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1 /*
2  * Copyright 2014,2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <inttypes.h>
18 
19 #define LOG_TAG "Camera3StreamSplitter"
20 #define ATRACE_TAG ATRACE_TAG_CAMERA
21 //#define LOG_NDEBUG 0
22 
23 #include <gui/BufferItem.h>
24 #include <gui/IGraphicBufferConsumer.h>
25 #include <gui/IGraphicBufferProducer.h>
26 #include <gui/BufferQueue.h>
27 #include <gui/Surface.h>
28 
29 #include <ui/GraphicBuffer.h>
30 
31 #include <binder/ProcessState.h>
32 
33 #include <utils/Trace.h>
34 
35 #include <cutils/atomic.h>
36 
37 #include "Camera3StreamSplitter.h"
38 
39 namespace android {
40 
connect(const std::unordered_map<size_t,sp<Surface>> & surfaces,uint64_t consumerUsage,uint64_t producerUsage,size_t halMaxBuffers,uint32_t width,uint32_t height,android::PixelFormat format,sp<Surface> * consumer)41 status_t Camera3StreamSplitter::connect(const std::unordered_map<size_t, sp<Surface>> &surfaces,
42         uint64_t consumerUsage, uint64_t producerUsage, size_t halMaxBuffers, uint32_t width,
43         uint32_t height, android::PixelFormat format, sp<Surface>* consumer) {
44     ATRACE_CALL();
45     if (consumer == nullptr) {
46         SP_LOGE("%s: consumer pointer is NULL", __FUNCTION__);
47         return BAD_VALUE;
48     }
49 
50     Mutex::Autolock lock(mMutex);
51     status_t res = OK;
52 
53     if (mOutputs.size() > 0 || mConsumer != nullptr) {
54         SP_LOGE("%s: already connected", __FUNCTION__);
55         return BAD_VALUE;
56     }
57     if (mBuffers.size() > 0) {
58         SP_LOGE("%s: still has %zu pending buffers", __FUNCTION__, mBuffers.size());
59         return BAD_VALUE;
60     }
61 
62     mMaxHalBuffers = halMaxBuffers;
63     mConsumerName = getUniqueConsumerName();
64     // Add output surfaces. This has to be before creating internal buffer queue
65     // in order to get max consumer side buffers.
66     for (auto &it : surfaces) {
67         if (it.second == nullptr) {
68             SP_LOGE("%s: Fatal: surface is NULL", __FUNCTION__);
69             return BAD_VALUE;
70         }
71         res = addOutputLocked(it.first, it.second);
72         if (res != OK) {
73             SP_LOGE("%s: Failed to add output surface: %s(%d)",
74                     __FUNCTION__, strerror(-res), res);
75             return res;
76         }
77     }
78 
79     // Create BufferQueue for input
80     BufferQueue::createBufferQueue(&mProducer, &mConsumer);
81 
82     // Allocate 1 extra buffer to handle the case where all buffers are detached
83     // from input, and attached to the outputs. In this case, the input queue's
84     // dequeueBuffer can still allocate 1 extra buffer before being blocked by
85     // the output's attachBuffer().
86     mMaxConsumerBuffers++;
87     mBufferItemConsumer = new BufferItemConsumer(mConsumer, consumerUsage, mMaxConsumerBuffers);
88     if (mBufferItemConsumer == nullptr) {
89         return NO_MEMORY;
90     }
91     mConsumer->setConsumerName(mConsumerName);
92 
93     *consumer = new Surface(mProducer);
94     if (*consumer == nullptr) {
95         return NO_MEMORY;
96     }
97 
98     res = mProducer->setAsyncMode(true);
99     if (res != OK) {
100         SP_LOGE("%s: Failed to enable input queue async mode: %s(%d)", __FUNCTION__,
101                 strerror(-res), res);
102         return res;
103     }
104 
105     res = mConsumer->consumerConnect(this, /* controlledByApp */ false);
106 
107     mWidth = width;
108     mHeight = height;
109     mFormat = format;
110     mProducerUsage = producerUsage;
111     mAcquiredInputBuffers = 0;
112 
113     SP_LOGV("%s: connected", __FUNCTION__);
114     return res;
115 }
116 
getOnFrameAvailableResult()117 status_t Camera3StreamSplitter::getOnFrameAvailableResult() {
118     ATRACE_CALL();
119     return mOnFrameAvailableRes.load();
120 }
121 
disconnect()122 void Camera3StreamSplitter::disconnect() {
123     ATRACE_CALL();
124     Mutex::Autolock lock(mMutex);
125 
126     for (auto& notifier : mNotifiers) {
127         sp<IGraphicBufferProducer> producer = notifier.first;
128         sp<OutputListener> listener = notifier.second;
129         IInterface::asBinder(producer)->unlinkToDeath(listener);
130     }
131     mNotifiers.clear();
132 
133     for (auto& output : mOutputs) {
134         if (output.second != nullptr) {
135             output.second->disconnect(NATIVE_WINDOW_API_CAMERA);
136         }
137     }
138     mOutputs.clear();
139     mOutputSlots.clear();
140     mConsumerBufferCount.clear();
141 
142     mConsumer->consumerDisconnect();
143 
144     if (mBuffers.size() > 0) {
145         SP_LOGW("%zu buffers still being tracked", mBuffers.size());
146         mBuffers.clear();
147     }
148 
149     mMaxHalBuffers = 0;
150     mMaxConsumerBuffers = 0;
151     mAcquiredInputBuffers = 0;
152     SP_LOGV("%s: Disconnected", __FUNCTION__);
153 }
154 
Camera3StreamSplitter(bool useHalBufManager)155 Camera3StreamSplitter::Camera3StreamSplitter(bool useHalBufManager) :
156         mUseHalBufManager(useHalBufManager) {}
157 
~Camera3StreamSplitter()158 Camera3StreamSplitter::~Camera3StreamSplitter() {
159     disconnect();
160 }
161 
addOutput(size_t surfaceId,const sp<Surface> & outputQueue)162 status_t Camera3StreamSplitter::addOutput(size_t surfaceId, const sp<Surface>& outputQueue) {
163     ATRACE_CALL();
164     Mutex::Autolock lock(mMutex);
165     status_t res = addOutputLocked(surfaceId, outputQueue);
166 
167     if (res != OK) {
168         SP_LOGE("%s: addOutputLocked failed %d", __FUNCTION__, res);
169         return res;
170     }
171 
172     if (mMaxConsumerBuffers > mAcquiredInputBuffers) {
173         res = mConsumer->setMaxAcquiredBufferCount(mMaxConsumerBuffers);
174     }
175 
176     return res;
177 }
178 
addOutputLocked(size_t surfaceId,const sp<Surface> & outputQueue)179 status_t Camera3StreamSplitter::addOutputLocked(size_t surfaceId, const sp<Surface>& outputQueue) {
180     ATRACE_CALL();
181     if (outputQueue == nullptr) {
182         SP_LOGE("addOutput: outputQueue must not be NULL");
183         return BAD_VALUE;
184     }
185 
186     if (mOutputs[surfaceId] != nullptr) {
187         SP_LOGE("%s: surfaceId: %u already taken!", __FUNCTION__, (unsigned) surfaceId);
188         return BAD_VALUE;
189     }
190 
191     status_t res = native_window_set_buffers_dimensions(outputQueue.get(),
192             mWidth, mHeight);
193     if (res != NO_ERROR) {
194         SP_LOGE("addOutput: failed to set buffer dimensions (%d)", res);
195         return res;
196     }
197     res = native_window_set_buffers_format(outputQueue.get(),
198             mFormat);
199     if (res != OK) {
200         ALOGE("%s: Unable to configure stream buffer format %#x for surfaceId %zu",
201                 __FUNCTION__, mFormat, surfaceId);
202         return res;
203     }
204 
205     sp<IGraphicBufferProducer> gbp = outputQueue->getIGraphicBufferProducer();
206     // Connect to the buffer producer
207     sp<OutputListener> listener(new OutputListener(this, gbp));
208     IInterface::asBinder(gbp)->linkToDeath(listener);
209     res = outputQueue->connect(NATIVE_WINDOW_API_CAMERA, listener);
210     if (res != NO_ERROR) {
211         SP_LOGE("addOutput: failed to connect (%d)", res);
212         return res;
213     }
214 
215     // Query consumer side buffer count, and update overall buffer count
216     int maxConsumerBuffers = 0;
217     res = static_cast<ANativeWindow*>(outputQueue.get())->query(
218             outputQueue.get(),
219             NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &maxConsumerBuffers);
220     if (res != OK) {
221         SP_LOGE("%s: Unable to query consumer undequeued buffer count"
222               " for surface", __FUNCTION__);
223         return res;
224     }
225 
226     SP_LOGV("%s: Consumer wants %d buffers, Producer wants %zu", __FUNCTION__,
227             maxConsumerBuffers, mMaxHalBuffers);
228     // The output slot count requirement can change depending on the current amount
229     // of outputs and incoming buffer consumption rate. To avoid any issues with
230     // insufficient slots, set their count to the maximum supported. The output
231     // surface buffer allocation is disabled so no real buffers will get allocated.
232     size_t totalBufferCount = BufferQueue::NUM_BUFFER_SLOTS;
233     res = native_window_set_buffer_count(outputQueue.get(),
234             totalBufferCount);
235     if (res != OK) {
236         SP_LOGE("%s: Unable to set buffer count for surface %p",
237                 __FUNCTION__, outputQueue.get());
238         return res;
239     }
240 
241     // Set dequeueBuffer/attachBuffer timeout if the consumer is not hw composer or hw texture.
242     // We need skip these cases as timeout will disable the non-blocking (async) mode.
243     uint64_t usage = 0;
244     res = native_window_get_consumer_usage(static_cast<ANativeWindow*>(outputQueue.get()), &usage);
245     if (!(usage & (GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_TEXTURE))) {
246         nsecs_t timeout = mUseHalBufManager ?
247                 kHalBufMgrDequeueBufferTimeout : kNormalDequeueBufferTimeout;
248         outputQueue->setDequeueTimeout(timeout);
249     }
250 
251     res = gbp->allowAllocation(false);
252     if (res != OK) {
253         SP_LOGE("%s: Failed to turn off allocation for outputQueue", __FUNCTION__);
254         return res;
255     }
256 
257     // Add new entry into mOutputs
258     mOutputs[surfaceId] = gbp;
259     mConsumerBufferCount[surfaceId] = maxConsumerBuffers;
260     if (mConsumerBufferCount[surfaceId] > mMaxHalBuffers) {
261         SP_LOGW("%s: Consumer buffer count %zu larger than max. Hal buffers: %zu", __FUNCTION__,
262                 mConsumerBufferCount[surfaceId], mMaxHalBuffers);
263     }
264     mNotifiers[gbp] = listener;
265     mOutputSlots[gbp] = std::make_unique<OutputSlots>(totalBufferCount);
266 
267     mMaxConsumerBuffers += maxConsumerBuffers;
268     return NO_ERROR;
269 }
270 
removeOutput(size_t surfaceId)271 status_t Camera3StreamSplitter::removeOutput(size_t surfaceId) {
272     ATRACE_CALL();
273     Mutex::Autolock lock(mMutex);
274 
275     status_t res = removeOutputLocked(surfaceId);
276     if (res != OK) {
277         SP_LOGE("%s: removeOutputLocked failed %d", __FUNCTION__, res);
278         return res;
279     }
280 
281     if (mAcquiredInputBuffers < mMaxConsumerBuffers) {
282         res = mConsumer->setMaxAcquiredBufferCount(mMaxConsumerBuffers);
283         if (res != OK) {
284             SP_LOGE("%s: setMaxAcquiredBufferCount failed %d", __FUNCTION__, res);
285             return res;
286         }
287     }
288 
289     return res;
290 }
291 
removeOutputLocked(size_t surfaceId)292 status_t Camera3StreamSplitter::removeOutputLocked(size_t surfaceId) {
293     if (mOutputs[surfaceId] == nullptr) {
294         SP_LOGE("%s: output surface is not present!", __FUNCTION__);
295         return BAD_VALUE;
296     }
297 
298     sp<IGraphicBufferProducer> gbp = mOutputs[surfaceId];
299     //Search and decrement the ref. count of any buffers that are
300     //still attached to the removed surface.
301     std::vector<uint64_t> pendingBufferIds;
302     auto& outputSlots = *mOutputSlots[gbp];
303     for (size_t i = 0; i < outputSlots.size(); i++) {
304         if (outputSlots[i] != nullptr) {
305             pendingBufferIds.push_back(outputSlots[i]->getId());
306             auto rc = gbp->detachBuffer(i);
307             if (rc != NO_ERROR) {
308                 //Buffers that fail to detach here will be scheduled for detach in the
309                 //input buffer queue and the rest of the registered outputs instead.
310                 //This will help ensure that camera stops accessing buffers that still
311                 //can get referenced by the disconnected output.
312                 mDetachedBuffers.emplace(outputSlots[i]->getId());
313             }
314         }
315     }
316     mOutputs[surfaceId] = nullptr;
317     mOutputSlots[gbp] = nullptr;
318     for (const auto &id : pendingBufferIds) {
319         decrementBufRefCountLocked(id, surfaceId);
320     }
321 
322     auto res = IInterface::asBinder(gbp)->unlinkToDeath(mNotifiers[gbp]);
323     if (res != OK) {
324         SP_LOGE("%s: Failed to unlink producer death listener: %d ", __FUNCTION__, res);
325         return res;
326     }
327 
328     res = gbp->disconnect(NATIVE_WINDOW_API_CAMERA);
329     if (res != OK) {
330         SP_LOGE("%s: Unable disconnect from producer interface: %d ", __FUNCTION__, res);
331         return res;
332     }
333 
334     mNotifiers[gbp] = nullptr;
335     mMaxConsumerBuffers -= mConsumerBufferCount[surfaceId];
336     mConsumerBufferCount[surfaceId] = 0;
337 
338     return res;
339 }
340 
outputBufferLocked(const sp<IGraphicBufferProducer> & output,const BufferItem & bufferItem,size_t surfaceId)341 status_t Camera3StreamSplitter::outputBufferLocked(const sp<IGraphicBufferProducer>& output,
342         const BufferItem& bufferItem, size_t surfaceId) {
343     ATRACE_CALL();
344     status_t res;
345     IGraphicBufferProducer::QueueBufferInput queueInput(
346             bufferItem.mTimestamp, bufferItem.mIsAutoTimestamp,
347             bufferItem.mDataSpace, bufferItem.mCrop,
348             static_cast<int32_t>(bufferItem.mScalingMode),
349             bufferItem.mTransform, bufferItem.mFence);
350 
351     IGraphicBufferProducer::QueueBufferOutput queueOutput;
352 
353     uint64_t bufferId = bufferItem.mGraphicBuffer->getId();
354     const BufferTracker& tracker = *(mBuffers[bufferId]);
355     int slot = getSlotForOutputLocked(output, tracker.getBuffer());
356 
357     // In case the output BufferQueue has its own lock, if we hold splitter lock while calling
358     // queueBuffer (which will try to acquire the output lock), the output could be holding its
359     // own lock calling releaseBuffer (which  will try to acquire the splitter lock), running into
360     // circular lock situation.
361     mMutex.unlock();
362     res = output->queueBuffer(slot, queueInput, &queueOutput);
363     mMutex.lock();
364 
365     SP_LOGV("%s: Queuing buffer to buffer queue %p slot %d returns %d",
366             __FUNCTION__, output.get(), slot, res);
367     //During buffer queue 'mMutex' is not held which makes the removal of
368     //"output" possible. Check whether this is the case and return.
369     if (mOutputSlots[output] == nullptr) {
370         return res;
371     }
372     if (res != OK) {
373         if (res != NO_INIT && res != DEAD_OBJECT) {
374             SP_LOGE("Queuing buffer to output failed (%d)", res);
375         }
376         // If we just discovered that this output has been abandoned, note
377         // that, increment the release count so that we still release this
378         // buffer eventually, and move on to the next output
379         onAbandonedLocked();
380         decrementBufRefCountLocked(bufferItem.mGraphicBuffer->getId(), surfaceId);
381         return res;
382     }
383 
384     // If the queued buffer replaces a pending buffer in the async
385     // queue, no onBufferReleased is called by the buffer queue.
386     // Proactively trigger the callback to avoid buffer loss.
387     if (queueOutput.bufferReplaced) {
388         onBufferReplacedLocked(output, surfaceId);
389     }
390 
391     return res;
392 }
393 
getUniqueConsumerName()394 String8 Camera3StreamSplitter::getUniqueConsumerName() {
395     static volatile int32_t counter = 0;
396     return String8::format("Camera3StreamSplitter-%d", android_atomic_inc(&counter));
397 }
398 
notifyBufferReleased(const sp<GraphicBuffer> & buffer)399 status_t Camera3StreamSplitter::notifyBufferReleased(const sp<GraphicBuffer>& buffer) {
400     ATRACE_CALL();
401 
402     Mutex::Autolock lock(mMutex);
403 
404     uint64_t bufferId = buffer->getId();
405     std::unique_ptr<BufferTracker> tracker_ptr = std::move(mBuffers[bufferId]);
406     mBuffers.erase(bufferId);
407 
408     return OK;
409 }
410 
attachBufferToOutputs(ANativeWindowBuffer * anb,const std::vector<size_t> & surface_ids)411 status_t Camera3StreamSplitter::attachBufferToOutputs(ANativeWindowBuffer* anb,
412         const std::vector<size_t>& surface_ids) {
413     ATRACE_CALL();
414     status_t res = OK;
415 
416     Mutex::Autolock lock(mMutex);
417 
418     sp<GraphicBuffer> gb(static_cast<GraphicBuffer*>(anb));
419     uint64_t bufferId = gb->getId();
420 
421     // Initialize buffer tracker for this input buffer
422     auto tracker = std::make_unique<BufferTracker>(gb, surface_ids);
423 
424     for (auto& surface_id : surface_ids) {
425         sp<IGraphicBufferProducer>& gbp = mOutputs[surface_id];
426         if (gbp.get() == nullptr) {
427             //Output surface got likely removed by client.
428             continue;
429         }
430         int slot = getSlotForOutputLocked(gbp, gb);
431         if (slot != BufferItem::INVALID_BUFFER_SLOT) {
432             //Buffer is already attached to this output surface.
433             continue;
434         }
435         //Temporarly Unlock the mutex when trying to attachBuffer to the output
436         //queue, because attachBuffer could block in case of a slow consumer. If
437         //we block while holding the lock, onFrameAvailable and onBufferReleased
438         //will block as well because they need to acquire the same lock.
439         mMutex.unlock();
440         res = gbp->attachBuffer(&slot, gb);
441         mMutex.lock();
442         if (res != OK) {
443             SP_LOGE("%s: Cannot attachBuffer from GraphicBufferProducer %p: %s (%d)",
444                     __FUNCTION__, gbp.get(), strerror(-res), res);
445             // TODO: might need to detach/cleanup the already attached buffers before return?
446             return res;
447         }
448         if ((slot < 0) || (slot > BufferQueue::NUM_BUFFER_SLOTS)) {
449             SP_LOGE("%s: Slot received %d either bigger than expected maximum %d or negative!",
450                     __FUNCTION__, slot, BufferQueue::NUM_BUFFER_SLOTS);
451             return BAD_VALUE;
452         }
453         //During buffer attach 'mMutex' is not held which makes the removal of
454         //"gbp" possible. Check whether this is the case and continue.
455         if (mOutputSlots[gbp] == nullptr) {
456             continue;
457         }
458         auto& outputSlots = *mOutputSlots[gbp];
459         if (static_cast<size_t> (slot + 1) > outputSlots.size()) {
460             outputSlots.resize(slot + 1);
461         }
462         if (outputSlots[slot] != nullptr) {
463             // If the buffer is attached to a slot which already contains a buffer,
464             // the previous buffer will be removed from the output queue. Decrement
465             // the reference count accordingly.
466             decrementBufRefCountLocked(outputSlots[slot]->getId(), surface_id);
467         }
468         SP_LOGV("%s: Attached buffer %p to slot %d on output %p.",__FUNCTION__, gb.get(),
469                 slot, gbp.get());
470         outputSlots[slot] = gb;
471     }
472 
473     mBuffers[bufferId] = std::move(tracker);
474 
475     return res;
476 }
477 
onFrameAvailable(const BufferItem &)478 void Camera3StreamSplitter::onFrameAvailable(const BufferItem& /*item*/) {
479     ATRACE_CALL();
480     Mutex::Autolock lock(mMutex);
481 
482     // Acquire and detach the buffer from the input
483     BufferItem bufferItem;
484     status_t res = mConsumer->acquireBuffer(&bufferItem, /* presentWhen */ 0);
485     if (res != NO_ERROR) {
486         SP_LOGE("%s: Acquiring buffer from input failed (%d)", __FUNCTION__, res);
487         mOnFrameAvailableRes.store(res);
488         return;
489     }
490 
491     uint64_t bufferId;
492     if (bufferItem.mGraphicBuffer != nullptr) {
493         mInputSlots[bufferItem.mSlot] = bufferItem;
494     } else if (bufferItem.mAcquireCalled) {
495         bufferItem.mGraphicBuffer = mInputSlots[bufferItem.mSlot].mGraphicBuffer;
496         mInputSlots[bufferItem.mSlot].mFrameNumber = bufferItem.mFrameNumber;
497     } else {
498         SP_LOGE("%s: Invalid input graphic buffer!", __FUNCTION__);
499         res = BAD_VALUE;
500         return;
501     }
502     bufferId = bufferItem.mGraphicBuffer->getId();
503 
504     if (mBuffers.find(bufferId) == mBuffers.end()) {
505         SP_LOGE("%s: Acquired buffer doesn't exist in attached buffer map",
506                 __FUNCTION__);
507         mOnFrameAvailableRes.store(INVALID_OPERATION);
508         return;
509     }
510 
511     mAcquiredInputBuffers++;
512     SP_LOGV("acquired buffer %" PRId64 " from input at slot %d",
513             bufferItem.mGraphicBuffer->getId(), bufferItem.mSlot);
514 
515     if (bufferItem.mTransformToDisplayInverse) {
516         bufferItem.mTransform |= NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY;
517     }
518 
519     // Attach and queue the buffer to each of the outputs
520     BufferTracker& tracker = *(mBuffers[bufferId]);
521 
522     SP_LOGV("%s: BufferTracker for buffer %" PRId64 ", number of requests %zu",
523            __FUNCTION__, bufferItem.mGraphicBuffer->getId(), tracker.requestedSurfaces().size());
524     for (const auto id : tracker.requestedSurfaces()) {
525 
526         if (mOutputs[id] == nullptr) {
527             //Output surface got likely removed by client.
528             continue;
529         }
530 
531         res = outputBufferLocked(mOutputs[id], bufferItem, id);
532         if (res != OK) {
533             SP_LOGE("%s: outputBufferLocked failed %d", __FUNCTION__, res);
534             mOnFrameAvailableRes.store(res);
535             // If we fail to send buffer to certain output, keep sending to
536             // other outputs.
537             continue;
538         }
539     }
540 
541     mOnFrameAvailableRes.store(res);
542 }
543 
decrementBufRefCountLocked(uint64_t id,size_t surfaceId)544 void Camera3StreamSplitter::decrementBufRefCountLocked(uint64_t id, size_t surfaceId) {
545     ATRACE_CALL();
546 
547     if (mBuffers[id] == nullptr) {
548         return;
549     }
550 
551     size_t referenceCount = mBuffers[id]->decrementReferenceCountLocked(surfaceId);
552     if (referenceCount > 0) {
553         return;
554     }
555 
556     // We no longer need to track the buffer now that it is being returned to the
557     // input. Note that this should happen before we unlock the mutex and call
558     // releaseBuffer, to avoid the case where the same bufferId is acquired in
559     // attachBufferToOutputs resulting in a new BufferTracker with same bufferId
560     // overwrites the current one.
561     std::unique_ptr<BufferTracker> tracker_ptr = std::move(mBuffers[id]);
562     mBuffers.erase(id);
563 
564     uint64_t bufferId = tracker_ptr->getBuffer()->getId();
565     int consumerSlot = -1;
566     uint64_t frameNumber;
567     auto inputSlot = mInputSlots.begin();
568     for (; inputSlot != mInputSlots.end(); inputSlot++) {
569         if (inputSlot->second.mGraphicBuffer->getId() == bufferId) {
570             consumerSlot = inputSlot->second.mSlot;
571             frameNumber = inputSlot->second.mFrameNumber;
572             break;
573         }
574     }
575     if (consumerSlot == -1) {
576         SP_LOGE("%s: Buffer missing inside input slots!", __FUNCTION__);
577         return;
578     }
579 
580     auto detachBuffer = mDetachedBuffers.find(bufferId);
581     bool detach = (detachBuffer != mDetachedBuffers.end());
582     if (detach) {
583         mDetachedBuffers.erase(detachBuffer);
584         mInputSlots.erase(inputSlot);
585     }
586     // Temporarily unlock mutex to avoid circular lock:
587     // 1. This function holds splitter lock, calls releaseBuffer which triggers
588     // onBufferReleased in Camera3OutputStream. onBufferReleased waits on the
589     // OutputStream lock
590     // 2. Camera3SharedOutputStream::getBufferLocked calls
591     // attachBufferToOutputs, which holds the stream lock, and waits for the
592     // splitter lock.
593     sp<IGraphicBufferConsumer> consumer(mConsumer);
594     mMutex.unlock();
595     int res = NO_ERROR;
596     if (consumer != nullptr) {
597         if (detach) {
598             res = consumer->detachBuffer(consumerSlot);
599         } else {
600             res = consumer->releaseBuffer(consumerSlot, frameNumber,
601                     EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, tracker_ptr->getMergedFence());
602         }
603     } else {
604         SP_LOGE("%s: consumer has become null!", __FUNCTION__);
605     }
606     mMutex.lock();
607 
608     if (res != NO_ERROR) {
609         if (detach) {
610             SP_LOGE("%s: detachBuffer returns %d", __FUNCTION__, res);
611         } else {
612             SP_LOGE("%s: releaseBuffer returns %d", __FUNCTION__, res);
613         }
614     } else {
615         if (mAcquiredInputBuffers == 0) {
616             ALOGW("%s: Acquired input buffer count already at zero!", __FUNCTION__);
617         } else {
618             mAcquiredInputBuffers--;
619         }
620     }
621 }
622 
onBufferReleasedByOutput(const sp<IGraphicBufferProducer> & from)623 void Camera3StreamSplitter::onBufferReleasedByOutput(
624         const sp<IGraphicBufferProducer>& from) {
625     ATRACE_CALL();
626     sp<Fence> fence;
627 
628     int slot = BufferItem::INVALID_BUFFER_SLOT;
629     auto res = from->dequeueBuffer(&slot, &fence, mWidth, mHeight, mFormat, mProducerUsage,
630             nullptr, nullptr);
631     Mutex::Autolock lock(mMutex);
632     handleOutputDequeueStatusLocked(res, slot);
633     if (res != OK) {
634         return;
635     }
636 
637     size_t surfaceId = 0;
638     bool found = false;
639     for (const auto& it : mOutputs) {
640         if (it.second == from) {
641             found = true;
642             surfaceId = it.first;
643             break;
644         }
645     }
646     if (!found) {
647         SP_LOGV("%s: output surface not registered anymore!", __FUNCTION__);
648         return;
649     }
650 
651     returnOutputBufferLocked(fence, from, surfaceId, slot);
652 }
653 
onBufferReplacedLocked(const sp<IGraphicBufferProducer> & from,size_t surfaceId)654 void Camera3StreamSplitter::onBufferReplacedLocked(
655         const sp<IGraphicBufferProducer>& from, size_t surfaceId) {
656     ATRACE_CALL();
657     sp<Fence> fence;
658 
659     int slot = BufferItem::INVALID_BUFFER_SLOT;
660     auto res = from->dequeueBuffer(&slot, &fence, mWidth, mHeight, mFormat, mProducerUsage,
661             nullptr, nullptr);
662     handleOutputDequeueStatusLocked(res, slot);
663     if (res != OK) {
664         return;
665     }
666 
667     returnOutputBufferLocked(fence, from, surfaceId, slot);
668 }
669 
returnOutputBufferLocked(const sp<Fence> & fence,const sp<IGraphicBufferProducer> & from,size_t surfaceId,int slot)670 void Camera3StreamSplitter::returnOutputBufferLocked(const sp<Fence>& fence,
671         const sp<IGraphicBufferProducer>& from, size_t surfaceId, int slot) {
672     sp<GraphicBuffer> buffer;
673 
674     if (mOutputSlots[from] == nullptr) {
675         //Output surface got likely removed by client.
676         return;
677     }
678 
679     auto outputSlots = *mOutputSlots[from];
680     buffer = outputSlots[slot];
681     BufferTracker& tracker = *(mBuffers[buffer->getId()]);
682     // Merge the release fence of the incoming buffer so that the fence we send
683     // back to the input includes all of the outputs' fences
684     if (fence != nullptr && fence->isValid()) {
685         tracker.mergeFence(fence);
686     }
687 
688     auto detachBuffer = mDetachedBuffers.find(buffer->getId());
689     bool detach = (detachBuffer != mDetachedBuffers.end());
690     if (detach) {
691         auto res = from->detachBuffer(slot);
692         if (res == NO_ERROR) {
693             outputSlots[slot] = nullptr;
694         } else {
695             SP_LOGE("%s: detach buffer from output failed (%d)", __FUNCTION__, res);
696         }
697     }
698 
699     // Check to see if this is the last outstanding reference to this buffer
700     decrementBufRefCountLocked(buffer->getId(), surfaceId);
701 }
702 
handleOutputDequeueStatusLocked(status_t res,int slot)703 void Camera3StreamSplitter::handleOutputDequeueStatusLocked(status_t res, int slot) {
704     if (res == NO_INIT) {
705         // If we just discovered that this output has been abandoned, note that,
706         // but we can't do anything else, since buffer is invalid
707         onAbandonedLocked();
708     } else if (res == IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
709         SP_LOGE("%s: Producer needs to re-allocate buffer!", __FUNCTION__);
710         SP_LOGE("%s: This should not happen with buffer allocation disabled!", __FUNCTION__);
711     } else if (res == IGraphicBufferProducer::RELEASE_ALL_BUFFERS) {
712         SP_LOGE("%s: All slot->buffer mapping should be released!", __FUNCTION__);
713         SP_LOGE("%s: This should not happen with buffer allocation disabled!", __FUNCTION__);
714     } else if (res == NO_MEMORY) {
715         SP_LOGE("%s: No free buffers", __FUNCTION__);
716     } else if (res == WOULD_BLOCK) {
717         SP_LOGE("%s: Dequeue call will block", __FUNCTION__);
718     } else if (res != OK || (slot == BufferItem::INVALID_BUFFER_SLOT)) {
719         SP_LOGE("%s: dequeue buffer from output failed (%d)", __FUNCTION__, res);
720     }
721 }
722 
onAbandonedLocked()723 void Camera3StreamSplitter::onAbandonedLocked() {
724     // If this is called from binderDied callback, it means the app process
725     // holding the binder has died. CameraService will be notified of the binder
726     // death, and camera device will be closed, which in turn calls
727     // disconnect().
728     //
729     // If this is called from onBufferReleasedByOutput or onFrameAvailable, one
730     // consumer being abanoned shouldn't impact the other consumer. So we won't
731     // stop the buffer flow.
732     //
733     // In both cases, we don't need to do anything here.
734     SP_LOGV("One of my outputs has abandoned me");
735 }
736 
getSlotForOutputLocked(const sp<IGraphicBufferProducer> & gbp,const sp<GraphicBuffer> & gb)737 int Camera3StreamSplitter::getSlotForOutputLocked(const sp<IGraphicBufferProducer>& gbp,
738         const sp<GraphicBuffer>& gb) {
739     auto& outputSlots = *mOutputSlots[gbp];
740 
741     for (size_t i = 0; i < outputSlots.size(); i++) {
742         if (outputSlots[i] == gb) {
743             return (int)i;
744         }
745     }
746 
747     SP_LOGV("%s: Cannot find slot for gb %p on output %p", __FUNCTION__, gb.get(),
748             gbp.get());
749     return BufferItem::INVALID_BUFFER_SLOT;
750 }
751 
OutputListener(wp<Camera3StreamSplitter> splitter,wp<IGraphicBufferProducer> output)752 Camera3StreamSplitter::OutputListener::OutputListener(
753         wp<Camera3StreamSplitter> splitter,
754         wp<IGraphicBufferProducer> output)
755       : mSplitter(splitter), mOutput(output) {}
756 
onBufferReleased()757 void Camera3StreamSplitter::OutputListener::onBufferReleased() {
758     ATRACE_CALL();
759     sp<Camera3StreamSplitter> splitter = mSplitter.promote();
760     sp<IGraphicBufferProducer> output = mOutput.promote();
761     if (splitter != nullptr && output != nullptr) {
762         splitter->onBufferReleasedByOutput(output);
763     }
764 }
765 
binderDied(const wp<IBinder> &)766 void Camera3StreamSplitter::OutputListener::binderDied(const wp<IBinder>& /* who */) {
767     sp<Camera3StreamSplitter> splitter = mSplitter.promote();
768     if (splitter != nullptr) {
769         Mutex::Autolock lock(splitter->mMutex);
770         splitter->onAbandonedLocked();
771     }
772 }
773 
BufferTracker(const sp<GraphicBuffer> & buffer,const std::vector<size_t> & requestedSurfaces)774 Camera3StreamSplitter::BufferTracker::BufferTracker(
775         const sp<GraphicBuffer>& buffer, const std::vector<size_t>& requestedSurfaces)
776       : mBuffer(buffer), mMergedFence(Fence::NO_FENCE), mRequestedSurfaces(requestedSurfaces),
777         mReferenceCount(requestedSurfaces.size()) {}
778 
mergeFence(const sp<Fence> & with)779 void Camera3StreamSplitter::BufferTracker::mergeFence(const sp<Fence>& with) {
780     mMergedFence = Fence::merge(String8("Camera3StreamSplitter"), mMergedFence, with);
781 }
782 
decrementReferenceCountLocked(size_t surfaceId)783 size_t Camera3StreamSplitter::BufferTracker::decrementReferenceCountLocked(size_t surfaceId) {
784     const auto& it = std::find(mRequestedSurfaces.begin(), mRequestedSurfaces.end(), surfaceId);
785     if (it == mRequestedSurfaces.end()) {
786         return mReferenceCount;
787     } else {
788         mRequestedSurfaces.erase(it);
789     }
790 
791     if (mReferenceCount > 0)
792         --mReferenceCount;
793     return mReferenceCount;
794 }
795 
796 } // namespace android
797