Searched defs:deviceContext (Results 1 – 6 of 6) sorted by relevance
216 long Direct3DSurface9::GetDC(HDC *deviceContext) in GetDC()232 long Direct3DSurface9::ReleaseDC(HDC deviceContext) in ReleaseDC()
994 HDC deviceContext = GetDC(0); in GetAdapterDisplayMode() local
657 HDC deviceContext = GetDC(0); in GetAdapterDisplayMode() local
776 HDC deviceContext = GetDC(0); in getDisplayFormat() local
104 static void dcfontname_to_skstring(HDC deviceContext, const LOGFONT& lf, SkString* familyName) { in dcfontname_to_skstring()220 HDC deviceContext = ::CreateCompatibleDC(nullptr); in LogFontTypeface() local1614 HDC deviceContext = ::CreateCompatibleDC(nullptr); in onGetFamilyName() local
104 static void dcfontname_to_skstring(HDC deviceContext, const LOGFONT& lf, SkString* familyName) { in dcfontname_to_skstring()220 HDC deviceContext = ::CreateCompatibleDC(nullptr); in LogFontTypeface() local1613 HDC deviceContext = ::CreateCompatibleDC(nullptr); in onGetFamilyName() local