Searched defs:fragmentShaderTemplate (Results 1 – 4 of 4) sorted by relevance
208 const char* fragmentShaderTemplate = selectFragmentShader(m_target); in init() local728 const char* fragmentShaderTemplate = selectFragmentShader(m_target); in init() local
385 const string fragmentShaderTemplate = generateFragmentShaderTemplate(renderBits); in createRenderProgram() local
290 const tcu::StringTemplate fragmentShaderTemplate(fragmentShaderSource); in createFragmentShaderSource() local
1694 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local1948 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local2173 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local2532 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in makeSources() local2616 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in makeSources() local2690 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in makeSources() local2767 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local2975 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local3231 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local3432 std::string fragmentShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local[all …]