Searched defs:glUniform4i (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.hpp | 200 void (*glUniform4i)(GLint location, GLint x, GLint y, GLint z, GLint w); member in LibGLESv2exports
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D | entry_points.cpp | 858 GL_APICALL void GL_APIENTRY glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) in glUniform4i() function
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 768 #define glUniform4i glwUniform4i macro
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 2311 #define glUniform4i MANGLE(Uniform4i) macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 6747 GLW_APICALL void GLW_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) function
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 5576 void CallLogWrapper::glUniform4i (glw::GLint location, glw::GLint v0, glw::GLint v1, glw::GLint v2,… function in CallLogWrapper
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