Searched defs:edge0 (Results 1 – 10 of 10) sorted by relevance
| /external/libvpx/libvpx/vp9/common/ |
| D | vp9_pred_common.c | 291 const MV_REFERENCE_FRAME edge0 = in vp9_get_pred_context_single_ref_p2() local
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| /external/skqp/samplecode/ |
| D | SamplePatch.cpp | 117 SkPoint* edge0 = storage.get(); in draw() local
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| /external/skia/samplecode/ |
| D | SamplePatch.cpp | 117 SkPoint* edge0 = storage.get(); in draw() local
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| /external/deqp/framework/common/ |
| D | tcuVectorUtil.hpp | 71 inline float smoothStep (float edge0, float edge1, float x) in smoothStep()
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| /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
| D | vktShaderBuiltinPrecisionTests.cpp | 4302 double applyExact (double edge0, double edge1) const in applyExact() 4307 double precision (const EvalContext&, double, double edge0, double edge1) const in precision() argument 4313 ExprP<deFloat16> nanIfGreaterOrEqual(const ExprP<deFloat16>& edge0, const ExprP<deFloat16>& edge1) in nanIfGreaterOrEqual() 4318 ExprP<float> nanIfGreaterOrEqual(const ExprP<float>& edge0, const ExprP<float>& edge1) in nanIfGreaterOrEqual() 4356 const ExprP<float>& edge0 = args.a; in doExpand() local 4369 const ExprP<deFloat16>& edge0 = args.a; in doExpand() local
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| /external/swiftshader/src/Pipeline/ |
| D | ShaderCore.cpp | 1208 …void ShaderCore::smooth(Vector4f &dst, const Vector4f &edge0, const Vector4f &edge1, const Vector4… in smooth()
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| /external/swiftshader/src/Shader/ |
| D | ShaderCore.cpp | 1208 …void ShaderCore::smooth(Vector4f &dst, const Vector4f &edge0, const Vector4f &edge1, const Vector4… in smooth()
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| /external/mesa3d/src/compiler/glsl/ |
| D | builtin_functions.cpp | 4155 ir_variable *edge0 = in_var(edge_type, "edge0"); in _smoothstep() local
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| /external/deqp/modules/glshared/ |
| D | glsBuiltinPrecisionTests.cpp | 3479 const ExprP<float>& edge0 = args.a; in doExpand() local
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| /external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
| D | vktSpvAsmInstructionTests.cpp | 13667 const fp16type edge0 (*in[0]); in calc() local
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