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Searched defs:eglFence (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/libs/hwui/surfacetexture/
DImageConsumer.h87 inline EGLSyncKHR& eglFence() { return mEglFence; } in eglFence() function
DSurfaceTexture.cpp148 EGLDisplay display, EGLSyncKHR eglFence) { in releaseBufferLocked()
/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
/frameworks/native/libs/gui/
DBufferQueueConsumer.cpp411 EGLSyncKHR eglFence) { in releaseBuffer()
DConsumerBase.cpp440 EGLDisplay display, EGLSyncKHR eglFence) { in releaseBufferLocked()
DGLConsumer.cpp345 EGLDisplay display, EGLSyncKHR eglFence) { in releaseBufferLocked()
DBufferQueueProducer.cpp385 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR; in dequeueBuffer() local
/frameworks/base/libs/hwui/renderthread/
DEglManager.cpp552 status_t EglManager::createReleaseFence(bool useFenceSync, EGLSyncKHR* eglFence, in createReleaseFence()