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Searched defs:dist2 (Results 1 – 19 of 19) sorted by relevance

/external/autotest/client/deps/glbench/src/
Dwindowmanagertest.cc41 float dist2 = dx * dx + dy * dy; in CreateBitmap() local
/external/icu/android_icu4j/src/main/tests/android/icu/dev/test/util/
DXLocaleDistanceTest.java106 …int dist2 = localeMatcher.distanceRaw(supportedLSR, desiredLSR, 1000, DistanceOption.REGION_FIRST); in testTiming() local
/external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/util/
DXLocaleDistanceTest.java103 …int dist2 = localeMatcher.distanceRaw(supportedLSR, desiredLSR, 1000, DistanceOption.REGION_FIRST); in testTiming() local
/external/cldr/tools/cldr-unittest/src/org/unicode/cldr/unittest/
DXLocaleDistanceTest.java97 … int dist2 = localeMatcher.distanceRaw(supportedLSR, desiredLSR, 1000, DistanceOption.NORMAL); in testTiming() local
/external/mesa3d/src/mesa/swrast/
Ds_points.c328 const GLfloat dist2 = dx * dx + dy * dy; in smooth_point() local
/external/libjpeg-turbo/
Djquant2.c301 JLONG dist0, dist1, dist2; in update_box() local
768 register JLONG dist2; /* current distance in inner loop */ in find_best_colors() local
/external/freetype/src/autofit/
Dafcjk.c1081 FT_Pos dist2 = 0; in af_cjk_hints_compute_edges() local
2072 FT_Pos dist1, dist2, span; in af_cjk_hint_edges() local
Daflatin.c3315 FT_Pos dist1, dist2, span, delta; in af_latin_hint_edges() local
/external/libcxx/test/std/numerics/rand/rand.dis/rand.dist.bern/rand.dist.bern.bin/
Deval.pass.cpp353 std::binomial_distribution<unsigned> dist2(5, 0.1); in test8() local
/external/lzma/Asm/x86/
DLzmaDecOpt.asm140 dist2 equ x9 define
/external/tensorflow/tensorflow/contrib/tensor_forest/kernels/
Dtree_utils.cc492 double dist2 = getDistanceFromLambda3(v2, mu1, mu2); in getChebyshevEpsilon() local
/external/skqp/tests/
DPathOpsAngleIdeas.cpp780 double dist2 = v2.length() * m; in mDistance() local
/external/skia/tests/
DPathOpsAngleIdeas.cpp780 double dist2 = v2.length() * m; in mDistance() local
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_setup.c1350 float dx, dy, dist2, cover; in sp_setup_point() local
/external/skqp/src/core/
DSkStroke.cpp903 SkScalar dist2 = pt_to_line(end, start, quadPts->fTangentStart); in intersectRay() local
/external/skia/src/core/
DSkStroke.cpp899 SkScalar dist2 = pt_to_line(end, start, quadPts->fTangentStart); in intersectRay() local
/external/lzma/C/
DLzmaEnc.c1924 UInt32 dist2; in GetOptimumFast() local
/external/swiftshader/src/Pipeline/
DShaderCore.cpp964 void ShaderCore::dist2(Float4 &dst, const Vector4f &src0, const Vector4f &src1, bool pp) in dist2() function in sw::ShaderCore
/external/swiftshader/src/Shader/
DShaderCore.cpp964 void ShaderCore::dist2(Float4 &dst, const Vector4f &src0, const Vector4f &src1, bool pp) in dist2() function in sw::ShaderCore