/external/deqp/framework/opengl/ |
D | gluFboRenderContext.cpp | 70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) in getDepthStencilBits() 135 const int depthBits = getNumDepthBits(combinedFormat); in chooseDepthStencilFormat() local 220 int depthBits = 0; in createFramebuffer() local
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D | gluRenderConfig.hpp | 88 int depthBits; member
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/external/deqp/framework/common/ |
D | tcuRenderTarget.cpp | 39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int st… in RenderTarget()
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/external/mesa3d/src/mesa/swrast/ |
D | s_linetemp.h | 79 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; in NAME() local 86 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; in NAME() local
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D | s_renderbuffer.c | 294 GLuint depthBits) in add_depth_renderbuffer()
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D | s_tritemp.h | 135 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; in NAME() local
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/external/deqp/framework/platform/win32/ |
D | tcuWGL.hpp | 122 int depthBits; member in tcu::wgl::PixelFormatInfo
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/external/mesa3d/src/amd/addrlib/core/ |
D | addrlib.cpp | 460 UINT_32 depthBits = 0; in Flt32ToDepthPixel() local
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/external/mesa3d/src/mesa/main/ |
D | context.c | 224 GLint depthBits, in _mesa_create_visual() 266 GLint depthBits, in _mesa_initialize_visual()
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/external/deqp/modules/gles3/functional/ |
D | es3fStencilTests.cpp | 280 int depthBits = renderTarget.getDepthBits(); in iterate() local 401 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps()
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D | es3fDepthStencilClearTests.cpp | 90 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat()
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D | es3fDepthStencilTests.cpp | 209 int depthBits; member
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D | es3fFboInvalidateTests.cpp | 119 const int depthBits = renderTargetInfo.getDepthBits(); in getCompatibleDepthStencilFormat() local
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/external/deqp/modules/gles2/functional/ |
D | es2fStencilTests.cpp | 277 int depthBits = renderTarget.getDepthBits(); in iterate() local 398 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps()
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D | es2fDepthStencilClearTests.cpp | 90 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat()
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D | es2fDepthStencilTests.cpp | 209 int depthBits; member
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/external/deqp/external/openglcts/modules/common/ |
D | glcConfigList.hpp | 132 deInt32 depthBits; member
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 396 tcu::TextureFormat getDepthFormat (const int depthBits) in getDepthFormat() 419 …ctor<DrawPrimitiveOp>& drawOps, const tcu::PixelFormat& colorBits, const int depthBits, const int … in renderReference() 742 const int depthBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_DEPTH_SIZE); in executeForContexts() local 946 const int depthBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_DEPTH_SIZE); in executeForContexts() local
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/external/mesa3d/src/gallium/state_trackers/osmesa/ |
D | osmesa.c | 557 OSMesaCreateContextExt(GLenum format, GLint depthBits, GLint stencilBits, in OSMesaCreateContextExt() 590 int depthBits = 0, stencilBits = 0, accumBits = 0; in OSMesaCreateContextAttribs() local
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/external/deqp/external/openglcts/modules/runner/ |
D | glcTestRunner.cpp | 108 deInt32 depthBits; member 143 int depthBits; in parseConfigBitsFromName() member
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/external/mesa3d/src/mesa/drivers/osmesa/ |
D | osmesa.c | 650 OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, in OSMesaCreateContextExt() 682 GLint depthBits = 0, stencilBits = 0, accumBits = 0; in OSMesaCreateContextAttribs() local
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/external/mesa3d/src/glx/ |
D | glxconfig.h | 48 GLint depthBits; member
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/external/deqp/framework/egl/ |
D | egluGLContextFactory.cpp | 450 EGLint width, height, depthBits, stencilBits, numSamples; in create() local
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 747 const int depthBits = getValueOrDefault(renderCfg, &RenderConfig::depthBits, 24); in toRenderTarget() local
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 195 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat() 290 ReferenceContextBuffers::ReferenceContextBuffers (const tcu::PixelFormat& colorBits, int depthBits,… in ReferenceContextBuffers()
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