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Searched defs:forceFilter (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp98 bool forceFilter = mWidth != layerImage->width() || mHeight != layerImage->height(); in apply() local
110 void DeferredLayerUpdater::updateLayer(bool forceFilter, const SkMatrix& textureTransform, in updateLayer()
DLayer.h57 inline void setForceFilter(bool forceFilter) { this->forceFilter = forceFilter; } in setForceFilter()
103 bool forceFilter = false; variable