/frameworks/native/libs/gui/tests/ |
D | Malicious.cpp | 40 status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, PixelFormat format, in dequeueBuffer() function in android::test::ProxyBQP 112 status_t dequeueBuffer(int* buf, sp<Fence>* fence, uint32_t width, uint32_t height, in dequeueBuffer() function in android::test::MaliciousBQP
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D | IGraphicBufferProducer_test.cpp | 223 …status_t dequeueBuffer(uint32_t w, uint32_t h, uint32_t format, uint32_t usage, DequeueBufferResul… in dequeueBuffer() function in android::IGraphicBufferProducerTest
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | RenderSurface.cpp | 141 sp<GraphicBuffer> RenderSurface::dequeueBuffer(base::unique_fd* bufferFence) { in dequeueBuffer() function in android::compositionengine::impl::RenderSurface
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.cpp | 322 status_t VirtualDisplaySurface::dequeueBuffer(Source source, in dequeueBuffer() function in android::VirtualDisplaySurface 366 status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, uint32_t w, uint32_t h, in dequeueBuffer() function in android::VirtualDisplaySurface
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/frameworks/native/services/surfaceflinger/ |
D | MonitoredProducer.cpp | 59 status_t MonitoredProducer::dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, in dequeueBuffer() function in android::MonitoredProducer
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/frameworks/native/libs/gui/include/gui/bufferqueue/1.0/ |
D | WGraphicBufferProducer.h | 88 Return<void> dequeueBuffer( in dequeueBuffer() function
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/frameworks/base/libs/hwui/renderthread/ |
D | ReliableSurface.cpp | 157 int ReliableSurface::dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd) { in dequeueBuffer() function in android::uirenderer::renderthread::ReliableSurface
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/frameworks/native/libs/gui/bufferqueue/2.0/ |
D | B2HGraphicBufferProducer.cpp | 106 Return<void> B2HGraphicBufferProducer::dequeueBuffer( in dequeueBuffer() function in android::hardware::graphics::bufferqueue::V2_0::utils::B2HGraphicBufferProducer
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D | H2BGraphicBufferProducer.cpp | 140 status_t H2BGraphicBufferProducer::dequeueBuffer( in dequeueBuffer() function in android::hardware::graphics::bufferqueue::V2_0::utils::H2BGraphicBufferProducer
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/frameworks/native/libs/gui/ |
D | BufferHubProducer.cpp | 136 status_t BufferHubProducer::dequeueBuffer(int* out_slot, sp<Fence>* out_fence, uint32_t width, in dequeueBuffer() function in android::BufferHubProducer
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D | IGraphicBufferProducer.cpp | 137 virtual status_t dequeueBuffer(int* buf, sp<Fence>* fence, uint32_t width, uint32_t height, in dequeueBuffer() function in android::BpGraphicBufferProducer 575 status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, PixelFormat format, in dequeueBuffer() function in android::HpGraphicBufferProducer
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D | BufferQueueProducer.cpp | 356 status_t BufferQueueProducer::dequeueBuffer(int* outSlot, sp<android::Fence>* outFence, in dequeueBuffer() function in android::BufferQueueProducer
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D | Surface.cpp | 534 int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) { in dequeueBuffer() function in android::Surface
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/frameworks/av/services/camera/libcameraservice/device1/ |
D | CameraHardwareInterface.cpp | 229 CameraHardwareInterface::dequeueBuffer(dequeueBuffer_cb _hidl_cb) { in dequeueBuffer() function in android::CameraHardwareInterface
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/frameworks/native/libs/nativewindow/include/system/ |
D | window.h | 491 int (*dequeueBuffer)(struct ANativeWindow* window, member
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/frameworks/native/libs/gui/bufferqueue/1.0/ |
D | H2BGraphicBufferProducer.cpp | 999 status_t H2BGraphicBufferProducer::dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, in dequeueBuffer() function in android::hardware::graphics::bufferqueue::V1_0::utils::H2BGraphicBufferProducer
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