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1 /*
2  * Copyright 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
18 
19 //#define LOG_NDEBUG 1
20 #define LOG_TAG "GraphicsEnv"
21 
22 #include <graphicsenv/GraphicsEnv.h>
23 
24 #include <dlfcn.h>
25 #include <unistd.h>
26 
27 #include <android-base/file.h>
28 #include <android-base/properties.h>
29 #include <android-base/strings.h>
30 #include <android/dlext.h>
31 #include <binder/IServiceManager.h>
32 #include <cutils/properties.h>
33 #include <graphicsenv/IGpuService.h>
34 #include <log/log.h>
35 #include <sys/prctl.h>
36 #include <utils/Trace.h>
37 
38 #include <memory>
39 #include <string>
40 #include <thread>
41 
42 // TODO(b/37049319) Get this from a header once one exists
43 extern "C" {
44 android_namespace_t* android_get_exported_namespace(const char*);
45 android_namespace_t* android_create_namespace(const char* name, const char* ld_library_path,
46                                               const char* default_library_path, uint64_t type,
47                                               const char* permitted_when_isolated_path,
48                                               android_namespace_t* parent);
49 bool android_link_namespaces(android_namespace_t* from, android_namespace_t* to,
50                              const char* shared_libs_sonames);
51 
52 enum {
53     ANDROID_NAMESPACE_TYPE_ISOLATED = 1,
54     ANDROID_NAMESPACE_TYPE_SHARED = 2,
55 };
56 }
57 
58 // TODO(ianelliott@): Get the following from an ANGLE header:
59 #define CURRENT_ANGLE_API_VERSION 2 // Current API verion we are targetting
60 // Version-2 API:
61 typedef bool (*fpANGLEGetFeatureSupportUtilAPIVersion)(unsigned int* versionToUse);
62 typedef bool (*fpANGLEAndroidParseRulesString)(const char* rulesString, void** rulesHandle,
63                                                int* rulesVersion);
64 typedef bool (*fpANGLEGetSystemInfo)(void** handle);
65 typedef bool (*fpANGLEAddDeviceInfoToSystemInfo)(const char* deviceMfr, const char* deviceModel,
66                                                  void* handle);
67 typedef bool (*fpANGLEShouldBeUsedForApplication)(void* rulesHandle, int rulesVersion,
68                                                   void* systemInfoHandle, const char* appName);
69 typedef bool (*fpANGLEFreeRulesHandle)(void* handle);
70 typedef bool (*fpANGLEFreeSystemInfoHandle)(void* handle);
71 
72 namespace android {
73 
74 enum NativeLibrary {
75     LLNDK = 0,
76     VNDKSP = 1,
77 };
78 
79 static constexpr const char* kNativeLibrariesSystemConfigPath[] = {"/etc/llndk.libraries.txt",
80                                                                    "/etc/vndksp.libraries.txt"};
81 
vndkVersionStr()82 static std::string vndkVersionStr() {
83 #ifdef __BIONIC__
84     std::string version = android::base::GetProperty("ro.vndk.version", "");
85     if (version != "" && version != "current") {
86         return "." + version;
87     }
88 #endif
89     return "";
90 }
91 
insertVndkVersionStr(std::string * fileName)92 static void insertVndkVersionStr(std::string* fileName) {
93     LOG_ALWAYS_FATAL_IF(!fileName, "fileName should never be nullptr");
94     size_t insertPos = fileName->find_last_of(".");
95     if (insertPos == std::string::npos) {
96         insertPos = fileName->length();
97     }
98     fileName->insert(insertPos, vndkVersionStr());
99 }
100 
readConfig(const std::string & configFile,std::vector<std::string> * soNames)101 static bool readConfig(const std::string& configFile, std::vector<std::string>* soNames) {
102     // Read list of public native libraries from the config file.
103     std::string fileContent;
104     if (!base::ReadFileToString(configFile, &fileContent)) {
105         return false;
106     }
107 
108     std::vector<std::string> lines = base::Split(fileContent, "\n");
109 
110     for (auto& line : lines) {
111         auto trimmedLine = base::Trim(line);
112         if (!trimmedLine.empty()) {
113             soNames->push_back(trimmedLine);
114         }
115     }
116 
117     return true;
118 }
119 
getSystemNativeLibraries(NativeLibrary type)120 static const std::string getSystemNativeLibraries(NativeLibrary type) {
121     static const char* androidRootEnv = getenv("ANDROID_ROOT");
122     static const std::string rootDir = androidRootEnv != nullptr ? androidRootEnv : "/system";
123 
124     std::string nativeLibrariesSystemConfig = rootDir + kNativeLibrariesSystemConfigPath[type];
125 
126     insertVndkVersionStr(&nativeLibrariesSystemConfig);
127 
128     std::vector<std::string> soNames;
129     if (!readConfig(nativeLibrariesSystemConfig, &soNames)) {
130         ALOGE("Failed to retrieve library names from %s", nativeLibrariesSystemConfig.c_str());
131         return "";
132     }
133 
134     return base::Join(soNames, ':');
135 }
136 
getInstance()137 /*static*/ GraphicsEnv& GraphicsEnv::getInstance() {
138     static GraphicsEnv env;
139     return env;
140 }
141 
getCanLoadSystemLibraries()142 int GraphicsEnv::getCanLoadSystemLibraries() {
143     if (property_get_bool("ro.debuggable", false) && prctl(PR_GET_DUMPABLE, 0, 0, 0, 0)) {
144         // Return an integer value since this crosses library boundaries
145         return 1;
146     }
147     return 0;
148 }
149 
setDriverPathAndSphalLibraries(const std::string path,const std::string sphalLibraries)150 void GraphicsEnv::setDriverPathAndSphalLibraries(const std::string path,
151                                                  const std::string sphalLibraries) {
152     if (!mDriverPath.empty() || !mSphalLibraries.empty()) {
153         ALOGV("ignoring attempt to change driver path from '%s' to '%s' or change sphal libraries "
154               "from '%s' to '%s'",
155               mDriverPath.c_str(), path.c_str(), mSphalLibraries.c_str(), sphalLibraries.c_str());
156         return;
157     }
158     ALOGV("setting driver path to '%s' and sphal libraries to '%s'", path.c_str(),
159           sphalLibraries.c_str());
160     mDriverPath = path;
161     mSphalLibraries = sphalLibraries;
162 }
163 
hintActivityLaunch()164 void GraphicsEnv::hintActivityLaunch() {
165     ATRACE_CALL();
166 
167     std::thread trySendGpuStatsThread([this]() {
168         // If there's already graphics driver preloaded in the process, just send
169         // the stats info to GpuStats directly through async binder.
170         std::lock_guard<std::mutex> lock(mStatsLock);
171         if (mGpuStats.glDriverToSend) {
172             mGpuStats.glDriverToSend = false;
173             sendGpuStatsLocked(GraphicsEnv::Api::API_GL, true, mGpuStats.glDriverLoadingTime);
174         }
175         if (mGpuStats.vkDriverToSend) {
176             mGpuStats.vkDriverToSend = false;
177             sendGpuStatsLocked(GraphicsEnv::Api::API_VK, true, mGpuStats.vkDriverLoadingTime);
178         }
179     });
180     trySendGpuStatsThread.detach();
181 }
182 
setGpuStats(const std::string & driverPackageName,const std::string & driverVersionName,uint64_t driverVersionCode,int64_t driverBuildTime,const std::string & appPackageName,const int vulkanVersion)183 void GraphicsEnv::setGpuStats(const std::string& driverPackageName,
184                               const std::string& driverVersionName, uint64_t driverVersionCode,
185                               int64_t driverBuildTime, const std::string& appPackageName,
186                               const int vulkanVersion) {
187     ATRACE_CALL();
188 
189     std::lock_guard<std::mutex> lock(mStatsLock);
190     ALOGV("setGpuStats:\n"
191           "\tdriverPackageName[%s]\n"
192           "\tdriverVersionName[%s]\n"
193           "\tdriverVersionCode[%" PRIu64 "]\n"
194           "\tdriverBuildTime[%" PRId64 "]\n"
195           "\tappPackageName[%s]\n"
196           "\tvulkanVersion[%d]\n",
197           driverPackageName.c_str(), driverVersionName.c_str(), driverVersionCode, driverBuildTime,
198           appPackageName.c_str(), vulkanVersion);
199 
200     mGpuStats.driverPackageName = driverPackageName;
201     mGpuStats.driverVersionName = driverVersionName;
202     mGpuStats.driverVersionCode = driverVersionCode;
203     mGpuStats.driverBuildTime = driverBuildTime;
204     mGpuStats.appPackageName = appPackageName;
205     mGpuStats.vulkanVersion = vulkanVersion;
206 }
207 
setDriverToLoad(GraphicsEnv::Driver driver)208 void GraphicsEnv::setDriverToLoad(GraphicsEnv::Driver driver) {
209     ATRACE_CALL();
210 
211     std::lock_guard<std::mutex> lock(mStatsLock);
212     switch (driver) {
213         case GraphicsEnv::Driver::GL:
214         case GraphicsEnv::Driver::GL_UPDATED:
215         case GraphicsEnv::Driver::ANGLE: {
216             if (mGpuStats.glDriverToLoad == GraphicsEnv::Driver::NONE ||
217                 mGpuStats.glDriverToLoad == GraphicsEnv::Driver::GL) {
218                 mGpuStats.glDriverToLoad = driver;
219                 break;
220             }
221 
222             if (mGpuStats.glDriverFallback == GraphicsEnv::Driver::NONE) {
223                 mGpuStats.glDriverFallback = driver;
224             }
225             break;
226         }
227         case Driver::VULKAN:
228         case Driver::VULKAN_UPDATED: {
229             if (mGpuStats.vkDriverToLoad == GraphicsEnv::Driver::NONE ||
230                 mGpuStats.vkDriverToLoad == GraphicsEnv::Driver::VULKAN) {
231                 mGpuStats.vkDriverToLoad = driver;
232                 break;
233             }
234 
235             if (mGpuStats.vkDriverFallback == GraphicsEnv::Driver::NONE) {
236                 mGpuStats.vkDriverFallback = driver;
237             }
238             break;
239         }
240         default:
241             break;
242     }
243 }
244 
setDriverLoaded(GraphicsEnv::Api api,bool isDriverLoaded,int64_t driverLoadingTime)245 void GraphicsEnv::setDriverLoaded(GraphicsEnv::Api api, bool isDriverLoaded,
246                                   int64_t driverLoadingTime) {
247     ATRACE_CALL();
248 
249     std::lock_guard<std::mutex> lock(mStatsLock);
250     const bool doNotSend = mGpuStats.appPackageName.empty();
251     if (api == GraphicsEnv::Api::API_GL) {
252         if (doNotSend) mGpuStats.glDriverToSend = true;
253         mGpuStats.glDriverLoadingTime = driverLoadingTime;
254     } else {
255         if (doNotSend) mGpuStats.vkDriverToSend = true;
256         mGpuStats.vkDriverLoadingTime = driverLoadingTime;
257     }
258 
259     sendGpuStatsLocked(api, isDriverLoaded, driverLoadingTime);
260 }
261 
getGpuService()262 static sp<IGpuService> getGpuService() {
263     const sp<IBinder> binder = defaultServiceManager()->checkService(String16("gpu"));
264     if (!binder) {
265         ALOGE("Failed to get gpu service");
266         return nullptr;
267     }
268 
269     return interface_cast<IGpuService>(binder);
270 }
271 
setTargetStats(const Stats stats,const uint64_t value)272 void GraphicsEnv::setTargetStats(const Stats stats, const uint64_t value) {
273     ATRACE_CALL();
274 
275     std::lock_guard<std::mutex> lock(mStatsLock);
276     const sp<IGpuService> gpuService = getGpuService();
277     if (gpuService) {
278         gpuService->setTargetStats(mGpuStats.appPackageName, mGpuStats.driverVersionCode, stats,
279                                    value);
280     }
281 }
282 
sendGpuStatsLocked(GraphicsEnv::Api api,bool isDriverLoaded,int64_t driverLoadingTime)283 void GraphicsEnv::sendGpuStatsLocked(GraphicsEnv::Api api, bool isDriverLoaded,
284                                      int64_t driverLoadingTime) {
285     ATRACE_CALL();
286 
287     // Do not sendGpuStats for those skipping the GraphicsEnvironment setup
288     if (mGpuStats.appPackageName.empty()) return;
289 
290     ALOGV("sendGpuStats:\n"
291           "\tdriverPackageName[%s]\n"
292           "\tdriverVersionName[%s]\n"
293           "\tdriverVersionCode[%" PRIu64 "]\n"
294           "\tdriverBuildTime[%" PRId64 "]\n"
295           "\tappPackageName[%s]\n"
296           "\tvulkanVersion[%d]\n"
297           "\tapi[%d]\n"
298           "\tisDriverLoaded[%d]\n"
299           "\tdriverLoadingTime[%" PRId64 "]",
300           mGpuStats.driverPackageName.c_str(), mGpuStats.driverVersionName.c_str(),
301           mGpuStats.driverVersionCode, mGpuStats.driverBuildTime, mGpuStats.appPackageName.c_str(),
302           mGpuStats.vulkanVersion, static_cast<int32_t>(api), isDriverLoaded, driverLoadingTime);
303 
304     GraphicsEnv::Driver driver = GraphicsEnv::Driver::NONE;
305     bool isIntendedDriverLoaded = false;
306     if (api == GraphicsEnv::Api::API_GL) {
307         driver = mGpuStats.glDriverToLoad;
308         isIntendedDriverLoaded =
309                 isDriverLoaded && (mGpuStats.glDriverFallback == GraphicsEnv::Driver::NONE);
310     } else {
311         driver = mGpuStats.vkDriverToLoad;
312         isIntendedDriverLoaded =
313                 isDriverLoaded && (mGpuStats.vkDriverFallback == GraphicsEnv::Driver::NONE);
314     }
315 
316     const sp<IGpuService> gpuService = getGpuService();
317     if (gpuService) {
318         gpuService->setGpuStats(mGpuStats.driverPackageName, mGpuStats.driverVersionName,
319                                 mGpuStats.driverVersionCode, mGpuStats.driverBuildTime,
320                                 mGpuStats.appPackageName, mGpuStats.vulkanVersion, driver,
321                                 isIntendedDriverLoaded, driverLoadingTime);
322     }
323 }
324 
loadLibrary(std::string name)325 void* GraphicsEnv::loadLibrary(std::string name) {
326     const android_dlextinfo dlextinfo = {
327             .flags = ANDROID_DLEXT_USE_NAMESPACE,
328             .library_namespace = getAngleNamespace(),
329     };
330 
331     std::string libName = std::string("lib") + name + "_angle.so";
332 
333     void* so = android_dlopen_ext(libName.c_str(), RTLD_LOCAL | RTLD_NOW, &dlextinfo);
334 
335     if (so) {
336         ALOGD("dlopen_ext from APK (%s) success at %p", libName.c_str(), so);
337         return so;
338     } else {
339         ALOGE("dlopen_ext(\"%s\") failed: %s", libName.c_str(), dlerror());
340     }
341 
342     return nullptr;
343 }
344 
checkAngleRules(void * so)345 bool GraphicsEnv::checkAngleRules(void* so) {
346     char manufacturer[PROPERTY_VALUE_MAX];
347     char model[PROPERTY_VALUE_MAX];
348     property_get("ro.product.manufacturer", manufacturer, "UNSET");
349     property_get("ro.product.model", model, "UNSET");
350 
351     auto ANGLEGetFeatureSupportUtilAPIVersion =
352             (fpANGLEGetFeatureSupportUtilAPIVersion)dlsym(so,
353                                                           "ANGLEGetFeatureSupportUtilAPIVersion");
354 
355     if (!ANGLEGetFeatureSupportUtilAPIVersion) {
356         ALOGW("Cannot find ANGLEGetFeatureSupportUtilAPIVersion function");
357         return false;
358     }
359 
360     // Negotiate the interface version by requesting most recent known to the platform
361     unsigned int versionToUse = CURRENT_ANGLE_API_VERSION;
362     if (!(ANGLEGetFeatureSupportUtilAPIVersion)(&versionToUse)) {
363         ALOGW("Cannot use ANGLE feature-support library, it is older than supported by EGL, "
364               "requested version %u",
365               versionToUse);
366         return false;
367     }
368 
369     // Add and remove versions below as needed
370     bool useAngle = false;
371     switch (versionToUse) {
372         case 2: {
373             ALOGV("Using version %d of ANGLE feature-support library", versionToUse);
374             void* rulesHandle = nullptr;
375             int rulesVersion = 0;
376             void* systemInfoHandle = nullptr;
377 
378             // Get the symbols for the feature-support-utility library:
379 #define GET_SYMBOL(symbol)                                                 \
380     fp##symbol symbol = (fp##symbol)dlsym(so, #symbol);                    \
381     if (!symbol) {                                                         \
382         ALOGW("Cannot find " #symbol " in ANGLE feature-support library"); \
383         break;                                                             \
384     }
385             GET_SYMBOL(ANGLEAndroidParseRulesString);
386             GET_SYMBOL(ANGLEGetSystemInfo);
387             GET_SYMBOL(ANGLEAddDeviceInfoToSystemInfo);
388             GET_SYMBOL(ANGLEShouldBeUsedForApplication);
389             GET_SYMBOL(ANGLEFreeRulesHandle);
390             GET_SYMBOL(ANGLEFreeSystemInfoHandle);
391 
392             // Parse the rules, obtain the SystemInfo, and evaluate the
393             // application against the rules:
394             if (!(ANGLEAndroidParseRulesString)(mRulesBuffer.data(), &rulesHandle, &rulesVersion)) {
395                 ALOGW("ANGLE feature-support library cannot parse rules file");
396                 break;
397             }
398             if (!(ANGLEGetSystemInfo)(&systemInfoHandle)) {
399                 ALOGW("ANGLE feature-support library cannot obtain SystemInfo");
400                 break;
401             }
402             if (!(ANGLEAddDeviceInfoToSystemInfo)(manufacturer, model, systemInfoHandle)) {
403                 ALOGW("ANGLE feature-support library cannot add device info to SystemInfo");
404                 break;
405             }
406             useAngle = (ANGLEShouldBeUsedForApplication)(rulesHandle, rulesVersion,
407                                                          systemInfoHandle, mAngleAppName.c_str());
408             (ANGLEFreeRulesHandle)(rulesHandle);
409             (ANGLEFreeSystemInfoHandle)(systemInfoHandle);
410         } break;
411 
412         default:
413             ALOGW("Version %u of ANGLE feature-support library is NOT supported.", versionToUse);
414     }
415 
416     ALOGV("Close temporarily-loaded ANGLE opt-in/out logic");
417     return useAngle;
418 }
419 
shouldUseAngle(std::string appName)420 bool GraphicsEnv::shouldUseAngle(std::string appName) {
421     if (appName != mAngleAppName) {
422         // Make sure we are checking the app we were init'ed for
423         ALOGE("App name does not match: expected '%s', got '%s'", mAngleAppName.c_str(),
424               appName.c_str());
425         return false;
426     }
427 
428     return shouldUseAngle();
429 }
430 
shouldUseAngle()431 bool GraphicsEnv::shouldUseAngle() {
432     // Make sure we are init'ed
433     if (mAngleAppName.empty()) {
434         ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE.");
435         return false;
436     }
437 
438     return (mUseAngle == YES) ? true : false;
439 }
440 
updateUseAngle()441 void GraphicsEnv::updateUseAngle() {
442     mUseAngle = NO;
443 
444     const char* ANGLE_PREFER_ANGLE = "angle";
445     const char* ANGLE_PREFER_NATIVE = "native";
446 
447     if (mAngleDeveloperOptIn == ANGLE_PREFER_ANGLE) {
448         ALOGV("User set \"Developer Options\" to force the use of ANGLE");
449         mUseAngle = YES;
450     } else if (mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) {
451         ALOGV("User set \"Developer Options\" to force the use of Native");
452         mUseAngle = NO;
453     } else {
454         // The "Developer Options" value wasn't set to force the use of ANGLE.  Need to temporarily
455         // load ANGLE and call the updatable opt-in/out logic:
456         void* featureSo = loadLibrary("feature_support");
457         if (featureSo) {
458             ALOGV("loaded ANGLE's opt-in/out logic from namespace");
459             mUseAngle = checkAngleRules(featureSo) ? YES : NO;
460             dlclose(featureSo);
461             featureSo = nullptr;
462         } else {
463             ALOGV("Could not load the ANGLE opt-in/out logic, cannot use ANGLE.");
464         }
465     }
466 }
467 
setAngleInfo(const std::string path,const std::string appName,const std::string developerOptIn,const int rulesFd,const long rulesOffset,const long rulesLength)468 void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName,
469                                const std::string developerOptIn, const int rulesFd,
470                                const long rulesOffset, const long rulesLength) {
471     if (mUseAngle != UNKNOWN) {
472         // We've already figured out an answer for this app, so just return.
473         ALOGV("Already evaluated the rules file for '%s': use ANGLE = %s", appName.c_str(),
474               (mUseAngle == YES) ? "true" : "false");
475         return;
476     }
477 
478     ALOGV("setting ANGLE path to '%s'", path.c_str());
479     mAnglePath = path;
480     ALOGV("setting ANGLE app name to '%s'", appName.c_str());
481     mAngleAppName = appName;
482     ALOGV("setting ANGLE application opt-in to '%s'", developerOptIn.c_str());
483     mAngleDeveloperOptIn = developerOptIn;
484 
485     lseek(rulesFd, rulesOffset, SEEK_SET);
486     mRulesBuffer = std::vector<char>(rulesLength + 1);
487     ssize_t numBytesRead = read(rulesFd, mRulesBuffer.data(), rulesLength);
488     if (numBytesRead < 0) {
489         ALOGE("Cannot read rules file: numBytesRead = %zd", numBytesRead);
490         numBytesRead = 0;
491     } else if (numBytesRead == 0) {
492         ALOGW("Empty rules file");
493     }
494     if (numBytesRead != rulesLength) {
495         ALOGW("Did not read all of the necessary bytes from the rules file."
496               "expected: %ld, got: %zd",
497               rulesLength, numBytesRead);
498     }
499     mRulesBuffer[numBytesRead] = '\0';
500 
501     // Update the current status of whether we should use ANGLE or not
502     updateUseAngle();
503 }
504 
setLayerPaths(NativeLoaderNamespace * appNamespace,const std::string layerPaths)505 void GraphicsEnv::setLayerPaths(NativeLoaderNamespace* appNamespace, const std::string layerPaths) {
506     if (mLayerPaths.empty()) {
507         mLayerPaths = layerPaths;
508         mAppNamespace = appNamespace;
509     } else {
510         ALOGV("Vulkan layer search path already set, not clobbering with '%s' for namespace %p'",
511               layerPaths.c_str(), appNamespace);
512     }
513 }
514 
getAppNamespace()515 NativeLoaderNamespace* GraphicsEnv::getAppNamespace() {
516     return mAppNamespace;
517 }
518 
getAngleAppName()519 std::string& GraphicsEnv::getAngleAppName() {
520     return mAngleAppName;
521 }
522 
getLayerPaths()523 const std::string& GraphicsEnv::getLayerPaths() {
524     return mLayerPaths;
525 }
526 
getDebugLayers()527 const std::string& GraphicsEnv::getDebugLayers() {
528     return mDebugLayers;
529 }
530 
getDebugLayersGLES()531 const std::string& GraphicsEnv::getDebugLayersGLES() {
532     return mDebugLayersGLES;
533 }
534 
setDebugLayers(const std::string layers)535 void GraphicsEnv::setDebugLayers(const std::string layers) {
536     mDebugLayers = layers;
537 }
538 
setDebugLayersGLES(const std::string layers)539 void GraphicsEnv::setDebugLayersGLES(const std::string layers) {
540     mDebugLayersGLES = layers;
541 }
542 
543 // Return true if all the required libraries from vndk and sphal namespace are
544 // linked to the Game Driver namespace correctly.
linkDriverNamespaceLocked(android_namespace_t * vndkNamespace)545 bool GraphicsEnv::linkDriverNamespaceLocked(android_namespace_t* vndkNamespace) {
546     const std::string llndkLibraries = getSystemNativeLibraries(NativeLibrary::LLNDK);
547     if (llndkLibraries.empty()) {
548         return false;
549     }
550     if (!android_link_namespaces(mDriverNamespace, nullptr, llndkLibraries.c_str())) {
551         ALOGE("Failed to link default namespace[%s]", dlerror());
552         return false;
553     }
554 
555     const std::string vndkspLibraries = getSystemNativeLibraries(NativeLibrary::VNDKSP);
556     if (vndkspLibraries.empty()) {
557         return false;
558     }
559     if (!android_link_namespaces(mDriverNamespace, vndkNamespace, vndkspLibraries.c_str())) {
560         ALOGE("Failed to link vndk namespace[%s]", dlerror());
561         return false;
562     }
563 
564     if (mSphalLibraries.empty()) {
565         return true;
566     }
567 
568     // Make additional libraries in sphal to be accessible
569     auto sphalNamespace = android_get_exported_namespace("sphal");
570     if (!sphalNamespace) {
571         ALOGE("Depend on these libraries[%s] in sphal, but failed to get sphal namespace",
572               mSphalLibraries.c_str());
573         return false;
574     }
575 
576     if (!android_link_namespaces(mDriverNamespace, sphalNamespace, mSphalLibraries.c_str())) {
577         ALOGE("Failed to link sphal namespace[%s]", dlerror());
578         return false;
579     }
580 
581     return true;
582 }
583 
getDriverNamespace()584 android_namespace_t* GraphicsEnv::getDriverNamespace() {
585     std::lock_guard<std::mutex> lock(mNamespaceMutex);
586 
587     if (mDriverNamespace) {
588         return mDriverNamespace;
589     }
590 
591     if (mDriverPath.empty()) {
592         return nullptr;
593     }
594 
595     auto vndkNamespace = android_get_exported_namespace("vndk");
596     if (!vndkNamespace) {
597         return nullptr;
598     }
599 
600     mDriverNamespace = android_create_namespace("gfx driver",
601                                                 mDriverPath.c_str(), // ld_library_path
602                                                 mDriverPath.c_str(), // default_library_path
603                                                 ANDROID_NAMESPACE_TYPE_ISOLATED,
604                                                 nullptr, // permitted_when_isolated_path
605                                                 nullptr);
606 
607     if (!linkDriverNamespaceLocked(vndkNamespace)) {
608         mDriverNamespace = nullptr;
609     }
610 
611     return mDriverNamespace;
612 }
613 
getAngleNamespace()614 android_namespace_t* GraphicsEnv::getAngleNamespace() {
615     std::lock_guard<std::mutex> lock(mNamespaceMutex);
616 
617     if (mAngleNamespace) {
618         return mAngleNamespace;
619     }
620 
621     if (mAnglePath.empty()) {
622         ALOGV("mAnglePath is empty, not creating ANGLE namespace");
623         return nullptr;
624     }
625 
626     mAngleNamespace = android_create_namespace("ANGLE",
627                                                nullptr,            // ld_library_path
628                                                mAnglePath.c_str(), // default_library_path
629                                                ANDROID_NAMESPACE_TYPE_SHARED |
630                                                        ANDROID_NAMESPACE_TYPE_ISOLATED,
631                                                nullptr, // permitted_when_isolated_path
632                                                nullptr);
633 
634     ALOGD_IF(!mAngleNamespace, "Could not create ANGLE namespace from default");
635 
636     return mAngleNamespace;
637 }
638 
639 } // namespace android
640