1<!ELEMENT OpenGLAPI (category?, xi:include?, OpenGLAPI?)+> 2<!ELEMENT category (type*, enum*, function*)*> 3<!ELEMENT type EMPTY> 4<!ELEMENT enum (size*)> 5<!ELEMENT size EMPTY> 6<!ELEMENT function (param*, return?, glx?)*> 7<!ELEMENT param EMPTY> 8<!ELEMENT return EMPTY> 9<!ELEMENT glx EMPTY> 10 11<!ELEMENT xi:include (xi:fallback)?> 12<!ATTLIST xi:include 13 xmlns:xi CDATA #FIXED "http://www.w3.org/2001/XInclude" 14 href CDATA #REQUIRED 15 parse (xml|text) "xml" 16 encoding CDATA #IMPLIED> 17<!ELEMENT xi:fallback ANY> 18<!ATTLIST xi:fallback 19 xmlns:xi CDATA #FIXED "http://www.w3.org/2001/XInclude"> 20 21 22<!ATTLIST category name NMTOKEN #REQUIRED 23 number NMTOKEN #IMPLIED 24 window_system NMTOKEN #IMPLIED> 25<!ATTLIST type name NMTOKEN #REQUIRED 26 size NMTOKEN #REQUIRED 27 float (true | false) "false" 28 unsigned (true | false) "false" 29 pointer (true | false) "false" 30 glx_name NMTOKEN #IMPLIED> 31<!ATTLIST enum name NMTOKEN #REQUIRED 32 count CDATA #IMPLIED 33 value NMTOKEN #REQUIRED> 34<!ATTLIST function name NMTOKEN #REQUIRED 35 alias NMTOKEN #IMPLIED 36 vectorequiv NMTOKEN #IMPLIED 37 es1 CDATA "none" 38 es2 CDATA "none" 39 deprecated CDATA "none" 40 exec NMTOKEN #IMPLIED 41 desktop (true | false) "true" 42 marshal NMTOKEN #IMPLIED 43 marshal_fail CDATA #IMPLIED> 44<!ATTLIST size name NMTOKEN #REQUIRED 45 count NMTOKEN #IMPLIED 46 mode (get | set) "set"> 47<!ATTLIST param name NMTOKEN #REQUIRED 48 type CDATA #REQUIRED 49 client_only (true | false) "false" 50 count NMTOKEN #IMPLIED 51 counter (true | false) "false" 52 count_scale NMTOKEN "1" 53 output (true | false) "false" 54 padding (true | false) "false" 55 img_width NMTOKEN #IMPLIED 56 img_height NMTOKEN #IMPLIED 57 img_depth NMTOKEN #IMPLIED 58 img_extent NMTOKEN #IMPLIED 59 img_xoff NMTOKEN #IMPLIED 60 img_yoff NMTOKEN #IMPLIED 61 img_zoff NMTOKEN #IMPLIED 62 img_woff NMTOKEN #IMPLIED 63 img_format NMTOKEN #IMPLIED 64 img_type NMTOKEN #IMPLIED 65 img_target NMTOKEN #IMPLIED 66 img_send_null (true | false) "false" 67 img_null_flag (true | false) "false" 68 img_pad_dimensions (true | false) "false" 69 variable_param NMTOKENS #IMPLIED> 70<!ATTLIST return type CDATA "void"> 71<!ATTLIST glx rop NMTOKEN #IMPLIED 72 sop NMTOKEN #IMPLIED 73 vendorpriv NMTOKEN #IMPLIED 74 large (true | false) "false" 75 doubles_in_order (true | false) "false" 76 always_array (true | false) "false" 77 handcode (true | false | client | server) "false" 78 img_reset NMTOKEN #IMPLIED 79 dimensions_in_reply (true | false) "false" 80 ignore (true | false) "false"> 81 82<!-- 83The various attributes for param and glx have the meanings listed below. 84When adding new functions, please annote them correctly. In most cases this 85will just mean adding a '<glx ignore="true"/>' tag. 86 87param: 88 name - name of the parameter 89 type - fully qualified type (e.g., with "const", etc.) 90 client_only - boolean flag set on parameters which are interpreted only 91 by the client and are not present in the protocol encoding (e.g., 92 the stride parameters to Map1f, etc.) 93 count - for counted arrays (e.g., the 'lists' parameter to glCallLists), 94 the parameter or literal that represents the count. For functions 95 like glVertex3fv it will be a literal, for others it will be one of 96 the parameters. 97 counter - this parameter is a counter that will be referenced by the 98 'count' attribute in another parameter. 99 count_scale - literal value scale factor for the 'count' attribute. 100 See ProgramParameters4dvNV for an example. 101 output - this parameter is used to store the output of the function. 102 variable_param - name of parameter used to determine the number of 103 elements referenced by this parameter. This should be the name of a 104 single enum parameter. Most of the gl*Parameter[if]v functions use 105 this. Additionally, the enums that can be passed should be properly 106 annotated. 107 img_width / img_height / img_depth / img_extent - name of parameters 108 (or hardcoded integer) used for the dimensions of pixel data. 109 img_xoff / img_yoff / img_zoff / img_woff - name of parameters used 110 for x, y, z, and w offsets of pixel data. 111 img_format - name of parameter used as the pixel data format. 112 img_type - name of parameter used as the pixel data type. 113 img_target - name of parameter used as a texture target. Non-texture 114 pixel data should hardcode 0. 115 img_send_null - boolean flag to determine if blank pixel data should 116 be sent when a NULL pointer is passed. This is only used by 117 TexImage1D and TexImage2D. 118 img_null_flag - boolean flag to determine if an extra flag is used to 119 determine if a NULL pixel pointer was passed. This is used by 120 TexSubImage1D, TexSubImage2D, TexImage3D and others. 121 img_pad_dimensions - boolean flag to determine if dimension data and 122 offset data should be padded to the next even number of dimensions. 123 For example, this will insert an empty "height" field after the 124 "width" field in the protocol for TexImage1D. 125 marshal - One of "sync", "async", "draw", or "custom", defaulting to 126 async unless one of the arguments is something we know we can't 127 codegen for. If "sync", we finish any queued glthread work and call 128 the Mesa implementation directly. If "async", we queue the function 129 call to be performed by glthread. If "custom", the prototype will be 130 generated but a custom implementation will be present in marshal.c. 131 If "draw", it will follow the "async" rules except that "indices" are 132 ignored (since they may come from a VBO). 133 marshal_fail - an expression that, if it evaluates true, causes glthread 134 to switch back to the Mesa implementation and call it directly. Used 135 to disable glthread for GL compatibility interactions that we don't 136 want to track state for. 137 138glx: 139 rop - Opcode value for "render" commands 140 sop - Opcode value for "single" commands 141 vendorpriv - Opcode value for vendor private (or vendor private with 142 reply) commands 143 large - set to "true" of the render command can use RenderLarge protocol. 144 doubles_in_order - older commands always put GLdouble data at the 145 start of the render packet. Newer commands (e.g., 146 ProgramEnvParameter4dvARB) put the in the order that they appear 147 in the parameter list. 148 always_array - some single commands take reply data as an array or as 149 return value data (e.g., glGetLightfv). Other single commands take 150 reply data only as an array (e.g., glGetClipPlane). 151 handcode - some functions are just too complicated to generate 152 (e.g., glSeperableFilter2D) or operate only on client-side data 153 (e.g., glVertexPointer) and must be handcoded. 154 ignore - some functions have an entry in the dispatch table, but aren't 155 suitable for protocol implementation (e.g., glLockArraysEXT). This 156 also applies to functions that don't have any GLX protocol specified 157 (e.g., glGetFogFuncSGIS). 158--> 159