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Searched defs:fullscreenQuad (Results 1 – 8 of 8) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.cpp155 static const tcu::Vec4 fullscreenQuad[] = in init() local
765 static const tcu::Vec4 fullscreenQuad[] = in setupRenderData() local
Des31fTextureMultisampleTests.cpp478 static const tcu::Vec4 fullscreenQuad[] = in drawSample() local
1001 static const tcu::Vec4 fullscreenQuad[] = in drawSample() local
1380 static const tcu::Vec4 fullscreenQuad[] = in renderToTexture() local
1461 static const tcu::Vec4 fullscreenQuad[] = in sampleTexture() local
Des31fShaderTextureSizeTests.cpp154 static const tcu::Vec4 fullscreenQuad[] = in init() local
Des31fGeometryShaderTests.cpp3389 static const tcu::Vec4 fullscreenQuad[4] = in sampleTextureLayer() local
/external/deqp/modules/gles2/functional/
Des2fDefaultVertexAttributeTests.cpp258 const tcu::Vec4 fullscreenQuad[] = in init() local
/external/deqp/modules/gles3/functional/
Des3fDefaultVertexAttributeTests.cpp334 const tcu::Vec4 fullscreenQuad[] = in init() local
/external/deqp/modules/gles2/stress/
Des2sSpecialFloatTests.cpp220 static const tcu::Vec4 fullscreenQuad[4] = in drawTestPattern() local
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp223 static const tcu::Vec4 fullscreenQuad[4] = in drawTestPattern() local