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Searched defs:float (Results 1 – 25 of 110) sorted by relevance

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/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/
Dbugdroid.rs25 static float sigmoid(float f) { constant
29 static float pillDistance(float3 p1, float3 p2, float3 img) { variable
48 static float cylinderDistance(float3 p1, float3 p2, float3 img) { variable
68 static float distanceCircle(float3 center, float radius, float3 normal, variable
83 static float distanceDisk(float3 center, float radius, float3 normal, constant
113 static float andyBody(float3 img) { constant
169 static float andySkeleton(float3 img) { constant
Dvr.rs34 static float rscale; variable
65 static float triLinear(float v_0_0_0, float v_0_0_1, float v_0_1_0, float v_0_1_1, constant
/frameworks/rs/tests/java_api/ImageProcessing2/src/com/android/rs/image/
Dbwfilter.rs20 static float sr = 0.f; variable
21 static float sg = 0.f; variable
22 static float sb = 0.f; variable
Dcontrast.rs20 static float brightM = 0.f; variable
21 static float brightC = 0.f; constant
Dvibrance.rs22 static const float Rf = 0.2999f; constant
23 static const float Gf = 0.587f; constant
24 static const float Bf = 0.114f; constant
26 static float Vib = 0.f; constant
Dshadows.rs20 static float shadowFilterMap[] = { constant
28 static float poly[] = { variable
39 static float fastevalPoly(float *poly,int n, float x){ constant
Dartistic1.rs22 static float gOverWm1; variable
23 static float gOverHm1; variable
/frameworks/rs/tests/java_api/ImageProcessing_jb/src/com/android/rs/image/
Dbwfilter.rs20 static float sr = 0.f; variable
21 static float sg = 0.f; variable
22 static float sb = 0.f; constant
Dcontrast.rs20 static float brightM = 0.f; constant
21 static float brightC = 0.f; constant
Dvibrance.rs22 static const float Rf = 0.2999f; constant
23 static const float Gf = 0.587f; constant
24 static const float Bf = 0.114f; constant
26 static float Vib = 0.f; variable
Dshadows.rs20 static float shadowFilterMap[] = { variable
28 static float poly[] = { variable
39 static float fastevalPoly(float *poly,int n, float x){ variable
Dartistic1.rs22 static float gOverWm1; variable
23 static float gOverHm1; constant
/frameworks/rs/tests/java_api/ImageProcessing/src/com/android/rs/image/
Dbwfilter.rs20 static float sr = 0.f; constant
21 static float sg = 0.f; variable
22 static float sb = 0.f; constant
Dcontrast.rs20 static float brightM = 0.f; constant
21 static float brightC = 0.f; constant
Dvibrance.rs22 static const float Rf = 0.2999f; constant
23 static const float Gf = 0.587f; constant
24 static const float Bf = 0.114f; constant
26 static float Vib = 0.f; constant
Dshadows.rs20 static float shadowFilterMap[] = { constant
28 static float poly[] = { variable
39 static float fastevalPoly(float *poly,int n, float x){ constant
Dartistic1.rs22 static float gOverWm1; variable
23 static float gOverHm1; constant
/frameworks/rs/tests/java_api/MathErr/src/com/example/android/rs/matherr/
Dmath_err.rs45 static float fast_log2(float v) { constant
71 void testExp2(const float *in, float *out) { constant
81 void testLog2(const float *in, float *out) { constant
/frameworks/rs/rsov/compiler/tests/image/
Dcontrast.rs21 static float brightM = 0.f; constant
22 static float brightC = 0.f; variable
/frameworks/rs/tests/java_api/ScriptGroupTest/src/com/android/rs/sgtest/
Dcontrast_f.rs20 static float brightM = 1.4142136f; variable
21 static float brightC = -50.948268f; constant
Dshadows_f.rs20 static float shadowFilterMap[] = { constant
28 static float poly[] = { constant
39 static float fastevalPoly(float *poly,int n, float x){ variable
Dvibrance_f.rs22 static const float Rf = 0.2999f; constant
23 static const float Gf = 0.587f; constant
24 static const float Bf = 0.114f; constant
26 static const float Vib = 0.5f; constant
/frameworks/rs/tests/java_api/Balls/src/com/example/android/rs/balls/
Dball_physics.rs12 static float touchPressure[10]; constant
13 static const float gDT = 1.f / 30.f; constant
90 const float wallForce = 400.f * gScale; constant
/frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/
Dlayered_filter_fast_d1new.rs76 static const float g_kOneOver255 = 1.0f / 255.0f; constant
77 static const float g_kAlmostOne = .998f; constant
345 const float *vis_prob = constant
353 const float weight = vis_prob[sharp_actual_depth]; constant
385 const float weight = ValidDepth(sharp_actual_depth); constant
513 const float capacity = 1.0f - fuzzy_RGBA.a; constant
514 const float factor = capacity * (float)matte * g_blend_info.matte_normalizer; constant
566 const float capacity = 1.0f - fuzzy_RGBA.a; constant
567 const float factor = capacity * (float)matte * g_blend_info.matte_normalizer; constant
Dlayered_filter_fast_f32.rs86 static const float g_kOneOver255 = 1.0f / 255.0f; constant
87 static const float g_kAlmostOne = .998f; constant
260 const float *vis_prob = constant
269 const float weight = vis_prob[sharp->actual_depth]; constant
290 const float weight = ValidDepth(sharp->actual_depth); constant
384 const float capacity = 1.0f - fuzzy->alpha; constant
385 const float factor = capacity * (float)matte * g_blend_info.matte_normalizer; constant

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