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Searched defs:gl_sync_object (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dmtypes.h3208 struct gl_sync_object struct
3210 GLuint Name; /**< Fence name */
3211 GLint RefCount; /**< Reference count */
3212 GLchar *Label; /**< GL_KHR_debug */
3213 GLboolean DeletePending; /**< Object was deleted while there were still
3216 GLenum SyncCondition;
3217 GLbitfield Flags; /**< Flags passed to glFenceSync */
3218 GLuint StatusFlag:1; /**< Has the sync object been signaled? */