/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Framebuffer.cpp | 211 bool Framebuffer::hasStencil() in hasStencil() function in es1::Framebuffer
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/external/deqp/modules/egl/ |
D | teglSimpleConfigCase.cpp | 138 static bool hasStencil (const eglu::CandidateConfig& c) { return c.stencilSize() > 0; } in hasStencil() function
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D | teglCreateContextExtTests.cpp | 1020 static bool hasStencil (const eglu::CandidateConfig& c) { return c.stencilSize() > 0; } in hasStencil() function
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassDepthStencilResolveTests.cpp | 1052 bool hasStencil; in initTests() member 1152 const bool hasStencil = formatData.hasStencil; in initTests() local 1281 const bool hasStencil = formatData.hasStencil; in initTests() local
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D | vktRenderPassMultisampleTests.cpp | 112 const bool hasStencil (tcu::hasStencilComponent(format.order)); in getImageAspectFlags() local 874 const bool hasStencil (tcu::hasStencilComponent(format.order)); in createSplitDescriptorSetLayout() local 1149 const bool hasStencil (tcu::hasStencilComponent(format.order)); in getSrcImageUsage() local 1161 const bool hasStencil (tcu::hasStencilComponent(format.order)); in getDstFormat() local 1374 const bool hasStencil (tcu::hasStencilComponent(srcFormat.order)); in iterateInternal() local
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D | vktRenderPassTests.cpp | 2343 const bool hasStencil = hasStencilComponent(format.order); in pushRenderCommands() local 3129 const bool hasStencil = tcu::hasStencilComponent(format.order) in renderReferenceValues() local 3404 const bool hasStencil = tcu::hasStencilComponent(format.order); in renderReferenceImagesFromValues() local
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 302 bool Framebuffer::hasStencil() in hasStencil() function in es2::Framebuffer
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/external/deqp/modules/gles3/functional/ |
D | es3fRandomFragmentOpTests.cpp | 98 bool hasStencil = renderTarget.getStencilBits() > 0; in translateState() local
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D | es3fDepthStencilTests.cpp | 384 bool hasStencil = renderTarget.stencilBits > 0; in translateCommand() local
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D | es3fFboInvalidateTests.cpp | 122 const bool hasStencil = stencilBits > 0; in getCompatibleDepthStencilFormat() local
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 98 bool hasStencil = renderTarget.getStencilBits() > 0; in translateState() local
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D | es2fDepthStencilTests.cpp | 384 bool hasStencil = renderTarget.stencilBits > 0; in translateCommand() local
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/external/deqp/framework/common/ |
D | tcuTextureUtil.cpp | 858 …const bool hasStencil = access.getFormat().order == tcu::TextureFormat::DS || access.getFormat().o… in fillWithComponentGradients() local 935 …const bool hasStencil = access.getFormat().order == tcu::TextureFormat::DS || access.getFormat().o… in fillWithGrid() local
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/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 808 …bool hasStencil = stencilBuffer.getWidth() > 0 && stencilBuffer.getHeight() > 0 && stencil… in render() local
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 1010 …const bool hasStencil = access.getFormat().order == tcu::TextureFormat::S || access.getFormat().or… in clearToTextureInitialValue() local 3369 bool hasStencil = !isEmpty(stencilArea); in clear() local 4286 const bool hasStencil = !isEmpty(stencilBuf); in drawWithReference() local
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/external/swiftshader/src/Device/ |
D | Surface.cpp | 3098 bool Surface::hasStencil() const in hasStencil() function in sw::Surface
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/external/swiftshader/src/Renderer/ |
D | Surface.cpp | 3697 bool Surface::hasStencil() const in hasStencil() function in sw::Surface
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiCopiesAndBlittingTests.cpp | 6742 bool hasStencil = tcu::hasStencilComponent(mapVkFormat(params.src.image.format).order); in addBlittingImageAllFormatsDepthStencilTests() local
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