Home
last modified time | relevance | path

Searched defs:currentFrame (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DDamageAccumulator.cpp55 static void computeTransformImpl(const DirtyStack* currentFrame, Matrix4* outMatrix) { in computeTransformImpl()
/frameworks/opt/gamesdk/src/swappy/
DSwappy.cpp453 int32_t currentFrame; in startFrame() local
/frameworks/native/services/surfaceflinger/tests/fakehwc/
DFakeComposerClient.cpp559 int currentFrame = 0; in runVSyncAndWait() local