/external/swiftshader/src/Shader/ |
D | PixelPipeline.hpp | 37 Vector4s &diffuse; member in sw::PixelPipeline
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D | VertexPipeline.cpp | 197 Vector4f diffuse = v[Color0]; in pipeline() local
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/external/v8/benchmarks/ |
D | navier-stokes.js | 157 function diffuse(b, x, x0, dt) function in FluidField
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/external/skia/src/shaders/ |
D | SkLightingShader.cpp | 363 SkPMColor diffuse[BUFFER_MAX]; in shadeSpan() local
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/external/skqp/src/shaders/ |
D | SkLightingShader.cpp | 365 SkPMColor diffuse[BUFFER_MAX]; in shadeSpan() local
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/external/mesa3d/src/mesa/main/ |
D | ffvertex_prog.c | 1175 struct ureg diffuse = get_lightprod(p, i, 0, STATE_DIFFUSE); in build_lighting() local 1230 struct ureg diffuse = get_lightprod(p, i, 1, STATE_DIFFUSE); in build_lighting() local
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/external/skqp/tests/ |
D | SerializationTest.cpp | 591 SkBitmap diffuse = sk_tool_utils::create_checkerboard_bitmap( in DEF_TEST() local
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/external/skia/tests/ |
D | SerializationTest.cpp | 591 SkBitmap diffuse = sk_tool_utils::create_checkerboard_bitmap( in DEF_TEST() local
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 136 Color diffuse; member
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 4623 sw::Color<float> diffuse(l.Diffuse.r, l.Diffuse.g, l.Diffuse.b, l.Diffuse.a); in bindLights() local
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/external/mesa3d/src/gallium/drivers/svga/include/ |
D | svga3d_cmd.h | 398 float diffuse[4]; member 893 float diffuse[4]; member
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/external/skqp/src/effects/imagefilters/ |
D | SkLightingImageFilter.cpp | 1962 const GrDiffuseLightingEffect& diffuse = proc.cast<GrDiffuseLightingEffect>(); in onSetData() local
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/external/skia/src/effects/imagefilters/ |
D | SkLightingImageFilter.cpp | 1964 const GrDiffuseLightingEffect& diffuse = proc.cast<GrDiffuseLightingEffect>(); in onSetData() local
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 5944 sw::Color<float> diffuse(l.Diffuse.r, l.Diffuse.g, l.Diffuse.b, l.Diffuse.a); in bindLights() local
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/external/deqp-deps/glslang/hlsl/ |
D | hlslParseHelper.cpp | 4945 TIntermAggregate* diffuse = new TIntermAggregate(EOpMax); in decomposeIntrinsic() local
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