Searched defs:eventEntry (Results 1 – 2 of 2) sorted by relevance
| /frameworks/native/services/inputflinger/ |
| D | InputDispatcher.cpp | 1019 EventEntry* eventEntry, const std::vector<InputTarget>& inputTargets) { in dispatchEventLocked() 1800 const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry, in checkWindowReadyForMoreInputLocked() 1899 void InputDispatcher::pokeUserActivityLocked(const EventEntry* eventEntry) { in pokeUserActivityLocked() 1943 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) { in prepareDispatchCycleLocked() 1999 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) { in enqueueDispatchEntriesLocked() 2030 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget, in enqueueDispatchEntryLocked() 2178 EventEntry* eventEntry = dispatchEntry->eventEntry; in startDispatchCycleLocked() local 4638 InputDispatcher::DispatchEntry::DispatchEntry(EventEntry* eventEntry, in DispatchEntry()
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| D | InputDispatcher.h | 596 EventEntry* eventEntry; // the event to dispatch member
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