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1 /**************************************************************************
2  *
3  * Copyright 2010 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "draw/draw_private.h"
29 #include "draw/draw_vs.h"
30 #include "draw/draw_gs.h"
31 #include "draw/draw_context.h"
32 #include "draw/draw_vbuf.h"
33 #include "draw/draw_vertex.h"
34 #include "draw/draw_pt.h"
35 
36 #include "pipe/p_state.h"
37 
38 #include "util/u_math.h"
39 #include "util/u_memory.h"
40 
41 struct pt_so_emit {
42    struct draw_context *draw;
43 
44    unsigned input_vertex_stride;
45    const float (*inputs)[4];
46    const float *pre_clip_pos;
47    boolean has_so;
48    boolean use_pre_clip_pos;
49    int pos_idx;
50    unsigned emitted_primitives;
51    unsigned generated_primitives;
52 };
53 
54 static const struct pipe_stream_output_info *
draw_so_info(const struct draw_context * draw)55 draw_so_info(const struct draw_context *draw)
56 {
57    const struct pipe_stream_output_info *state = NULL;
58 
59    if (draw->gs.geometry_shader) {
60       state = &draw->gs.geometry_shader->state.stream_output;
61    } else {
62       state = &draw->vs.vertex_shader->state.stream_output;
63    }
64 
65    return state;
66 }
67 
68 static inline boolean
draw_has_so(const struct draw_context * draw)69 draw_has_so(const struct draw_context *draw)
70 {
71    const struct pipe_stream_output_info *state = draw_so_info(draw);
72 
73    if (state && state->num_outputs > 0)
74       return TRUE;
75 
76    return FALSE;
77 }
78 
draw_pt_so_emit_prepare(struct pt_so_emit * emit,boolean use_pre_clip_pos)79 void draw_pt_so_emit_prepare(struct pt_so_emit *emit, boolean use_pre_clip_pos)
80 {
81    struct draw_context *draw = emit->draw;
82 
83    emit->use_pre_clip_pos = use_pre_clip_pos;
84    emit->has_so = draw_has_so(draw);
85    if (use_pre_clip_pos)
86       emit->pos_idx = draw_current_shader_position_output(draw);
87 
88    /* if we have a state with outputs make sure we have
89     * buffers to output to */
90    if (emit->has_so) {
91       boolean has_valid_buffer = FALSE;
92       unsigned i;
93       for (i = 0; i < draw->so.num_targets; ++i) {
94          if (draw->so.targets[i]) {
95             has_valid_buffer = TRUE;
96             break;
97          }
98       }
99       emit->has_so = has_valid_buffer;
100    }
101 
102    if (!emit->has_so)
103       return;
104 
105    /* XXX: need to flush to get prim_vbuf.c to release its allocation??
106     */
107    draw_do_flush( draw, DRAW_FLUSH_BACKEND );
108 }
109 
so_emit_prim(struct pt_so_emit * so,unsigned * indices,unsigned num_vertices)110 static void so_emit_prim(struct pt_so_emit *so,
111                          unsigned *indices,
112                          unsigned num_vertices)
113 {
114    unsigned slot, i;
115    unsigned input_vertex_stride = so->input_vertex_stride;
116    struct draw_context *draw = so->draw;
117    const float (*input_ptr)[4];
118    const float *pcp_ptr = NULL;
119    const struct pipe_stream_output_info *state = draw_so_info(draw);
120    float *buffer;
121    int buffer_total_bytes[PIPE_MAX_SO_BUFFERS];
122    boolean buffer_written[PIPE_MAX_SO_BUFFERS] = {0};
123 
124    input_ptr = so->inputs;
125    if (so->use_pre_clip_pos)
126       pcp_ptr = so->pre_clip_pos;
127 
128    ++so->generated_primitives;
129 
130    for (i = 0; i < draw->so.num_targets; i++) {
131       struct draw_so_target *target = draw->so.targets[i];
132       if (target) {
133          buffer_total_bytes[i] = target->internal_offset;
134       } else {
135          buffer_total_bytes[i] = 0;
136       }
137    }
138 
139    /* check have we space to emit prim first - if not don't do anything */
140    for (i = 0; i < num_vertices; ++i) {
141       unsigned ob;
142       for (slot = 0; slot < state->num_outputs; ++slot) {
143          unsigned num_comps = state->output[slot].num_components;
144          int ob = state->output[slot].output_buffer;
145          unsigned dst_offset = state->output[slot].dst_offset * sizeof(float);
146          unsigned write_size = num_comps * sizeof(float);
147          /* If a buffer is missing then that's equivalent to
148           * an overflow */
149          if (!draw->so.targets[ob]) {
150             return;
151          }
152          if ((buffer_total_bytes[ob] + write_size + dst_offset) >
153              draw->so.targets[ob]->target.buffer_size) {
154             return;
155          }
156       }
157       for (ob = 0; ob < draw->so.num_targets; ++ob) {
158          buffer_total_bytes[ob] += state->stride[ob] * sizeof(float);
159       }
160    }
161 
162    for (i = 0; i < num_vertices; ++i) {
163       const float (*input)[4];
164       const float *pre_clip_pos = NULL;
165       unsigned  ob;
166 
167       input = (const float (*)[4])(
168          (const char *)input_ptr + (indices[i] * input_vertex_stride));
169 
170       if (pcp_ptr)
171          pre_clip_pos = (const float *)(
172          (const char *)pcp_ptr + (indices[i] * input_vertex_stride));
173 
174       for (slot = 0; slot < state->num_outputs; ++slot) {
175          unsigned idx = state->output[slot].register_index;
176          unsigned start_comp = state->output[slot].start_component;
177          unsigned num_comps = state->output[slot].num_components;
178 
179          ob = state->output[slot].output_buffer;
180          buffer_written[ob] = TRUE;
181 
182          buffer = (float *)((char *)draw->so.targets[ob]->mapping +
183                             draw->so.targets[ob]->target.buffer_offset +
184                             draw->so.targets[ob]->internal_offset) +
185             state->output[slot].dst_offset;
186 
187          if (idx == so->pos_idx && pcp_ptr)
188             memcpy(buffer, &pre_clip_pos[start_comp],
189                    num_comps * sizeof(float));
190          else
191             memcpy(buffer, &input[idx][start_comp],
192                    num_comps * sizeof(float));
193 #if 0
194          {
195             int j;
196             debug_printf("VERT[%d], offset = %d, slot[%d] sc = %d, num_c = %d, idx = %d = [",
197                          i,
198                          draw->so.targets[ob]->internal_offset,
199                          slot, start_comp, num_comps, idx);
200             for (j = 0; j < num_comps; ++j) {
201                unsigned *ubuffer = (unsigned*)buffer;
202                debug_printf("%d (0x%x), ", ubuffer[j], ubuffer[j]);
203             }
204             debug_printf("]\n");
205          }
206 #endif
207       }
208       for (ob = 0; ob < draw->so.num_targets; ++ob) {
209          struct draw_so_target *target = draw->so.targets[ob];
210          if (target && buffer_written[ob]) {
211             target->internal_offset += state->stride[ob] * sizeof(float);
212          }
213       }
214    }
215    ++so->emitted_primitives;
216 }
217 
so_point(struct pt_so_emit * so,int idx)218 static void so_point(struct pt_so_emit *so, int idx)
219 {
220    unsigned indices[1];
221 
222    indices[0] = idx;
223 
224    so_emit_prim(so, indices, 1);
225 }
226 
so_line(struct pt_so_emit * so,int i0,int i1)227 static void so_line(struct pt_so_emit *so, int i0, int i1)
228 {
229    unsigned indices[2];
230 
231    indices[0] = i0;
232    indices[1] = i1;
233 
234    so_emit_prim(so, indices, 2);
235 }
236 
so_tri(struct pt_so_emit * so,int i0,int i1,int i2)237 static void so_tri(struct pt_so_emit *so, int i0, int i1, int i2)
238 {
239    unsigned indices[3];
240 
241    indices[0] = i0;
242    indices[1] = i1;
243    indices[2] = i2;
244 
245    so_emit_prim(so, indices, 3);
246 }
247 
248 
249 #define FUNC         so_run_linear
250 #define GET_ELT(idx) (start + (idx))
251 #include "draw_so_emit_tmp.h"
252 
253 
254 #define FUNC         so_run_elts
255 #define LOCAL_VARS   const ushort *elts = input_prims->elts;
256 #define GET_ELT(idx) (elts[start + (idx)])
257 #include "draw_so_emit_tmp.h"
258 
259 
draw_pt_so_emit(struct pt_so_emit * emit,const struct draw_vertex_info * input_verts,const struct draw_prim_info * input_prims)260 void draw_pt_so_emit( struct pt_so_emit *emit,
261                       const struct draw_vertex_info *input_verts,
262                       const struct draw_prim_info *input_prims )
263 {
264    struct draw_context *draw = emit->draw;
265    struct vbuf_render *render = draw->render;
266    unsigned start, i;
267 
268    if (!emit->has_so)
269       return;
270 
271    if (!draw->so.num_targets)
272       return;
273 
274    emit->emitted_primitives = 0;
275    emit->generated_primitives = 0;
276    emit->input_vertex_stride = input_verts->stride;
277    if (emit->use_pre_clip_pos)
278       emit->pre_clip_pos = input_verts->verts->clip_pos;
279 
280    emit->inputs = (const float (*)[4])input_verts->verts->data;
281 
282    /* XXX: need to flush to get prim_vbuf.c to release its allocation??*/
283    draw_do_flush( draw, DRAW_FLUSH_BACKEND );
284 
285    for (start = i = 0; i < input_prims->primitive_count;
286         start += input_prims->primitive_lengths[i], i++)
287    {
288       unsigned count = input_prims->primitive_lengths[i];
289 
290       if (input_prims->linear) {
291          so_run_linear(emit, input_prims, input_verts,
292                        start, count);
293       } else {
294          so_run_elts(emit, input_prims, input_verts,
295                      start, count);
296       }
297    }
298 
299    render->set_stream_output_info(render,
300                                   emit->emitted_primitives,
301                                   emit->generated_primitives);
302 }
303 
304 
draw_pt_so_emit_create(struct draw_context * draw)305 struct pt_so_emit *draw_pt_so_emit_create( struct draw_context *draw )
306 {
307    struct pt_so_emit *emit = CALLOC_STRUCT(pt_so_emit);
308    if (!emit)
309       return NULL;
310 
311    emit->draw = draw;
312 
313    return emit;
314 }
315 
draw_pt_so_emit_destroy(struct pt_so_emit * emit)316 void draw_pt_so_emit_destroy( struct pt_so_emit *emit )
317 {
318    FREE(emit);
319 }
320