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1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 // Sampler.h: Defines the es2::Sampler class
16 
17 #ifndef LIBGLESV2_SAMPLER_H_
18 #define LIBGLESV2_SAMPLER_H_
19 
20 #include "common/Object.hpp"
21 #include "Renderer/Renderer.hpp"
22 
23 #include <GLES2/gl2.h>
24 
25 namespace es2
26 {
27 
28 class Sampler : public gl::NamedObject
29 {
30 public:
Sampler(GLuint name)31 	Sampler(GLuint name) : NamedObject(name)
32 	{
33 		mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
34 		mMagFilter = GL_LINEAR;
35 
36 		mWrapModeS = GL_REPEAT;
37 		mWrapModeT = GL_REPEAT;
38 		mWrapModeR = GL_REPEAT;
39 
40 		mMinLod = -1000.0f;
41 		mMaxLod = 1000.0f;
42 		mCompareMode = GL_NONE;
43 		mCompareFunc = GL_LEQUAL;
44 		mMaxAnisotropy = 1.0f;
45 	}
46 
setMinFilter(GLenum minFilter)47 	void setMinFilter(GLenum minFilter) { mMinFilter = minFilter; }
setMagFilter(GLenum magFilter)48 	void setMagFilter(GLenum magFilter) { mMagFilter = magFilter; }
setWrapS(GLenum wrapS)49 	void setWrapS(GLenum wrapS) { mWrapModeS = wrapS; }
setWrapT(GLenum wrapT)50 	void setWrapT(GLenum wrapT) { mWrapModeT = wrapT; }
setWrapR(GLenum wrapR)51 	void setWrapR(GLenum wrapR) { mWrapModeR = wrapR; }
setMinLod(GLfloat minLod)52 	void setMinLod(GLfloat minLod) { mMinLod = minLod; }
setMaxLod(GLfloat maxLod)53 	void setMaxLod(GLfloat maxLod) { mMaxLod = maxLod; }
setCompareMode(GLenum compareMode)54 	void setCompareMode(GLenum compareMode) { mCompareMode = compareMode; }
setCompareFunc(GLenum compareFunc)55 	void setCompareFunc(GLenum compareFunc) { mCompareFunc = compareFunc; }
setMaxAnisotropy(GLfloat maxAnisotropy)56 	void setMaxAnisotropy(GLfloat maxAnisotropy) { mMaxAnisotropy = maxAnisotropy; }
57 
getMinFilter()58 	GLenum getMinFilter() const { return mMinFilter; }
getMagFilter()59 	GLenum getMagFilter() const { return mMagFilter; }
getWrapS()60 	GLenum getWrapS() const { return mWrapModeS; }
getWrapT()61 	GLenum getWrapT() const { return mWrapModeT; }
getWrapR()62 	GLenum getWrapR() const { return mWrapModeR; }
getMinLod()63 	GLfloat getMinLod() const { return mMinLod; }
getMaxLod()64 	GLfloat getMaxLod() const { return mMaxLod; }
getCompareMode()65 	GLenum getCompareMode() const { return mCompareMode; }
getCompareFunc()66 	GLenum getCompareFunc() const { return mCompareFunc; }
getMaxAnisotropy()67 	GLfloat getMaxAnisotropy() const { return mMaxAnisotropy; }
68 
69 private:
70 	GLenum mMinFilter;
71 	GLenum mMagFilter;
72 
73 	GLenum mWrapModeS;
74 	GLenum mWrapModeT;
75 	GLenum mWrapModeR;
76 
77 	GLfloat mMinLod;
78 	GLfloat mMaxLod;
79 	GLenum mCompareMode;
80 	GLenum mCompareFunc;
81 	GLfloat mMaxAnisotropy;
82 };
83 
84 }
85 
86 #endif // LIBGLESV2_SAMPLER_H_
87