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Searched defs:flipY (Results 1 – 17 of 17) sorted by relevance

/external/skqp/src/gpu/glsl/
DGrGLSLXferProcessor.cpp44 bool flipY = kBottomLeft_GrSurfaceOrigin == args.fDstTextureOrigin; in emitCode() local
/external/skia/src/gpu/glsl/
DGrGLSLXferProcessor.cpp44 bool flipY = kBottomLeft_GrSurfaceOrigin == args.fDstTextureOrigin; in emitCode() local
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp390 …ight, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY) in copyBuffer()
456 bool flipY = false; in stretchRect() local
876 …ice::ClipDstRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX, bool flipY) in ClipDstRect()
932 …ice::ClipSrcRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX, bool flipY) in ClipSrcRect()
DContext.cpp4046 bool flipY = (srcY0 < srcY1) ^ (dstY0 < dstY1); in blitFramebuffer() local
/external/replicaisland/src/com/replica/replicaisland/
DCollisionVolume.java110 public boolean flipY; field in CollisionVolume.FlipInfo
/external/deqp/modules/glshared/
DglsFragmentOpUtil.cpp230 bool flipY = quad.posA.y() > quad.posB.y(); in render() local
DglsInteractionTestUtil.cpp241 bool flipY = rnd.getBool(); in computeRandomQuad() local
DglsFragOpInteractionCase.cpp200 const bool flipY = rnd.getBool(); in getRandomQuad() local
287 const bool flipY = quad.posB.y() < quad.posA.y(); in renderQuad() local
/external/deqp/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp136 bool flipY = quad.posB.y() < quad.posA.y(); in renderQuad() local
/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp136 bool flipY = quad.posB.y() < quad.posA.y(); in renderQuad() local
/external/skia/src/core/
DSkRRect.cpp438 const bool flipY = yScale < 0; in transform() local
/external/skqp/src/core/
DSkRRect.cpp438 const bool flipY = yScale < 0; in transform() local
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryInstancedRenderingTests.cpp212 const float flipY = rng.getBool() ? 1.0f : -1.0f; in generatePerInstancePosition() local
/external/mesa3d/src/mesa/drivers/common/
Dmeta_blit.c606 GLenum filter, GLint flipX, GLint flipY, in blitframebuffer_texture()
/external/swiftshader/src/Renderer/
DBlitter.cpp155 bool flipY = destRect.y0 > destRect.y1; in blit() local
/external/swiftshader/src/Device/
DBlitter.cpp155 bool flipY = destRect.y0 > destRect.y1; in blit() local
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3034 …mpleFramebuffer (deUint32 mask, const IVec4& srcRect, const IVec4& dstRect, bool flipX, bool flipY) in blitResolveMultisampleFramebuffer()