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Searched defs:dequeueBuffer (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/libs/gui/tests/
DMalicious.cpp40 status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, PixelFormat format, in dequeueBuffer() function in android::test::ProxyBQP
112 status_t dequeueBuffer(int* buf, sp<Fence>* fence, uint32_t width, uint32_t height, in dequeueBuffer() function in android::test::MaliciousBQP
DIGraphicBufferProducer_test.cpp223 …status_t dequeueBuffer(uint32_t w, uint32_t h, uint32_t format, uint32_t usage, DequeueBufferResul… in dequeueBuffer() function in android::IGraphicBufferProducerTest
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DRenderSurface.cpp141 sp<GraphicBuffer> RenderSurface::dequeueBuffer(base::unique_fd* bufferFence) { in dequeueBuffer() function in android::compositionengine::impl::RenderSurface
/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp322 status_t VirtualDisplaySurface::dequeueBuffer(Source source, in dequeueBuffer() function in android::VirtualDisplaySurface
366 status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, uint32_t w, uint32_t h, in dequeueBuffer() function in android::VirtualDisplaySurface
/frameworks/native/services/surfaceflinger/
DMonitoredProducer.cpp59 status_t MonitoredProducer::dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, in dequeueBuffer() function in android::MonitoredProducer
/frameworks/native/libs/gui/include/gui/bufferqueue/1.0/
DWGraphicBufferProducer.h88 Return<void> dequeueBuffer( in dequeueBuffer() function
/frameworks/base/libs/hwui/renderthread/
DReliableSurface.cpp157 int ReliableSurface::dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd) { in dequeueBuffer() function in android::uirenderer::renderthread::ReliableSurface
/frameworks/native/libs/gui/bufferqueue/2.0/
DB2HGraphicBufferProducer.cpp106 Return<void> B2HGraphicBufferProducer::dequeueBuffer( in dequeueBuffer() function in android::hardware::graphics::bufferqueue::V2_0::utils::B2HGraphicBufferProducer
DH2BGraphicBufferProducer.cpp140 status_t H2BGraphicBufferProducer::dequeueBuffer( in dequeueBuffer() function in android::hardware::graphics::bufferqueue::V2_0::utils::H2BGraphicBufferProducer
/frameworks/native/libs/gui/
DBufferHubProducer.cpp136 status_t BufferHubProducer::dequeueBuffer(int* out_slot, sp<Fence>* out_fence, uint32_t width, in dequeueBuffer() function in android::BufferHubProducer
DIGraphicBufferProducer.cpp137 virtual status_t dequeueBuffer(int* buf, sp<Fence>* fence, uint32_t width, uint32_t height, in dequeueBuffer() function in android::BpGraphicBufferProducer
575 status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, PixelFormat format, in dequeueBuffer() function in android::HpGraphicBufferProducer
DBufferQueueProducer.cpp356 status_t BufferQueueProducer::dequeueBuffer(int* outSlot, sp<android::Fence>* outFence, in dequeueBuffer() function in android::BufferQueueProducer
DSurface.cpp534 int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) { in dequeueBuffer() function in android::Surface
/frameworks/av/services/camera/libcameraservice/device1/
DCameraHardwareInterface.cpp229 CameraHardwareInterface::dequeueBuffer(dequeueBuffer_cb _hidl_cb) { in dequeueBuffer() function in android::CameraHardwareInterface
/frameworks/native/libs/nativewindow/include/system/
Dwindow.h491 int (*dequeueBuffer)(struct ANativeWindow* window, member
/frameworks/native/libs/gui/bufferqueue/1.0/
DH2BGraphicBufferProducer.cpp999 status_t H2BGraphicBufferProducer::dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, in dequeueBuffer() function in android::hardware::graphics::bufferqueue::V1_0::utils::H2BGraphicBufferProducer