Searched defs:currentMipLevel (Results 1 – 8 of 8) sorted by relevance
653 for (int currentMipLevel = 1; currentMipLevel < mipLevelCount; currentMipLevel++) { in uploadTexDataOptimal() local726 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in uploadTexDataOptimal() local825 for (int currentMipLevel = 1; currentMipLevel < mipLevelCount; currentMipLevel++) { in uploadTexDataCompressed() local860 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in uploadTexDataCompressed() local1458 for (uint32_t currentMipLevel = 1; currentMipLevel < mipLevels; currentMipLevel++) { in createTestingOnlyVkImage() local1507 for (uint32_t currentMipLevel = 0; currentMipLevel < mipLevels; currentMipLevel++) { in createTestingOnlyVkImage() local1557 for (uint32_t currentMipLevel = 0; currentMipLevel < mipLevels; currentMipLevel++) { in createTestingOnlyVkImage() local
655 for (int currentMipLevel = 1; currentMipLevel < mipLevelCount; currentMipLevel++) { in uploadTexDataOptimal() local728 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in uploadTexDataOptimal() local827 for (int currentMipLevel = 1; currentMipLevel < mipLevelCount; currentMipLevel++) { in uploadTexDataCompressed() local862 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in uploadTexDataCompressed() local1470 for (uint32_t currentMipLevel = 1; currentMipLevel < mipLevels; currentMipLevel++) { in createTestingOnlyVkImage() local1519 for (uint32_t currentMipLevel = 0; currentMipLevel < mipLevels; currentMipLevel++) { in createTestingOnlyVkImage() local1569 for (uint32_t currentMipLevel = 0; currentMipLevel < mipLevels; currentMipLevel++) { in createTestingOnlyVkImage() local
971 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in allocate_and_populate_texture() local1008 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in allocate_and_populate_texture() local1075 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in allocate_and_populate_compressed_texture() local1101 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in allocate_and_populate_compressed_texture() local1236 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in uploadTexData() local1269 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in uploadTexData() local1327 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in uploadTexData() local
1007 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in allocate_and_populate_texture() local1044 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in allocate_and_populate_texture() local1111 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in allocate_and_populate_compressed_texture() local1137 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in allocate_and_populate_compressed_texture() local1271 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in uploadTexData() local1304 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in uploadTexData() local1362 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in uploadTexData() local
288 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in writePixels() local
287 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { in writePixels() local
392 for (int currentMipLevel = countLevels; currentMipLevel >= 0; currentMipLevel--) { in Build() local
393 for (int currentMipLevel = countLevels; currentMipLevel >= 0; currentMipLevel--) { in Build() local