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Searched defs:dot3 (Results 1 – 7 of 7) sorted by relevance

/external/apache-commons-math/src/main/java/org/apache/commons/math/ode/nonstiff/
DDormandPrince54StepInterpolator.java204 final double dot3 = theta * (2 - 3 * theta); in computeInterpolatedStateAndDerivatives() local
DGraggBulirschStoerStepInterpolator.java323 final double dot3 = ((3 * theta - 4) * theta + 1) / h; in computeInterpolatedStateAndDerivatives() local
DDormandPrince853StepInterpolator.java365 final double dot3 = twoTheta * (1 + theta * (twoTheta -3)); in computeInterpolatedStateAndDerivatives() local
/external/deqp/modules/gles2/functional/
Des2fMultisampleTests.cpp105 int dot3 = (point.x()-p3.x()) * (p0.y()-p3.y()) + (point.y()-p3.y()) * (p3.x()-p0.x()); in isInsideQuad() local
/external/deqp/modules/gles3/functional/
Des3fMultisampleTests.cpp107 int dot3 = (point.x()-p3.x()) * (p0.y()-p3.y()) + (point.y()-p3.y()) * (p3.x()-p0.x()); in isInsideQuad() local
/external/swiftshader/src/Pipeline/
DShaderCore.cpp464 Float4 dot3(const Vector4f &v0, const Vector4f &v1) in dot3() function
977 Float4 dot3 = dx * dx + dy * dy + dz * dz; in dist3() local
/external/swiftshader/src/Shader/
DShaderCore.cpp464 Float4 dot3(const Vector4f &v0, const Vector4f &v1) in dot3() function
977 Float4 dot3 = dx * dx + dy * dy + dz * dz; in dist3() local