Searched defs:displayDevice (Results 1 – 6 of 6) sorted by relevance
1886 void SurfaceFlinger::doDebugFlashRegions(const sp<DisplayDevice>& displayDevice, in doDebugFlashRegions()2017 const auto displayDevice = getDefaultDisplayDeviceLocked(); in postComposition() local2156 const auto& displayDevice = pair.second; in computeLayerBounds() local2180 const auto& displayDevice = pair.second; in rebuildLayerStacks() local2357 void SurfaceFlinger::beginFrame(const sp<DisplayDevice>& displayDevice) { in beginFrame()2389 void SurfaceFlinger::prepareFrame(const sp<DisplayDevice>& displayDevice) { in prepareFrame()2402 void SurfaceFlinger::doComposition(const sp<DisplayDevice>& displayDevice, bool repaintEverything) { in doComposition()2434 void SurfaceFlinger::postFramebuffer(const sp<DisplayDevice>& displayDevice) { in postFramebuffer()3073 void SurfaceFlinger::computeVisibleRegions(const sp<const DisplayDevice>& displayDevice, in computeVisibleRegions()3299 void SurfaceFlinger::doDisplayComposition(const sp<DisplayDevice>& displayDevice, in doDisplayComposition()[all …]
256 void BufferLayer::setPerFrameData(const sp<const DisplayDevice>& displayDevice, in setPerFrameData()
245 bool Layer::hasHwcLayer(const sp<const DisplayDevice>& displayDevice) { in hasHwcLayer()251 HWC2::Layer* Layer::getHwcLayer(const sp<const DisplayDevice>& displayDevice) { in getHwcLayer()2002 void Layer::writeToProto(LayerProto* layerInfo, const sp<DisplayDevice>& displayDevice, in writeToProto()
954 #define RETURN_IF_NO_HWC_LAYER(displayDevice, ...) \ argument
1210 auto displayDevice = mInjector.inject(); in getBestColorMode() local2738 auto displayDevice = primaryDisplay.mutableDisplayDevice(); in TEST_F() local
1606 DisplayDevice displayDevice = display.getPrimaryDisplayDeviceLocked(); in getDisplayDeviceInfoInternal() local