/external/skqp/src/gpu/glsl/ |
D | GrGLSLXferProcessor.cpp | 44 bool flipY = kBottomLeft_GrSurfaceOrigin == args.fDstTextureOrigin; in emitCode() local
|
/external/skia/src/gpu/glsl/ |
D | GrGLSLXferProcessor.cpp | 44 bool flipY = kBottomLeft_GrSurfaceOrigin == args.fDstTextureOrigin; in emitCode() local
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 390 …ight, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY) in copyBuffer() 456 bool flipY = false; in stretchRect() local 876 …ice::ClipDstRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX, bool flipY) in ClipDstRect() 932 …ice::ClipSrcRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX, bool flipY) in ClipSrcRect()
|
D | Context.cpp | 4046 bool flipY = (srcY0 < srcY1) ^ (dstY0 < dstY1); in blitFramebuffer() local
|
/external/replicaisland/src/com/replica/replicaisland/ |
D | CollisionVolume.java | 110 public boolean flipY; field in CollisionVolume.FlipInfo
|
/external/deqp/modules/glshared/ |
D | glsFragmentOpUtil.cpp | 230 bool flipY = quad.posA.y() > quad.posB.y(); in render() local
|
D | glsInteractionTestUtil.cpp | 241 bool flipY = rnd.getBool(); in computeRandomQuad() local
|
D | glsFragOpInteractionCase.cpp | 200 const bool flipY = rnd.getBool(); in getRandomQuad() local 287 const bool flipY = quad.posB.y() < quad.posA.y(); in renderQuad() local
|
/external/deqp/modules/gles3/functional/ |
D | es3fRandomFragmentOpTests.cpp | 136 bool flipY = quad.posB.y() < quad.posA.y(); in renderQuad() local
|
/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 136 bool flipY = quad.posB.y() < quad.posA.y(); in renderQuad() local
|
/external/skia/src/core/ |
D | SkRRect.cpp | 438 const bool flipY = yScale < 0; in transform() local
|
/external/skqp/src/core/ |
D | SkRRect.cpp | 438 const bool flipY = yScale < 0; in transform() local
|
/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryInstancedRenderingTests.cpp | 212 const float flipY = rng.getBool() ? 1.0f : -1.0f; in generatePerInstancePosition() local
|
/external/mesa3d/src/mesa/drivers/common/ |
D | meta_blit.c | 606 GLenum filter, GLint flipX, GLint flipY, in blitframebuffer_texture()
|
/external/swiftshader/src/Renderer/ |
D | Blitter.cpp | 155 bool flipY = destRect.y0 > destRect.y1; in blit() local
|
/external/swiftshader/src/Device/ |
D | Blitter.cpp | 155 bool flipY = destRect.y0 > destRect.y1; in blit() local
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3034 …mpleFramebuffer (deUint32 mask, const IVec4& srcRect, const IVec4& dstRect, bool flipX, bool flipY) in blitResolveMultisampleFramebuffer()
|