenRecoveryUI::PixelsFromDp(int dp) const {
370 return dp * density_;
371 }
372
373 // Here's the intended layout:
374
375 // | portrait large landscape large
376 // ---------+-------------------------------------------------
377 // gap |
378 // icon | (200dp)
379 // gap | 68dp 68dp 56dp 112dp
380 // text | (14sp)
381 // gap | 32dp 32dp 26dp 52dp
382 // progress | (2dp)
383 // gap |
384
385 // Note that "baseline" is actually the *top* of each icon (because that's how our drawing routines
386 // work), so that's the more useful measurement for calling code. We use even top and bottom gaps.
387
388 enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX };
389 enum Dimension { TEXT = 0, ICON = 1, DIMENSION_MAX };
390 static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
391 { 32, 68 }, // PORTRAIT
392 { 32, 68 }, // PORTRAIT_LARGE
393 { 26, 56 }, // LANDSCAPE
394 { 52, 112 }, // LANDSCAPE_LARGE
395 };
396
GetAnimationBaseline() const397 int ScreenRecoveryUI::GetAnimationBaseline() const {
398 return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
399 gr_get_height(loop_frames_[0].get());
400 }
401
GetTextBaseline() const402 int ScreenRecoveryUI::GetTextBaseline() const {
403 return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
404 gr_get_height(installing_text_.get());
405 }
406
GetProgressBaseline() const407 int ScreenRecoveryUI::GetProgressBaseline() const {
408 int elements_sum = gr_get_height(loop_frames_[0].get()) + PixelsFromDp(kLayouts[layout_][ICON]) +
409 gr_get_height(installing_text_.get()) + PixelsFromDp(kLayouts[layout_][TEXT]) +
410 gr_get_height(progress_bar_fill_.get());
411 int bottom_gap = (ScreenHeight() - elements_sum) / 2;
412 return ScreenHeight() - bottom_gap - gr_get_height(progress_bar_fill_.get());
413 }
414
415 // Clear the screen and draw the currently selected background icon (if any).
416 // Should only be called with updateMutex locked.
draw_background_locked()417 void ScreenRecoveryUI::draw_background_locked() {
418 pagesIdentical = false;
419 gr_color(0, 0, 0, 255);
420 gr_clear();
421 if (current_icon_ != NONE) {
422 if (max_stage != -1) {
423 int stage_height = gr_get_height(stage_marker_empty_.get());
424 int stage_width = gr_get_width(stage_marker_empty_.get());
425 int x = (ScreenWidth() - max_stage * gr_get_width(stage_marker_empty_.get())) / 2;
426 int y = ScreenHeight() - stage_height - margin_height_;
427 for (int i = 0; i < max_stage; ++i) {
428 const auto& stage_surface = (i < stage) ? stage_marker_fill_ : stage_marker_empty_;
429 DrawSurface(stage_surface.get(), 0, 0, stage_width, stage_height, x, y);
430 x += stage_width;
431 }
432 }
433
434 const auto& text_surface = GetCurrentText();
435 int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2;
436 int text_y = GetTextBaseline();
437 gr_color(255, 255, 255, 255);
438 DrawTextIcon(text_x, text_y, text_surface);
439 }
440 }
441
442 // Draws the animation and progress bar (if any) on the screen. Does not flip pages. Should only be
443 // called with updateMutex locked.
draw_foreground_locked()444 void ScreenRecoveryUI::draw_foreground_locked() {
445 if (current_icon_ != NONE) {
446 const auto& frame = GetCurrentFrame();
447 int frame_width = gr_get_width(frame);
448 int frame_height = gr_get_height(frame);
449 int frame_x = (ScreenWidth() - frame_width) / 2;
450 int frame_y = GetAnimationBaseline();
451 DrawSurface(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
452 }
453
454 if (progressBarType != EMPTY) {
455 int width = gr_get_width(progress_bar_empty_.get());
456 int height = gr_get_height(progress_bar_empty_.get());
457
458 int progress_x = (ScreenWidth() - width) / 2;
459 int progress_y = GetProgressBaseline();
460
461 // Erase behind the progress bar (in case this was a progress-only update)
462 gr_color(0, 0, 0, 255);
463 DrawFill(progress_x, progress_y, width, height);
464
465 if (progressBarType == DETERMINATE) {
466 float p = progressScopeStart + progress * progressScopeSize;
467 int pos = static_cast<int>(p * width);
468
469 if (rtl_locale_) {
470 // Fill the progress bar from right to left.
471 if (pos > 0) {
472 DrawSurface(progress_bar_fill_.get(), width - pos, 0, pos, height,
473 progress_x + width - pos, progress_y);
474 }
475 if (pos < width - 1) {
476 DrawSurface(progress_bar_empty_.get(), 0, 0, width - pos, height, progress_x, progress_y);
477 }
478 } else {
479 // Fill the progress bar from left to right.
480 if (pos > 0) {
481 DrawSurface(progress_bar_fill_.get(), 0, 0, pos, height, progress_x, progress_y);
482 }
483 if (pos < width - 1) {
484 DrawSurface(progress_bar_empty_.get(), pos, 0, width - pos, height, progress_x + pos,
485 progress_y);
486 }
487 }
488 }
489 }
490 }
491
SetColor(UIElement e) const492 void ScreenRecoveryUI::SetColor(UIElement e) const {
493 switch (e) {
494 case UIElement::INFO:
495 gr_color(249, 194, 0, 255);
496 break;
497 case UIElement::HEADER:
498 gr_color(247, 0, 6, 255);
499 break;
500 case UIElement::MENU:
501 case UIElement::MENU_SEL_BG:
502 gr_color(0, 106, 157, 255);
503 break;
504 case UIElement::MENU_SEL_BG_ACTIVE:
505 gr_color(0, 156, 100, 255);
506 break;
507 case UIElement::MENU_SEL_FG:
508 gr_color(255, 255, 255, 255);
509 break;
510 case UIElement::LOG:
511 gr_color(196, 196, 196, 255);
512 break;
513 case UIElement::TEXT_FILL:
514 gr_color(0, 0, 0, 160);
515 break;
516 default:
517 gr_color(255, 255, 255, 255);
518 break;
519 }
520 }
521
SelectAndShowBackgroundText(const std::vector<std::string> & locales_entries,size_t sel)522 void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string>& locales_entries,
523 size_t sel) {
524 SetLocale(locales_entries[sel]);
525 std::vector<std::string> text_name = { "erasing_text", "error_text", "installing_text",
526 "installing_security_text", "no_command_text" };
527 std::unordered_map<std::string, std::unique_ptr<GRSurface>> surfaces;
528 for (const auto& name : text_name) {
529 auto text_image = LoadLocalizedBitmap(name);
530 if (!text_image) {
531 Print("Failed to load %s\n", name.c_str());
532 return;
533 }
534 surfaces.emplace(name, std::move(text_image));
535 }
536
537 std::lock_guard<std::mutex> lg(updateMutex);
538 gr_color(0, 0, 0, 255);
539 gr_clear();
540
541 int text_y = margin_height_;
542 int text_x = margin_width_;
543 int line_spacing = gr_sys_font()->char_height; // Put some extra space between images.
544 // Write the header and descriptive texts.
545 SetColor(UIElement::INFO);
546 std::string header = "Show background text image";
547 text_y += DrawTextLine(text_x, text_y, header, true);
548 std::string locale_selection = android::base::StringPrintf(
549 "Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel + 1, locales_entries.size());
550 // clang-format off
551 std::vector<std::string> instruction = {
552 locale_selection,
553 "Use volume up/down to switch locales and power to exit."
554 };
555 // clang-format on
556 text_y += DrawWrappedTextLines(text_x, text_y, instruction);
557
558 // Iterate through the text images and display them in order for the current locale.
559 for (const auto& p : surfaces) {
560 text_y += line_spacing;
561 SetColor(UIElement::LOG);
562 text_y += DrawTextLine(text_x, text_y, p.first, false);
563 gr_color(255, 255, 255, 255);
564 gr_texticon(text_x, text_y, p.second.get());
565 text_y += gr_get_height(p.second.get());
566 }
567 // Update the whole screen.
568 gr_flip();
569 }
570
CheckBackgroundTextImages()571 void ScreenRecoveryUI::CheckBackgroundTextImages() {
572 // Load a list of locales embedded in one of the resource files.
573 std::vector<std::string> locales_entries = get_locales_in_png("installing_text");
574 if (locales_entries.empty()) {
575 Print("Failed to load locales from the resource files\n");
576 return;
577 }
578 std::string saved_locale = locale_;
579 size_t selected = 0;
580 SelectAndShowBackgroundText(locales_entries, selected);
581
582 FlushKeys();
583 while (true) {
584 int key = WaitKey();
585 if (key == static_cast<int>(KeyError::INTERRUPTED)) break;
586 if (key == KEY_POWER || key == KEY_ENTER) {
587 break;
588 } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
589 selected = (selected == 0) ? locales_entries.size() - 1 : selected - 1;
590 SelectAndShowBackgroundText(locales_entries, selected);
591 } else if (key == KEY_DOWN || key == KEY_VOLUMEDOWN) {
592 selected = (selected == locales_entries.size() - 1) ? 0 : selected + 1;
593 SelectAndShowBackgroundText(locales_entries, selected);
594 }
595 }
596
597 SetLocale(saved_locale);
598 }
599
ScreenWidth() const600 int ScreenRecoveryUI::ScreenWidth() const {
601 return gr_fb_width();
602 }
603
ScreenHeight() const604 int ScreenRecoveryUI::ScreenHeight() const {
605 return gr_fb_height();
606 }
607
DrawSurface(const GRSurface * surface,int sx,int sy,int w,int h,int dx,int dy) const608 void ScreenRecoveryUI::DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx,
609 int dy) const {
610 gr_blit(surface, sx, sy, w, h, dx, dy);
611 }
612
DrawHorizontalRule(int y) const613 int ScreenRecoveryUI::DrawHorizontalRule(int y) const {
614 gr_fill(0, y + 4, ScreenWidth(), y + 6);
615 return 8;
616 }
617
DrawHighlightBar(int x,int y,int width,int height) const618 void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const {
619 gr_fill(x, y, x + width, y + height);
620 }
621
DrawFill(int x,int y,int w,int h) const622 void ScreenRecoveryUI::DrawFill(int x, int y, int w, int h) const {
623 gr_fill(x, y, w, h);
624 }
625
DrawTextIcon(int x,int y,const GRSurface * surface) const626 void ScreenRecoveryUI::DrawTextIcon(int x, int y, const GRSurface* surface) const {
627 gr_texticon(x, y, surface);
628 }
629
DrawTextLine(int x,int y,const std::string & line,bool bold) const630 int ScreenRecoveryUI::DrawTextLine(int x, int y, const std::string& line, bool bold) const {
631 gr_text(gr_sys_font(), x, y, line.c_str(), bold);
632 return char_height_ + 4;
633 }
634
DrawTextLines(int x,int y,const std::vector<std::string> & lines) const635 int ScreenRecoveryUI::DrawTextLines(int x, int y, const std::vector<std::string>& lines) const {
636 int offset = 0;
637 for (const auto& line : lines) {
638 offset += DrawTextLine(x, y + offset, line, false);
639 }
640 return offset;
641 }
642
DrawWrappedTextLines(int x,int y,const std::vector<std::string> & lines) const643 int ScreenRecoveryUI::DrawWrappedTextLines(int x, int y,
644 const std::vector<std::string>& lines) const {
645 // Keep symmetrical margins based on the given offset (i.e. x).
646 size_t text_cols = (ScreenWidth() - x * 2) / char_width_;
647 int offset = 0;
648 for (const auto& line : lines) {
649 size_t next_start = 0;
650 while (next_start < line.size()) {
651 std::string sub = line.substr(next_start, text_cols + 1);
652 if (sub.size() <= text_cols) {
653 next_start += sub.size();
654 } else {
655 // Line too long and must be wrapped to text_cols columns.
656 size_t last_space = sub.find_last_of(" \t\n");
657 if (last_space == std::string::npos) {
658 // No space found, just draw as much as we can.
659 sub.resize(text_cols);
660 next_start += text_cols;
661 } else {
662 sub.resize(last_space);
663 next_start += last_space + 1;
664 }
665 }
666 offset += DrawTextLine(x, y + offset, sub, false);
667 }
668 }
669 return offset;
670 }
671
SetTitle(const std::vector<std::string> & lines)672 void ScreenRecoveryUI::SetTitle(const std::vector<std::string>& lines) {
673 title_lines_ = lines;
674 }
675
676 // Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex
677 // locked.
draw_screen_locked()678 void ScreenRecoveryUI::draw_screen_locked() {
679 if (!show_text) {
680 draw_background_locked();
681 draw_foreground_locked();
682 return;
683 }
684
685 gr_color(0, 0, 0, 255);
686 gr_clear();
687
688 // clang-format off
689 static std::vector<std::string> REGULAR_HELP{
690 "Use volume up/down and power.",
691 };
692 static std::vector<std::string> LONG_PRESS_HELP{
693 "Any button cycles highlight.",
694 "Long-press activates.",
695 };
696 // clang-format on
697 draw_menu_and_text_buffer_locked(HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
698 }
699
700 // Draws the menu and text buffer on the screen. Should only be called with updateMutex locked.
draw_menu_and_text_buffer_locked(const std::vector<std::string> & help_message)701 void ScreenRecoveryUI::draw_menu_and_text_buffer_locked(
702 const std::vector<std::string>& help_message) {
703 int y = margin_height_;
704
705 if (fastbootd_logo_ && fastbootd_logo_enabled_) {
706 // Try to get this centered on screen.
707 auto width = gr_get_width(fastbootd_logo_.get());
708 auto height = gr_get_height(fastbootd_logo_.get());
709 auto centered_x = ScreenWidth() / 2 - width / 2;
710 DrawSurface(fastbootd_logo_.get(), 0, 0, width, height, centered_x, y);
711 y += height;
712 }
713
714 if (menu_) {
715 int x = margin_width_ + kMenuIndent;
716
717 SetColor(UIElement::INFO);
718
719 for (size_t i = 0; i < title_lines_.size(); i++) {
720 y += DrawTextLine(x, y, title_lines_[i], i == 0);
721 }
722
723 y += DrawTextLines(x, y, help_message);
724
725 y += menu_->DrawHeader(x, y);
726 y += menu_->DrawItems(x, y, ScreenWidth(), IsLongPress());
727 }
728
729 // Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or
730 // we've displayed the entire text buffer.
731 SetColor(UIElement::LOG);
732 int row = text_row_;
733 size_t count = 0;
734 for (int ty = ScreenHeight() - margin_height_ - char_height_; ty >= y && count < text_rows_;
735 ty -= char_height_, ++count) {
736 DrawTextLine(margin_width_, ty, text_[row], false);
737 --row;
738 if (row < 0) row = text_rows_ - 1;
739 }
740 }
741
742 // Redraw everything on the screen and flip the screen (make it visible).
743 // Should only be called with updateMutex locked.
update_screen_locked()744 void ScreenRecoveryUI::update_screen_locked() {
745 draw_screen_locked();
746 gr_flip();
747 }
748
749 // Updates only the progress bar, if possible, otherwise redraws the screen.
750 // Should only be called with updateMutex locked.
update_progress_locked()751 void ScreenRecoveryUI::update_progress_locked() {
752 if (show_text || !pagesIdentical) {
753 draw_screen_locked(); // Must redraw the whole screen
754 pagesIdentical = true;
755 } else {
756 draw_foreground_locked(); // Draw only the progress bar and overlays
757 }
758 gr_flip();
759 }
760
ProgressThreadLoop()761 void ScreenRecoveryUI::ProgressThreadLoop() {
762 double interval = 1.0 / animation_fps_;
763 while (!progress_thread_stopped_) {
764 double start = now();
765 bool redraw = false;
766 {
767 std::lock_guard<std::mutex> lg(updateMutex);
768
769 // update the installation animation, if active
770 // skip this if we have a text overlay (too expensive to update)
771 if ((current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) && !show_text) {
772 if (!intro_done_) {
773 if (current_frame_ == intro_frames_.size() - 1) {
774 intro_done_ = true;
775 current_frame_ = 0;
776 } else {
777 ++current_frame_;
778 }
779 } else {
780 current_frame_ = (current_frame_ + 1) % loop_frames_.size();
781 }
782
783 redraw = true;
784 }
785
786 // move the progress bar forward on timed intervals, if configured
787 int duration = progressScopeDuration;
788 if (progressBarType == DETERMINATE && duration > 0) {
789 double elapsed = now() - progressScopeTime;
790 float p = 1.0 * elapsed / duration;
791 if (p > 1.0) p = 1.0;
792 if (p > progress) {
793 progress = p;
794 redraw = true;
795 }
796 }
797
798 if (redraw) update_progress_locked();
799 }
800
801 double end = now();
802 // minimum of 20ms delay between frames
803 double delay = interval - (end - start);
804 if (delay < 0.02) delay = 0.02;
805 usleep(static_cast<useconds_t>(delay * 1000000));
806 }
807 }
808
LoadBitmap(const std::string & filename)809 std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadBitmap(const std::string& filename) {
810 GRSurface* surface;
811 if (auto result = res_create_display_surface(filename.c_str(), &surface); result < 0) {
812 LOG(ERROR) << "Failed to load bitmap " << filename << " (error " << result << ")";
813 return nullptr;
814 }
815 return std::unique_ptr<GRSurface>(surface);
816 }
817
LoadLocalizedBitmap(const std::string & filename)818 std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadLocalizedBitmap(const std::string& filename) {
819 GRSurface* surface;
820 if (auto result = res_create_localized_alpha_surface(filename.c_str(), locale_.c_str(), &surface);
821 result < 0) {
822 LOG(ERROR) << "Failed to load bitmap " << filename << " (error " << result << ")";
823 return nullptr;
824 }
825 return std::unique_ptr<GRSurface>(surface);
826 }
827
Alloc2d(size_t rows,size_t cols)828 static char** Alloc2d(size_t rows, size_t cols) {
829 char** result = new char*[rows];
830 for (size_t i = 0; i < rows; ++i) {
831 result[i] = new char[cols];
832 memset(result[i], 0, cols);
833 }
834 return result;
835 }
836
837 // Choose the right background string to display during update.
SetSystemUpdateText(bool security_update)838 void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
839 if (security_update) {
840 installing_text_ = LoadLocalizedBitmap("installing_security_text");
841 } else {
842 installing_text_ = LoadLocalizedBitmap("installing_text");
843 }
844 Redraw();
845 }
846
InitTextParams()847 bool ScreenRecoveryUI::InitTextParams() {
848 // gr_init() would return successfully on font initialization failure.
849 if (gr_sys_font() == nullptr) {
850 return false;
851 }
852 gr_font_size(gr_sys_font(), &char_width_, &char_height_);
853 text_rows_ = (ScreenHeight() - margin_height_ * 2) / char_height_;
854 text_cols_ = (ScreenWidth() - margin_width_ * 2) / char_width_;
855 return true;
856 }
857
LoadWipeDataMenuText()858 bool ScreenRecoveryUI::LoadWipeDataMenuText() {
859 // Ignores the errors since the member variables will stay as nullptr.
860 cancel_wipe_data_text_ = LoadLocalizedBitmap("cancel_wipe_data_text");
861 factory_data_reset_text_ = LoadLocalizedBitmap("factory_data_reset_text");
862 try_again_text_ = LoadLocalizedBitmap("try_again_text");
863 wipe_data_confirmation_text_ = LoadLocalizedBitmap("wipe_data_confirmation_text");
864 wipe_data_menu_header_text_ = LoadLocalizedBitmap("wipe_data_menu_header_text");
865 return true;
866 }
867
Init(const std::string & locale)868 bool ScreenRecoveryUI::Init(const std::string& locale) {
869 RecoveryUI::Init(locale);
870
871 if (gr_init() == -1) {
872 return false;
873 }
874
875 if (!InitTextParams()) {
876 return false;
877 }
878
879 // Are we portrait or landscape?
880 layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT;
881 // Are we the large variant of our base layout?
882 if (gr_fb_height() > PixelsFromDp(800)) ++layout_;
883
884 text_ = Alloc2d(text_rows_, text_cols_ + 1);
885 file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
886
887 text_col_ = text_row_ = 0;
888
889 // Set up the locale info.
890 SetLocale(locale);
891
892 error_icon_ = LoadBitmap("icon_error");
893
894 progress_bar_empty_ = LoadBitmap("progress_empty");
895 progress_bar_fill_ = LoadBitmap("progress_fill");
896 stage_marker_empty_ = LoadBitmap("stage_empty");
897 stage_marker_fill_ = LoadBitmap("stage_fill");
898
899 erasing_text_ = LoadLocalizedBitmap("erasing_text");
900 no_command_text_ = LoadLocalizedBitmap("no_command_text");
901 error_text_ = LoadLocalizedBitmap("error_text");
902
903 if (android::base::GetBoolProperty("ro.boot.dynamic_partitions", false)) {
904 fastbootd_logo_ = LoadBitmap("fastbootd");
905 }
906
907 // Background text for "installing_update" could be "installing update" or
908 // "installing security update". It will be set after Init() according to the commands in BCB.
909 installing_text_.reset();
910
911 LoadWipeDataMenuText();
912
913 LoadAnimation();
914
915 // Keep the progress bar updated, even when the process is otherwise busy.
916 progress_thread_ = std::thread(&ScreenRecoveryUI::ProgressThreadLoop, this);
917
918 return true;
919 }
920
GetLocale() const921 std::string ScreenRecoveryUI::GetLocale() const {
922 return locale_;
923 }
924
LoadAnimation()925 void ScreenRecoveryUI::LoadAnimation() {
926 std::unique_ptr<DIR, decltype(&closedir)> dir(opendir(Paths::Get().resource_dir().c_str()),
927 closedir);
928 dirent* de;
929 std::vector<std::string> intro_frame_names;
930 std::vector<std::string> loop_frame_names;
931
932 while ((de = readdir(dir.get())) != nullptr) {
933 int value, num_chars;
934 if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
935 intro_frame_names.emplace_back(de->d_name, num_chars);
936 } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
937 loop_frame_names.emplace_back(de->d_name, num_chars);
938 }
939 }
940
941 size_t intro_frames = intro_frame_names.size();
942 size_t loop_frames = loop_frame_names.size();
943
944 // It's okay to not have an intro.
945 if (intro_frames == 0) intro_done_ = true;
946 // But you must have an animation.
947 if (loop_frames == 0) abort();
948
949 std::sort(intro_frame_names.begin(), intro_frame_names.end());
950 std::sort(loop_frame_names.begin(), loop_frame_names.end());
951
952 intro_frames_.clear();
953 intro_frames_.reserve(intro_frames);
954 for (const auto& frame_name : intro_frame_names) {
955 intro_frames_.emplace_back(LoadBitmap(frame_name));
956 }
957
958 loop_frames_.clear();
959 loop_frames_.reserve(loop_frames);
960 for (const auto& frame_name : loop_frame_names) {
961 loop_frames_.emplace_back(LoadBitmap(frame_name));
962 }
963 }
964
SetBackground(Icon icon)965 void ScreenRecoveryUI::SetBackground(Icon icon) {
966 std::lock_guard<std::mutex> lg(updateMutex);
967
968 current_icon_ = icon;
969 update_screen_locked();
970 }
971
SetProgressType(ProgressType type)972 void ScreenRecoveryUI::SetProgressType(ProgressType type) {
973 std::lock_guard<std::mutex> lg(updateMutex);
974 if (progressBarType != type) {
975 progressBarType = type;
976 }
977 progressScopeStart = 0;
978 progressScopeSize = 0;
979 progress = 0;
980 update_progress_locked();
981 }
982
ShowProgress(float portion,float seconds)983 void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
984 std::lock_guard<std::mutex> lg(updateMutex);
985 progressBarType = DETERMINATE;
986 progressScopeStart += progressScopeSize;
987 progressScopeSize = portion;
988 progressScopeTime = now();
989 progressScopeDuration = seconds;
990 progress = 0;
991 update_progress_locked();
992 }
993
SetProgress(float fraction)994 void ScreenRecoveryUI::SetProgress(float fraction) {
995 std::lock_guard<std::mutex> lg(updateMutex);
996 if (fraction < 0.0) fraction = 0.0;
997 if (fraction > 1.0) fraction = 1.0;
998 if (progressBarType == DETERMINATE && fraction > progress) {
999 // Skip updates that aren't visibly different.
1000 int width = gr_get_width(progress_bar_empty_.get());
1001 float scale = width * progressScopeSize;
1002 if ((int)(progress * scale) != (int)(fraction * scale)) {
1003 progress = fraction;
1004 update_progress_locked();
1005 }
1006 }
1007 }
1008
SetStage(int current,int max)1009 void ScreenRecoveryUI::SetStage(int current, int max) {
1010 std::lock_guard<std::mutex> lg(updateMutex);
1011 stage = current;
1012 max_stage = max;
1013 }
1014
PrintV(const char * fmt,bool copy_to_stdout,va_list ap)1015 void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
1016 std::string str;
1017 android::base::StringAppendV(&str, fmt, ap);
1018
1019 if (copy_to_stdout) {
1020 fputs(str.c_str(), stdout);
1021 }
1022
1023 std::lock_guard<std::mutex> lg(updateMutex);
1024 if (text_rows_ > 0 && text_cols_ > 0) {
1025 for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
1026 if (*ptr == '\n' || text_col_ >= text_cols_) {
1027 text_[text_row_][text_col_] = '\0';
1028 text_col_ = 0;
1029 text_row_ = (text_row_ + 1) % text_rows_;
1030 }
1031 if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
1032 }
1033 text_[text_row_][text_col_] = '\0';
1034 update_screen_locked();
1035 }
1036 }
1037
Print(const char * fmt,...)1038 void ScreenRecoveryUI::Print(const char* fmt, ...) {
1039 va_list ap;
1040 va_start(ap, fmt);
1041 PrintV(fmt, true, ap);
1042 va_end(ap);
1043 }
1044
PrintOnScreenOnly(const char * fmt,...)1045 void ScreenRecoveryUI::PrintOnScreenOnly(const char* fmt, ...) {
1046 va_list ap;
1047 va_start(ap, fmt);
1048 PrintV(fmt, false, ap);
1049 va_end(ap);
1050 }
1051
PutChar(char ch)1052 void ScreenRecoveryUI::PutChar(char ch) {
1053 std::lock_guard<std::mutex> lg(updateMutex);
1054 if (ch != '\n') text_[text_row_][text_col_++] = ch;
1055 if (ch == '\n' || text_col_ >= text_cols_) {
1056 text_col_ = 0;
1057 ++text_row_;
1058 }
1059 }
1060
ClearText()1061 void ScreenRecoveryUI::ClearText() {
1062 std::lock_guard<std::mutex> lg(updateMutex);
1063 text_col_ = 0;
1064 text_row_ = 0;
1065 for (size_t i = 0; i < text_rows_; ++i) {
1066 memset(text_[i], 0, text_cols_ + 1);
1067 }
1068 }
1069
ShowFile(FILE * fp)1070 void ScreenRecoveryUI::ShowFile(FILE* fp) {
1071 std::vector<off_t> offsets;
1072 offsets.push_back(ftello(fp));
1073 ClearText();
1074
1075 struct stat sb;
1076 fstat(fileno(fp), &sb);
1077
1078 bool show_prompt = false;
1079 while (true) {
1080 if (show_prompt) {
1081 PrintOnScreenOnly("--(%d%% of %d bytes)--",
1082 static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
1083 static_cast<int>(sb.st_size));
1084 Redraw();
1085 while (show_prompt) {
1086 show_prompt = false;
1087 int key = WaitKey();
1088 if (key == static_cast<int>(KeyError::INTERRUPTED)) return;
1089 if (key == KEY_POWER || key == KEY_ENTER) {
1090 return;
1091 } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
1092 if (offsets.size() <= 1) {
1093 show_prompt = true;
1094 } else {
1095 offsets.pop_back();
1096 fseek(fp, offsets.back(), SEEK_SET);
1097 }
1098 } else {
1099 if (feof(fp)) {
1100 return;
1101 }
1102 offsets.push_back(ftello(fp));
1103 }
1104 }
1105 ClearText();
1106 }
1107
1108 int ch = getc(fp);
1109 if (ch == EOF) {
1110 while (text_row_ < text_rows_ - 1) PutChar('\n');
1111 show_prompt = true;
1112 } else {
1113 PutChar(ch);
1114 if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
1115 show_prompt = true;
1116 }
1117 }
1118 }
1119 }
1120
ShowFile(const std::string & filename)1121 void ScreenRecoveryUI::ShowFile(const std::string& filename) {
1122 std::unique_ptr<FILE, decltype(&fclose)> fp(fopen(filename.c_str(), "re"), fclose);
1123 if (!fp) {
1124 Print(" Unable to open %s: %s\n", filename.c_str(), strerror(errno));
1125 return;
1126 }
1127
1128 char** old_text = text_;
1129 size_t old_text_col = text_col_;
1130 size_t old_text_row = text_row_;
1131
1132 // Swap in the alternate screen and clear it.
1133 text_ = file_viewer_text_;
1134 ClearText();
1135
1136 ShowFile(fp.get());
1137
1138 text_ = old_text;
1139 text_col_ = old_text_col;
1140 text_row_ = old_text_row;
1141 }
1142
CreateMenu(const GRSurface * graphic_header,const std::vector<const GRSurface * > & graphic_items,const std::vector<std::string> & text_headers,const std::vector<std::string> & text_items,size_t initial_selection) const1143 std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(
1144 const GRSurface* graphic_header, const std::vector<const GRSurface*>& graphic_items,
1145 const std::vector<std::string>& text_headers, const std::vector<std::string>& text_items,
1146 size_t initial_selection) const {
1147 // horizontal unusable area: margin width + menu indent
1148 size_t max_width = ScreenWidth() - margin_width_ - kMenuIndent;
1149 // vertical unusable area: margin height + title lines + helper message + high light bar.
1150 // It is safe to reserve more space.
1151 size_t max_height = ScreenHeight() - margin_height_ - char_height_ * (title_lines_.size() + 3);
1152 if (GraphicMenu::Validate(max_width, max_height, graphic_header, graphic_items)) {
1153 return std::make_unique<GraphicMenu>(graphic_header, graphic_items, initial_selection, *this);
1154 }
1155
1156 fprintf(stderr, "Failed to initialize graphic menu, falling back to use the text menu.\n");
1157
1158 return CreateMenu(text_headers, text_items, initial_selection);
1159 }
1160
CreateMenu(const std::vector<std::string> & text_headers,const std::vector<std::string> & text_items,size_t initial_selection) const1161 std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(const std::vector<std::string>& text_headers,
1162 const std::vector<std::string>& text_items,
1163 size_t initial_selection) const {
1164 if (text_rows_ > 0 && text_cols_ > 1) {
1165 return std::make_unique<TextMenu>(scrollable_menu_, text_rows_, text_cols_ - 1, text_headers,
1166 text_items, initial_selection, char_height_, *this);
1167 }
1168
1169 fprintf(stderr, "Failed to create text menu, text_rows %zu, text_cols %zu.\n", text_rows_,
1170 text_cols_);
1171 return nullptr;
1172 }
1173
SelectMenu(int sel)1174 int ScreenRecoveryUI::SelectMenu(int sel) {
1175 std::lock_guard<std::mutex> lg(updateMutex);
1176 if (menu_) {
1177 int old_sel = menu_->selection();
1178 sel = menu_->Select(sel);
1179
1180 if (sel != old_sel) {
1181 update_screen_locked();
1182 }
1183 }
1184 return sel;
1185 }
1186
ShowMenu(std::unique_ptr<Menu> && menu,bool menu_only,const std::function<int (int,bool)> & key_handler)1187 size_t ScreenRecoveryUI::ShowMenu(std::unique_ptr<Menu>&& menu, bool menu_only,
1188 const std::function<int(int, bool)>& key_handler) {
1189 // Throw away keys pressed previously, so user doesn't accidentally trigger menu items.
1190 FlushKeys();
1191
1192 // If there is a key interrupt in progress, return KeyError::INTERRUPTED without starting the
1193 // menu.
1194 if (IsKeyInterrupted()) return static_cast<size_t>(KeyError::INTERRUPTED);
1195
1196 CHECK(menu != nullptr);
1197
1198 // Starts and displays the menu
1199 menu_ = std::move(menu);
1200 Redraw();
1201
1202 int selected = menu_->selection();
1203 int chosen_item = -1;
1204 while (chosen_item < 0) {
1205 int key = WaitKey();
1206 if (key == static_cast<int>(KeyError::INTERRUPTED)) { // WaitKey() was interrupted.
1207 return static_cast<size_t>(KeyError::INTERRUPTED);
1208 }
1209 if (key == static_cast<int>(KeyError::TIMED_OUT)) { // WaitKey() timed out.
1210 if (WasTextEverVisible()) {
1211 continue;
1212 } else {
1213 LOG(INFO) << "Timed out waiting for key input; rebooting.";
1214 menu_.reset();
1215 Redraw();
1216 return static_cast<size_t>(KeyError::TIMED_OUT);
1217 }
1218 }
1219
1220 bool visible = IsTextVisible();
1221 int action = key_handler(key, visible);
1222 if (action < 0) {
1223 switch (action) {
1224 case Device::kHighlightUp:
1225 selected = SelectMenu(--selected);
1226 break;
1227 case Device::kHighlightDown:
1228 selected = SelectMenu(++selected);
1229 break;
1230 case Device::kInvokeItem:
1231 chosen_item = selected;
1232 break;
1233 case Device::kNoAction:
1234 break;
1235 }
1236 } else if (!menu_only) {
1237 chosen_item = action;
1238 }
1239 }
1240
1241 menu_.reset();
1242 Redraw();
1243
1244 return chosen_item;
1245 }
1246
ShowMenu(const std::vector<std::string> & headers,const std::vector<std::string> & items,size_t initial_selection,bool menu_only,const std::function<int (int,bool)> & key_handler)1247 size_t ScreenRecoveryUI::ShowMenu(const std::vector<std::string>& headers,
1248 const std::vector<std::string>& items, size_t initial_selection,
1249 bool menu_only,
1250 const std::function<int(int, bool)>& key_handler) {
1251 auto menu = CreateMenu(headers, items, initial_selection);
1252 if (menu == nullptr) {
1253 return initial_selection;
1254 }
1255
1256 return ShowMenu(CreateMenu(headers, items, initial_selection), menu_only, key_handler);
1257 }
1258
ShowPromptWipeDataMenu(const std::vector<std::string> & backup_headers,const std::vector<std::string> & backup_items,const std::function<int (int,bool)> & key_handler)1259 size_t ScreenRecoveryUI::ShowPromptWipeDataMenu(const std::vector<std::string>& backup_headers,
1260 const std::vector<std::string>& backup_items,
1261 const std::function<int(int, bool)>& key_handler) {
1262 auto wipe_data_menu = CreateMenu(wipe_data_menu_header_text_.get(),
1263 { try_again_text_.get(), factory_data_reset_text_.get() },
1264 backup_headers, backup_items, 0);
1265 if (wipe_data_menu == nullptr) {
1266 return 0;
1267 }
1268
1269 return ShowMenu(std::move(wipe_data_menu), true, key_handler);
1270 }
1271
ShowPromptWipeDataConfirmationMenu(const std::vector<std::string> & backup_headers,const std::vector<std::string> & backup_items,const std::function<int (int,bool)> & key_handler)1272 size_t ScreenRecoveryUI::ShowPromptWipeDataConfirmationMenu(
1273 const std::vector<std::string>& backup_headers, const std::vector<std::string>& backup_items,
1274 const std::function<int(int, bool)>& key_handler) {
1275 auto confirmation_menu =
1276 CreateMenu(wipe_data_confirmation_text_.get(),
1277 { cancel_wipe_data_text_.get(), factory_data_reset_text_.get() }, backup_headers,
1278 backup_items, 0);
1279 if (confirmation_menu == nullptr) {
1280 return 0;
1281 }
1282
1283 return ShowMenu(std::move(confirmation_menu), true, key_handler);
1284 }
1285
IsTextVisible()1286 bool ScreenRecoveryUI::IsTextVisible() {
1287 std::lock_guard<std::mutex> lg(updateMutex);
1288 int visible = show_text;
1289 return visible;
1290 }
1291
WasTextEverVisible()1292 bool ScreenRecoveryUI::WasTextEverVisible() {
1293 std::lock_guard<std::mutex> lg(updateMutex);
1294 int ever_visible = show_text_ever;
1295 return ever_visible;
1296 }
1297
ShowText(bool visible)1298 void ScreenRecoveryUI::ShowText(bool visible) {
1299 std::lock_guard<std::mutex> lg(updateMutex);
1300 show_text = visible;
1301 if (show_text) show_text_ever = true;
1302 update_screen_locked();
1303 }
1304
Redraw()1305 void ScreenRecoveryUI::Redraw() {
1306 std::lock_guard<std::mutex> lg(updateMutex);
1307 update_screen_locked();
1308 }
1309
KeyLongPress(int)1310 void ScreenRecoveryUI::KeyLongPress(int) {
1311 // Redraw so that if we're in the menu, the highlight
1312 // will change color to indicate a successful long press.
1313 Redraw();
1314 }
1315
SetLocale(const std::string & new_locale)1316 void ScreenRecoveryUI::SetLocale(const std::string& new_locale) {
1317 locale_ = new_locale;
1318 rtl_locale_ = false;
1319
1320 if (!new_locale.empty()) {
1321 size_t separator = new_locale.find('-');
1322 // lang has the language prefix prior to the separator, or full string if none exists.
1323 std::string lang = new_locale.substr(0, separator);
1324
1325 // A bit cheesy: keep an explicit list of supported RTL languages.
1326 if (lang == "ar" || // Arabic
1327 lang == "fa" || // Persian (Farsi)
1328 lang == "he" || // Hebrew (new language code)
1329 lang == "iw" || // Hebrew (old language code)
1330 lang == "ur") { // Urdu
1331 rtl_locale_ = true;
1332 }
1333 }
1334 }
1335