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Searched defs:forSystem (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/unittests/
DTestableSurfaceFlinger.h282 … ANativeWindowBuffer* buffer, bool useIdentityTransform, bool forSystem, int* outSyncFd) { in captureScreenImplLocked()
DCompositionTest.cpp217 constexpr bool forSystem = true; in captureScreenComposition() local
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp5739 const bool forSystem = uid == AID_GRAPHICS || uid == AID_SYSTEM; in captureLayers() local
5837 const bool forSystem = uid == AID_GRAPHICS || uid == AID_SYSTEM; in captureScreenCommon() local
5997 bool useIdentityTransform, bool forSystem, in captureScreenImplLocked()