1 #include "cube-egl.h"
2 #include "cube.h"
3
4 #include <kms++util/kms++util.h>
5
6 using namespace std;
7
print_egl_config(EGLDisplay dpy,EGLConfig cfg)8 static void print_egl_config(EGLDisplay dpy, EGLConfig cfg)
9 {
10 auto getconf = [dpy, cfg](EGLint a) { EGLint v = -1; eglGetConfigAttrib(dpy, cfg, a, &v); return v; };
11
12 printf("EGL Config %d: color buf %d/%d/%d/%d = %d, depth %d, stencil %d, native visualid %d, native visualtype %d\n",
13 getconf(EGL_CONFIG_ID),
14 getconf(EGL_ALPHA_SIZE),
15 getconf(EGL_RED_SIZE),
16 getconf(EGL_GREEN_SIZE),
17 getconf(EGL_BLUE_SIZE),
18 getconf(EGL_BUFFER_SIZE),
19 getconf(EGL_DEPTH_SIZE),
20 getconf(EGL_STENCIL_SIZE),
21 getconf(EGL_NATIVE_VISUAL_ID),
22 getconf(EGL_NATIVE_VISUAL_TYPE));
23 }
24
EglState(void * native_display)25 EglState::EglState(void *native_display)
26 {
27 EGLBoolean b;
28 EGLint major, minor, n;
29
30 static const EGLint context_attribs[] = {
31 EGL_CONTEXT_CLIENT_VERSION, 2,
32 EGL_NONE
33 };
34
35 static const EGLint config_attribs[] = {
36 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
37 EGL_RED_SIZE, 8,
38 EGL_GREEN_SIZE, 8,
39 EGL_BLUE_SIZE, 8,
40 EGL_ALPHA_SIZE, 0,
41 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
42 EGL_NONE
43 };
44
45 m_display = eglGetDisplay((EGLNativeDisplayType)native_display);
46 FAIL_IF(!m_display, "failed to get egl display");
47
48 b = eglInitialize(m_display, &major, &minor);
49 FAIL_IF(!b, "failed to initialize");
50
51 if (s_verbose) {
52 printf("Using display %p with EGL version %d.%d\n", m_display, major, minor);
53
54 printf("EGL_VENDOR: %s\n", eglQueryString(m_display, EGL_VENDOR));
55 printf("EGL_VERSION: %s\n", eglQueryString(m_display, EGL_VERSION));
56 printf("EGL_EXTENSIONS: %s\n", eglQueryString(m_display, EGL_EXTENSIONS));
57 printf("EGL_CLIENT_APIS: %s\n", eglQueryString(m_display, EGL_CLIENT_APIS));
58 }
59
60 b = eglBindAPI(EGL_OPENGL_ES_API);
61 FAIL_IF(!b, "failed to bind api EGL_OPENGL_ES_API");
62
63
64 if (s_verbose) {
65 EGLint numConfigs;
66 b = eglGetConfigs(m_display, nullptr, 0, &numConfigs);
67 FAIL_IF(!b, "failed to get number of configs");
68
69 EGLConfig configs[numConfigs];
70 b = eglGetConfigs(m_display, configs, numConfigs, &numConfigs);
71
72 printf("Available configs:\n");
73
74 for (int i = 0; i < numConfigs; ++i)
75 print_egl_config(m_display, configs[i]);
76 }
77
78 b = eglChooseConfig(m_display, config_attribs, &m_config, 1, &n);
79 FAIL_IF(!b || n != 1, "failed to choose config");
80
81 if (s_verbose) {
82 printf("Chosen config:\n");
83 print_egl_config(m_display, m_config);
84 }
85
86 m_context = eglCreateContext(m_display, m_config, EGL_NO_CONTEXT, context_attribs);
87 FAIL_IF(!m_context, "failed to create context");
88
89 EGLBoolean ok = eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, m_context);
90 FAIL_IF(!ok, "eglMakeCurrent() failed");
91 }
92
~EglState()93 EglState::~EglState()
94 {
95 eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
96 eglTerminate(m_display);
97 }
98
EglSurface(const EglState & egl,void * native_window)99 EglSurface::EglSurface(const EglState &egl, void *native_window)
100 : egl(egl)
101 {
102 esurface = eglCreateWindowSurface(egl.display(), egl.config(), (EGLNativeWindowType)native_window, NULL);
103 FAIL_IF(esurface == EGL_NO_SURFACE, "failed to create egl surface");
104 }
105
~EglSurface()106 EglSurface::~EglSurface()
107 {
108 eglDestroySurface(egl.display(), esurface);
109 }
110
make_current()111 void EglSurface::make_current()
112 {
113 EGLBoolean ok = eglMakeCurrent(egl.display(), esurface, esurface, egl.context());
114 FAIL_IF(!ok, "eglMakeCurrent() failed");
115 }
116
swap_buffers()117 void EglSurface::swap_buffers()
118 {
119 EGLBoolean ok = eglSwapBuffers(egl.display(), esurface);
120 FAIL_IF(!ok, "eglMakeCurrent() failed");
121 }
122