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Searched defs:end_y (Results 1 – 6 of 6) sorted by relevance

/external/libkmsxx/kms++util/src/
Dtestpat.cpp100 static void draw_test_pattern_part(IFramebuffer& fb, unsigned start_y, unsigned end_y, YUVType yuvt) in draw_test_pattern_part()
/external/pdfium/xfa/fxgraphics/
Dcxfa_graphics.cpp311 float end_y = m_info.fillColor.GetShading()->m_endPoint.y; in FillPathWithShading() local
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderRendering.cpp2148 float end_y = 0; in GeometryShaderRenderingLinesCase() local
3418 int end_y = 0; in verify() local
3904 float end_y = 0.0f; in GeometryShaderRenderingTrianglesCase() local
/external/tensorflow/tensorflow/examples/android/jni/object_tracking/
Dkeypoint_detector.cc462 const int end_y = start_y + quadrant_height; in FindFastKeypoints() local
/external/pdfium/core/fxge/skia/
Dfx_skia_device.cpp2045 float end_y = pCoords->GetNumberAt(3); in DrawShading() local
2086 float end_y = pCoords->GetNumberAt(4); in DrawShading() local
/external/pdfium/core/fpdfapi/render/
Dcpdf_renderstatus.cpp118 float end_y = pCoords->GetNumberAt(3); in DrawAxialShading() local
204 float end_y = pCoords->GetNumberAt(4); in DrawRadialShading() local