Searched defs:gl_sync_object (Results 1 – 1 of 1) sorted by relevance
3208 struct gl_sync_object struct3210 GLuint Name; /**< Fence name */3211 GLint RefCount; /**< Reference count */3212 GLchar *Label; /**< GL_KHR_debug */3213 GLboolean DeletePending; /**< Object was deleted while there were still3216 GLenum SyncCondition;3217 GLbitfield Flags; /**< Flags passed to glFenceSync */3218 GLuint StatusFlag:1; /**< Has the sync object been signaled? */