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1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30 
31 #include "p_compiler.h"
32 #include "p_format.h"
33 #include "p_video_enums.h"
34 #include "p_defines.h"
35 #include <stdio.h>
36 
37 #ifdef __cplusplus
38 extern "C" {
39 #endif
40 
41 
42 struct pipe_blend_color;
43 struct pipe_blend_state;
44 struct pipe_blit_info;
45 struct pipe_box;
46 struct pipe_clip_state;
47 struct pipe_constant_buffer;
48 struct pipe_debug_callback;
49 struct pipe_depth_stencil_alpha_state;
50 struct pipe_device_reset_callback;
51 struct pipe_draw_info;
52 struct pipe_grid_info;
53 struct pipe_fence_handle;
54 struct pipe_framebuffer_state;
55 struct pipe_image_view;
56 struct pipe_query;
57 struct pipe_poly_stipple;
58 struct pipe_rasterizer_state;
59 struct pipe_resolve_info;
60 struct pipe_resource;
61 struct pipe_sampler_state;
62 struct pipe_sampler_view;
63 struct pipe_scissor_state;
64 struct pipe_shader_buffer;
65 struct pipe_shader_state;
66 struct pipe_stencil_ref;
67 struct pipe_stream_output_target;
68 struct pipe_surface;
69 struct pipe_transfer;
70 struct pipe_vertex_buffer;
71 struct pipe_vertex_element;
72 struct pipe_video_buffer;
73 struct pipe_video_codec;
74 struct pipe_viewport_state;
75 struct pipe_compute_state;
76 union pipe_color_union;
77 union pipe_query_result;
78 struct u_log_context;
79 struct u_upload_mgr;
80 
81 /**
82  * Gallium rendering context.  Basically:
83  *  - state setting functions
84  *  - VBO drawing functions
85  *  - surface functions
86  */
87 struct pipe_context {
88    struct pipe_screen *screen;
89 
90    void *priv;  /**< context private data (for DRI for example) */
91    void *draw;  /**< private, for draw module (temporary?) */
92 
93    /**
94     * Stream uploaders created by the driver. All drivers, state trackers, and
95     * modules should use them.
96     *
97     * Use u_upload_alloc or u_upload_data as many times as you want.
98     * Once you are done, use u_upload_unmap.
99     */
100    struct u_upload_mgr *stream_uploader; /* everything but shader constants */
101    struct u_upload_mgr *const_uploader;  /* shader constants only */
102 
103    void (*destroy)( struct pipe_context * );
104 
105    /**
106     * VBO drawing
107     */
108    /*@{*/
109    void (*draw_vbo)( struct pipe_context *pipe,
110                      const struct pipe_draw_info *info );
111    /*@}*/
112 
113    /**
114     * Predicate subsequent rendering on occlusion query result
115     * \param query  the query predicate, or NULL if no predicate
116     * \param condition whether to skip on FALSE or TRUE query results
117     * \param mode  one of PIPE_RENDER_COND_x
118     */
119    void (*render_condition)( struct pipe_context *pipe,
120                              struct pipe_query *query,
121                              boolean condition,
122                              enum pipe_render_cond_flag mode );
123 
124    /**
125     * Query objects
126     */
127    /*@{*/
128    struct pipe_query *(*create_query)( struct pipe_context *pipe,
129                                        unsigned query_type,
130                                        unsigned index );
131 
132    /**
133     * Create a query object that queries all given query types simultaneously.
134     *
135     * This can only be used for those query types for which
136     * get_driver_query_info indicates that it must be used. Only one batch
137     * query object may be active at a time.
138     *
139     * There may be additional constraints on which query types can be used
140     * together, in particular those that are implied by
141     * get_driver_query_group_info.
142     *
143     * \param num_queries the number of query types
144     * \param query_types array of \p num_queries query types
145     * \return a query object, or NULL on error.
146     */
147    struct pipe_query *(*create_batch_query)( struct pipe_context *pipe,
148                                              unsigned num_queries,
149                                              unsigned *query_types );
150 
151    void (*destroy_query)(struct pipe_context *pipe,
152                          struct pipe_query *q);
153 
154    boolean (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
155    bool (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
156 
157    /**
158     * Get results of a query.
159     * \param wait  if true, this query will block until the result is ready
160     * \return TRUE if results are ready, FALSE otherwise
161     */
162    boolean (*get_query_result)(struct pipe_context *pipe,
163                                struct pipe_query *q,
164                                boolean wait,
165                                union pipe_query_result *result);
166 
167    /**
168     * Get results of a query, storing into resource. Note that this may not
169     * be used with batch queries.
170     *
171     * \param wait  if true, this query will block until the result is ready
172     * \param result_type  the type of the value being stored:
173     * \param index  for queries that return multiple pieces of data, which
174     *               item of that data to store (e.g. for
175     *               PIPE_QUERY_PIPELINE_STATISTICS).
176     *               When the index is -1, instead of the value of the query
177     *               the driver should instead write a 1 or 0 to the appropriate
178     *               location with 1 meaning that the query result is available.
179     */
180    void (*get_query_result_resource)(struct pipe_context *pipe,
181                                      struct pipe_query *q,
182                                      boolean wait,
183                                      enum pipe_query_value_type result_type,
184                                      int index,
185                                      struct pipe_resource *resource,
186                                      unsigned offset);
187 
188    /**
189     * Set whether all current non-driver queries except TIME_ELAPSED are
190     * active or paused.
191     */
192    void (*set_active_query_state)(struct pipe_context *pipe, boolean enable);
193 
194    /*@}*/
195 
196    /**
197     * State functions (create/bind/destroy state objects)
198     */
199    /*@{*/
200    void * (*create_blend_state)(struct pipe_context *,
201                                 const struct pipe_blend_state *);
202    void   (*bind_blend_state)(struct pipe_context *, void *);
203    void   (*delete_blend_state)(struct pipe_context *, void  *);
204 
205    void * (*create_sampler_state)(struct pipe_context *,
206                                   const struct pipe_sampler_state *);
207    void   (*bind_sampler_states)(struct pipe_context *,
208                                  enum pipe_shader_type shader,
209                                  unsigned start_slot, unsigned num_samplers,
210                                  void **samplers);
211    void   (*delete_sampler_state)(struct pipe_context *, void *);
212 
213    void * (*create_rasterizer_state)(struct pipe_context *,
214                                      const struct pipe_rasterizer_state *);
215    void   (*bind_rasterizer_state)(struct pipe_context *, void *);
216    void   (*delete_rasterizer_state)(struct pipe_context *, void *);
217 
218    void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
219                                         const struct pipe_depth_stencil_alpha_state *);
220    void   (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
221    void   (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
222 
223    void * (*create_fs_state)(struct pipe_context *,
224                              const struct pipe_shader_state *);
225    void   (*bind_fs_state)(struct pipe_context *, void *);
226    void   (*delete_fs_state)(struct pipe_context *, void *);
227 
228    void * (*create_vs_state)(struct pipe_context *,
229                              const struct pipe_shader_state *);
230    void   (*bind_vs_state)(struct pipe_context *, void *);
231    void   (*delete_vs_state)(struct pipe_context *, void *);
232 
233    void * (*create_gs_state)(struct pipe_context *,
234                              const struct pipe_shader_state *);
235    void   (*bind_gs_state)(struct pipe_context *, void *);
236    void   (*delete_gs_state)(struct pipe_context *, void *);
237 
238    void * (*create_tcs_state)(struct pipe_context *,
239                               const struct pipe_shader_state *);
240    void   (*bind_tcs_state)(struct pipe_context *, void *);
241    void   (*delete_tcs_state)(struct pipe_context *, void *);
242 
243    void * (*create_tes_state)(struct pipe_context *,
244                               const struct pipe_shader_state *);
245    void   (*bind_tes_state)(struct pipe_context *, void *);
246    void   (*delete_tes_state)(struct pipe_context *, void *);
247 
248    void * (*create_vertex_elements_state)(struct pipe_context *,
249                                           unsigned num_elements,
250                                           const struct pipe_vertex_element *);
251    void   (*bind_vertex_elements_state)(struct pipe_context *, void *);
252    void   (*delete_vertex_elements_state)(struct pipe_context *, void *);
253 
254    /*@}*/
255 
256    /**
257     * Parameter-like state (or properties)
258     */
259    /*@{*/
260    void (*set_blend_color)( struct pipe_context *,
261                             const struct pipe_blend_color * );
262 
263    void (*set_stencil_ref)( struct pipe_context *,
264                             const struct pipe_stencil_ref * );
265 
266    void (*set_sample_mask)( struct pipe_context *,
267                             unsigned sample_mask );
268 
269    void (*set_min_samples)( struct pipe_context *,
270                             unsigned min_samples );
271 
272    void (*set_clip_state)( struct pipe_context *,
273                             const struct pipe_clip_state * );
274 
275    void (*set_constant_buffer)( struct pipe_context *,
276                                 enum pipe_shader_type shader, uint index,
277                                 const struct pipe_constant_buffer *buf );
278 
279    void (*set_framebuffer_state)( struct pipe_context *,
280                                   const struct pipe_framebuffer_state * );
281 
282    void (*set_polygon_stipple)( struct pipe_context *,
283 				const struct pipe_poly_stipple * );
284 
285    void (*set_scissor_states)( struct pipe_context *,
286                                unsigned start_slot,
287                                unsigned num_scissors,
288                                const struct pipe_scissor_state * );
289 
290    void (*set_window_rectangles)( struct pipe_context *,
291                                   boolean include,
292                                   unsigned num_rectangles,
293                                   const struct pipe_scissor_state * );
294 
295    void (*set_viewport_states)( struct pipe_context *,
296                                 unsigned start_slot,
297                                 unsigned num_viewports,
298                                 const struct pipe_viewport_state *);
299 
300    void (*set_sampler_views)(struct pipe_context *,
301                              enum pipe_shader_type shader,
302                              unsigned start_slot, unsigned num_views,
303                              struct pipe_sampler_view **);
304 
305    void (*set_tess_state)(struct pipe_context *,
306                           const float default_outer_level[4],
307                           const float default_inner_level[2]);
308 
309    /**
310     * Sets the debug callback. If the pointer is null, then no callback is
311     * set, otherwise a copy of the data should be made.
312     */
313    void (*set_debug_callback)(struct pipe_context *,
314                               const struct pipe_debug_callback *);
315 
316    /**
317     * Bind an array of shader buffers that will be used by a shader.
318     * Any buffers that were previously bound to the specified range
319     * will be unbound.
320     *
321     * \param shader     selects shader stage
322     * \param start_slot first buffer slot to bind.
323     * \param count      number of consecutive buffers to bind.
324     * \param buffers    array of pointers to the buffers to bind, it
325     *                   should contain at least \a count elements
326     *                   unless it's NULL, in which case no buffers will
327     *                   be bound.
328     */
329    void (*set_shader_buffers)(struct pipe_context *,
330                               enum pipe_shader_type shader,
331                               unsigned start_slot, unsigned count,
332                               const struct pipe_shader_buffer *buffers);
333 
334    /**
335     * Bind an array of hw atomic buffers for use by all shaders.
336     * And buffers that were previously bound to the specified range
337     * will be unbound.
338     *
339     * \param start_slot first buffer slot to bind.
340     * \param count      number of consecutive buffers to bind.
341     * \param buffers    array of pointers to the buffers to bind, it
342     *                   should contain at least \a count elements
343     *                   unless it's NULL, in which case no buffers will
344     *                   be bound.
345     */
346    void (*set_hw_atomic_buffers)(struct pipe_context *,
347                                  unsigned start_slot, unsigned count,
348                                  const struct pipe_shader_buffer *buffers);
349 
350    /**
351     * Bind an array of images that will be used by a shader.
352     * Any images that were previously bound to the specified range
353     * will be unbound.
354     *
355     * \param shader     selects shader stage
356     * \param start_slot first image slot to bind.
357     * \param count      number of consecutive images to bind.
358     * \param buffers    array of the images to bind, it
359     *                   should contain at least \a count elements
360     *                   unless it's NULL, in which case no images will
361     *                   be bound.
362     */
363    void (*set_shader_images)(struct pipe_context *,
364                              enum pipe_shader_type shader,
365                              unsigned start_slot, unsigned count,
366                              const struct pipe_image_view *images);
367 
368    void (*set_vertex_buffers)( struct pipe_context *,
369                                unsigned start_slot,
370                                unsigned num_buffers,
371                                const struct pipe_vertex_buffer * );
372 
373    /*@}*/
374 
375    /**
376     * Stream output functions.
377     */
378    /*@{*/
379 
380    struct pipe_stream_output_target *(*create_stream_output_target)(
381                         struct pipe_context *,
382                         struct pipe_resource *,
383                         unsigned buffer_offset,
384                         unsigned buffer_size);
385 
386    void (*stream_output_target_destroy)(struct pipe_context *,
387                                         struct pipe_stream_output_target *);
388 
389    void (*set_stream_output_targets)(struct pipe_context *,
390                               unsigned num_targets,
391                               struct pipe_stream_output_target **targets,
392                               const unsigned *offsets);
393 
394    /*@}*/
395 
396 
397    /**
398     * Resource functions for blit-like functionality
399     *
400     * If a driver supports multisampling, blit must implement color resolve.
401     */
402    /*@{*/
403 
404    /**
405     * Copy a block of pixels from one resource to another.
406     * The resource must be of the same format.
407     * Resources with nr_samples > 1 are not allowed.
408     */
409    void (*resource_copy_region)(struct pipe_context *pipe,
410                                 struct pipe_resource *dst,
411                                 unsigned dst_level,
412                                 unsigned dstx, unsigned dsty, unsigned dstz,
413                                 struct pipe_resource *src,
414                                 unsigned src_level,
415                                 const struct pipe_box *src_box);
416 
417    /* Optimal hardware path for blitting pixels.
418     * Scaling, format conversion, up- and downsampling (resolve) are allowed.
419     */
420    void (*blit)(struct pipe_context *pipe,
421                 const struct pipe_blit_info *info);
422 
423    /*@}*/
424 
425    /**
426     * Clear the specified set of currently bound buffers to specified values.
427     * The entire buffers are cleared (no scissor, no colormask, etc).
428     *
429     * \param buffers  bitfield of PIPE_CLEAR_* values.
430     * \param color  pointer to a union of fiu array for each of r, g, b, a.
431     * \param depth  depth clear value in [0,1].
432     * \param stencil  stencil clear value
433     */
434    void (*clear)(struct pipe_context *pipe,
435                  unsigned buffers,
436                  const union pipe_color_union *color,
437                  double depth,
438                  unsigned stencil);
439 
440    /**
441     * Clear a color rendertarget surface.
442     * \param color  pointer to an union of fiu array for each of r, g, b, a.
443     */
444    void (*clear_render_target)(struct pipe_context *pipe,
445                                struct pipe_surface *dst,
446                                const union pipe_color_union *color,
447                                unsigned dstx, unsigned dsty,
448                                unsigned width, unsigned height,
449                                bool render_condition_enabled);
450 
451    /**
452     * Clear a depth-stencil surface.
453     * \param clear_flags  bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
454     * \param depth  depth clear value in [0,1].
455     * \param stencil  stencil clear value
456     */
457    void (*clear_depth_stencil)(struct pipe_context *pipe,
458                                struct pipe_surface *dst,
459                                unsigned clear_flags,
460                                double depth,
461                                unsigned stencil,
462                                unsigned dstx, unsigned dsty,
463                                unsigned width, unsigned height,
464                                bool render_condition_enabled);
465 
466    /**
467     * Clear the texture with the specified texel. Not guaranteed to be a
468     * renderable format. Data provided in the resource's format.
469     */
470    void (*clear_texture)(struct pipe_context *pipe,
471                          struct pipe_resource *res,
472                          unsigned level,
473                          const struct pipe_box *box,
474                          const void *data);
475 
476    /**
477     * Clear a buffer. Runs a memset over the specified region with the element
478     * value passed in through clear_value of size clear_value_size.
479     */
480    void (*clear_buffer)(struct pipe_context *pipe,
481                         struct pipe_resource *res,
482                         unsigned offset,
483                         unsigned size,
484                         const void *clear_value,
485                         int clear_value_size);
486 
487    /**
488     * Flush draw commands.
489     *
490     * This guarantees that the new fence (if any) will finish in finite time,
491     * unless PIPE_FLUSH_DEFERRED is used.
492     *
493     * Subsequent operations on other contexts of the same screen are guaranteed
494     * to execute after the flushed commands, unless PIPE_FLUSH_ASYNC is used.
495     *
496     * NOTE: use screen->fence_reference() (or equivalent) to transfer
497     * new fence ref to **fence, to ensure that previous fence is unref'd
498     *
499     * \param fence  if not NULL, an old fence to unref and transfer a
500     *    new fence reference to
501     * \param flags  bitfield of enum pipe_flush_flags values.
502     */
503    void (*flush)(struct pipe_context *pipe,
504                  struct pipe_fence_handle **fence,
505                  unsigned flags);
506 
507    /**
508     * Create a fence from a native sync fd.
509     *
510     * This is used for importing a foreign/external fence fd.
511     *
512     * \param fence  if not NULL, an old fence to unref and transfer a
513     *    new fence reference to
514     * \param fd     native fence fd
515     */
516    void (*create_fence_fd)(struct pipe_context *pipe,
517                            struct pipe_fence_handle **fence,
518                            int fd);
519 
520    /**
521     * Insert commands to have GPU wait for fence to be signaled.
522     */
523    void (*fence_server_sync)(struct pipe_context *pipe,
524                              struct pipe_fence_handle *fence);
525 
526    /**
527     * Create a view on a texture to be used by a shader stage.
528     */
529    struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
530                                                      struct pipe_resource *texture,
531                                                      const struct pipe_sampler_view *templat);
532 
533    /**
534     * Destroy a view on a texture.
535     *
536     * \param ctx the current context
537     * \param view the view to be destroyed
538     *
539     * \note The current context may not be the context in which the view was
540     *       created (view->context). However, the caller must guarantee that
541     *       the context which created the view is still alive.
542     */
543    void (*sampler_view_destroy)(struct pipe_context *ctx,
544                                 struct pipe_sampler_view *view);
545 
546 
547    /**
548     * Get a surface which is a "view" into a resource, used by
549     * render target / depth stencil stages.
550     */
551    struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
552                                           struct pipe_resource *resource,
553                                           const struct pipe_surface *templat);
554 
555    void (*surface_destroy)(struct pipe_context *ctx,
556                            struct pipe_surface *);
557 
558 
559    /**
560     * Map a resource.
561     *
562     * Transfers are (by default) context-private and allow uploads to be
563     * interleaved with rendering.
564     *
565     * out_transfer will contain the transfer object that must be passed
566     * to all the other transfer functions. It also contains useful
567     * information (like texture strides).
568     */
569    void *(*transfer_map)(struct pipe_context *,
570                          struct pipe_resource *resource,
571                          unsigned level,
572                          unsigned usage,  /* a combination of PIPE_TRANSFER_x */
573                          const struct pipe_box *,
574                          struct pipe_transfer **out_transfer);
575 
576    /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
577     * regions specified with this call are guaranteed to be written to
578     * the resource.
579     */
580    void (*transfer_flush_region)( struct pipe_context *,
581 				  struct pipe_transfer *transfer,
582 				  const struct pipe_box *);
583 
584    void (*transfer_unmap)(struct pipe_context *,
585                           struct pipe_transfer *transfer);
586 
587    /* One-shot transfer operation with data supplied in a user
588     * pointer.
589     */
590    void (*buffer_subdata)(struct pipe_context *,
591                           struct pipe_resource *,
592                           unsigned usage, /* a combination of PIPE_TRANSFER_x */
593                           unsigned offset,
594                           unsigned size,
595                           const void *data);
596 
597    void (*texture_subdata)(struct pipe_context *,
598                            struct pipe_resource *,
599                            unsigned level,
600                            unsigned usage, /* a combination of PIPE_TRANSFER_x */
601                            const struct pipe_box *,
602                            const void *data,
603                            unsigned stride,
604                            unsigned layer_stride);
605 
606    /**
607     * Flush any pending framebuffer writes and invalidate texture caches.
608     */
609    void (*texture_barrier)(struct pipe_context *, unsigned flags);
610 
611    /**
612     * Flush caches according to flags.
613     */
614    void (*memory_barrier)(struct pipe_context *, unsigned flags);
615 
616    /**
617     * Change the commitment status of a part of the given resource, which must
618     * have been created with the PIPE_RESOURCE_FLAG_SPARSE bit.
619     *
620     * \param level The texture level whose commitment should be changed.
621     * \param box The region of the resource whose commitment should be changed.
622     * \param commit Whether memory should be committed or un-committed.
623     *
624     * \return false if out of memory, true on success.
625     */
626    bool (*resource_commit)(struct pipe_context *, struct pipe_resource *,
627                            unsigned level, struct pipe_box *box, bool commit);
628 
629    /**
630     * Creates a video codec for a specific video format/profile
631     */
632    struct pipe_video_codec *(*create_video_codec)( struct pipe_context *context,
633                                                    const struct pipe_video_codec *templat );
634 
635    /**
636     * Creates a video buffer as decoding target
637     */
638    struct pipe_video_buffer *(*create_video_buffer)( struct pipe_context *context,
639                                                      const struct pipe_video_buffer *templat );
640 
641    /**
642     * Compute kernel execution
643     */
644    /*@{*/
645    /**
646     * Define the compute program and parameters to be used by
647     * pipe_context::launch_grid.
648     */
649    void *(*create_compute_state)(struct pipe_context *context,
650 				 const struct pipe_compute_state *);
651    void (*bind_compute_state)(struct pipe_context *, void *);
652    void (*delete_compute_state)(struct pipe_context *, void *);
653 
654    /**
655     * Bind an array of shader resources that will be used by the
656     * compute program.  Any resources that were previously bound to
657     * the specified range will be unbound after this call.
658     *
659     * \param start      first resource to bind.
660     * \param count      number of consecutive resources to bind.
661     * \param resources  array of pointers to the resources to bind, it
662     *                   should contain at least \a count elements
663     *                   unless it's NULL, in which case no new
664     *                   resources will be bound.
665     */
666    void (*set_compute_resources)(struct pipe_context *,
667                                  unsigned start, unsigned count,
668                                  struct pipe_surface **resources);
669 
670    /**
671     * Bind an array of buffers to be mapped into the address space of
672     * the GLOBAL resource.  Any buffers that were previously bound
673     * between [first, first + count - 1] are unbound after this call.
674     *
675     * \param first      first buffer to map.
676     * \param count      number of consecutive buffers to map.
677     * \param resources  array of pointers to the buffers to map, it
678     *                   should contain at least \a count elements
679     *                   unless it's NULL, in which case no new
680     *                   resources will be bound.
681     * \param handles    array of pointers to the memory locations that
682     *                   will be updated with the address each buffer
683     *                   will be mapped to.  The base memory address of
684     *                   each of the buffers will be added to the value
685     *                   pointed to by its corresponding handle to form
686     *                   the final address argument.  It should contain
687     *                   at least \a count elements, unless \a
688     *                   resources is NULL in which case \a handles
689     *                   should be NULL as well.
690     *
691     * Note that the driver isn't required to make any guarantees about
692     * the contents of the \a handles array being valid anytime except
693     * during the subsequent calls to pipe_context::launch_grid.  This
694     * means that the only sensible location handles[i] may point to is
695     * somewhere within the INPUT buffer itself.  This is so to
696     * accommodate implementations that lack virtual memory but
697     * nevertheless migrate buffers on the fly, leading to resource
698     * base addresses that change on each kernel invocation or are
699     * unknown to the pipe driver.
700     */
701    void (*set_global_binding)(struct pipe_context *context,
702                               unsigned first, unsigned count,
703                               struct pipe_resource **resources,
704                               uint32_t **handles);
705 
706    /**
707     * Launch the compute kernel starting from instruction \a pc of the
708     * currently bound compute program.
709     */
710    void (*launch_grid)(struct pipe_context *context,
711                        const struct pipe_grid_info *info);
712    /*@}*/
713 
714    /**
715     * Get sample position for an individual sample point.
716     *
717     * \param sample_count - total number of samples
718     * \param sample_index - sample to get the position values for
719     * \param out_value - return value of 2 floats for x and y position for
720     *                    requested sample.
721     */
722    void (*get_sample_position)(struct pipe_context *context,
723                                unsigned sample_count,
724                                unsigned sample_index,
725                                float *out_value);
726 
727    /**
728     * Query a timestamp in nanoseconds.  This is completely equivalent to
729     * pipe_screen::get_timestamp() but takes a context handle for drivers
730     * that require a context.
731     */
732    uint64_t (*get_timestamp)(struct pipe_context *);
733 
734    /**
735     * Flush the resource cache, so that the resource can be used
736     * by an external client. Possible usage:
737     * - flushing a resource before presenting it on the screen
738     * - flushing a resource if some other process or device wants to use it
739     * This shouldn't be used to flush caches if the resource is only managed
740     * by a single pipe_screen and is not shared with another process.
741     * (i.e. you shouldn't use it to flush caches explicitly if you want to e.g.
742     * use the resource for texturing)
743     */
744    void (*flush_resource)(struct pipe_context *ctx,
745                           struct pipe_resource *resource);
746 
747    /**
748     * Invalidate the contents of the resource. This is used to
749     *
750     * (1) implement EGL's semantic of undefined depth/stencil
751     * contenst after a swapbuffers.  This allows a tiled renderer (for
752     * example) to not store the depth buffer.
753     *
754     * (2) implement GL's InvalidateBufferData. For backwards compatibility,
755     * you must only rely on the usability for this purpose when
756     * PIPE_CAP_INVALIDATE_BUFFER is enabled.
757     */
758    void (*invalidate_resource)(struct pipe_context *ctx,
759                                struct pipe_resource *resource);
760 
761    /**
762     * Return information about unexpected device resets.
763     */
764    enum pipe_reset_status (*get_device_reset_status)(struct pipe_context *ctx);
765 
766    /**
767     * Sets the reset status callback. If the pointer is null, then no callback
768     * is set, otherwise a copy of the data should be made.
769     */
770    void (*set_device_reset_callback)(struct pipe_context *ctx,
771                                      const struct pipe_device_reset_callback *cb);
772 
773    /**
774     * Dump driver-specific debug information into a stream. This is
775     * used by debugging tools.
776     *
777     * \param ctx        pipe context
778     * \param stream     where the output should be written to
779     * \param flags      a mask of PIPE_DUMP_* flags
780     */
781    void (*dump_debug_state)(struct pipe_context *ctx, FILE *stream,
782                             unsigned flags);
783 
784    /**
785     * Set the log context to which the driver should write internal debug logs
786     * (internal states, command streams).
787     *
788     * The caller must ensure that the log context is destroyed and reset to
789     * NULL before the pipe context is destroyed, and that log context functions
790     * are only called from the driver thread.
791     *
792     * \param ctx pipe context
793     * \param log logging context
794     */
795    void (*set_log_context)(struct pipe_context *ctx, struct u_log_context *log);
796 
797    /**
798     * Emit string marker in cmdstream
799     */
800    void (*emit_string_marker)(struct pipe_context *ctx,
801                               const char *string,
802                               int len);
803 
804    /**
805     * Generate mipmap.
806     * \return TRUE if mipmap generation succeeds, FALSE otherwise
807     */
808    boolean (*generate_mipmap)(struct pipe_context *ctx,
809                               struct pipe_resource *resource,
810                               enum pipe_format format,
811                               unsigned base_level,
812                               unsigned last_level,
813                               unsigned first_layer,
814                               unsigned last_layer);
815 
816    /**
817     * Create a 64-bit texture handle.
818     *
819     * \param ctx        pipe context
820     * \param view       pipe sampler view object
821     * \param state      pipe sampler state template
822     * \return           a 64-bit texture handle if success, 0 otherwise
823     */
824    uint64_t (*create_texture_handle)(struct pipe_context *ctx,
825                                      struct pipe_sampler_view *view,
826                                      const struct pipe_sampler_state *state);
827 
828    /**
829     * Delete a texture handle.
830     *
831     * \param ctx        pipe context
832     * \param handle     64-bit texture handle
833     */
834    void (*delete_texture_handle)(struct pipe_context *ctx, uint64_t handle);
835 
836    /**
837     * Make a texture handle resident.
838     *
839     * \param ctx        pipe context
840     * \param handle     64-bit texture handle
841     * \param resident   TRUE for resident, FALSE otherwise
842     */
843    void (*make_texture_handle_resident)(struct pipe_context *ctx,
844                                         uint64_t handle, bool resident);
845 
846    /**
847     * Create a 64-bit image handle.
848     *
849     * \param ctx        pipe context
850     * \param image      pipe image view template
851     * \return           a 64-bit image handle if success, 0 otherwise
852     */
853    uint64_t (*create_image_handle)(struct pipe_context *ctx,
854                                    const struct pipe_image_view *image);
855 
856    /**
857     * Delete an image handle.
858     *
859     * \param ctx        pipe context
860     * \param handle     64-bit image handle
861     */
862    void (*delete_image_handle)(struct pipe_context *ctx, uint64_t handle);
863 
864    /**
865     * Make an image handle resident.
866     *
867     * \param ctx        pipe context
868     * \param handle     64-bit image handle
869     * \param access     GL_READ_ONLY, GL_WRITE_ONLY or GL_READ_WRITE
870     * \param resident   TRUE for resident, FALSE otherwise
871     */
872    void (*make_image_handle_resident)(struct pipe_context *ctx, uint64_t handle,
873                                       unsigned access, bool resident);
874 
875    /**
876     * Call the given function from the driver thread.
877     *
878     * This is set by threaded contexts for use by debugging wrappers.
879     *
880     * \param asap if true, run the callback immediately if there are no pending
881     *             commands to be processed by the driver thread
882     */
883    void (*callback)(struct pipe_context *ctx, void (*fn)(void *), void *data,
884                     bool asap);
885 };
886 
887 
888 #ifdef __cplusplus
889 }
890 #endif
891 
892 #endif /* PIPE_CONTEXT_H */
893